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Posts with tag mod chip

PS2 memory card modchip to play games from USB hard drives


An upcoming firmware update for Memor32 – the PS2 modchip on a memory card – promises to allow your non-chipped PS2 to play your entire collection of games from the comforts of a roomy, capacious USB hard drive. A group of Russian hackers named Memento are responsible for the firmware handiwork, allowing hard drive-based playback of your entire collection of PS2 discs for easy access, TiVo-style. Sure, the unscrupulous amongst you may use your Memor32's new found powers for evil, but we just want to fire up Shadow of the Colossus without leaving the couch.

[Via ripten]

Video of the Vast memory card PS2 modchip working

We were skeptical of Vast's claims to have developed a PS2 modchip that works simply by plugging in a memory card when we first heard about it earlier this week, but the company sent MaxConsole a video of the chip in action and it looks pretty convincing. The demo PS2 first fails to boot a backup disc, but then the demonstrator inserts the Vast card and the disc starts right up. Impressive, but we're still a little wary, especially since the demo PS2 in the video is totally opened up. Let's see this on a fresh console straight from the box, shall we? Check the full video after the break.

Wii update provides minor menu changes, could brick modded consoles


It's that time again folks -- the moment when you're rushing out of the house, but you make the oh-so-wise decision to head in even later rather than leaving that glowing Wii unattended. Today, Wii owners in Europe, Japan, and the US can download a shiny new firmware update, which institutes a new digital clock on the main menu, a few "aesthetic changes to the Wii Shop," an updated Forecast Channel window, a "Today's Accomplishments" note on the message board, and a made over Wii Shop that "changes the way Virtual Console games are ordered." Also of note, some users are reporting that a message appears before updating that states: "If your Wii console has an unauthorized technical modification, this upgrade could cause interoperability of your console." Of course, this shouldn't come as a surprise considering the Big N's crackdown on modders, but in our single attempt of updating a Wii not left on standby, the aforementioned statement did not appear. So go on, head on down and get to updatin' (if you're not chipped, that is), and do let us know how your experience goes.

[Via The Wolf Web]

UPDATE: We've seen numerous reports of the new firmware not bricking modded Wii consoles, and that includes machines using Cyclowiz and WiiKey. If you're courageous enough, give it a go yourself and let us know how it turns out in comments.

Nintendo teams up with customs to crack down on Wii modders

Hide away that soldering iron, Nintendo is on to you crazy kids. The company has issued a press release "in support of" recent raids by US Immigrations and Customs Enforcement agents, which executed 32 search warrants in 16 states to weed out those responsible for the distribution of "illegal modification chips." Apparently this is the largest enforcement action taken against video game piracy, and Nintendo has been working hand in hand with the Department of Homeland Security to pull it off. Since April, Nintendo claims to have seized more than 91,000 counterfeit (er, "backup") Wii discs globally. Of course, the whole issue of whether mod chips, when used harmlessly to enable homebrew and backups, should be illegal in the first place is still a sticky issue (the DMCA seems to frown on the idea), but it looks like if you are indeed trading in the illicit stuff, Nintendo and the fuzz are hoping to track you down for a little chat.

Update:
Looks like Wii modders aren't the only ones on the run. No console is safe!

Is this new "Undiluted Platinum" the first PSP modchip?

We sure wish we had more details on this thing, but MaxConsole is claiming the "Undiluted Platinum" to be the world's first PSP modchip. Supposedly the chip is a flash replacement to allow for older or custom firmware versions in new PSPs, giving homebrew enthusiasts the freedom to finally do what they want with PSP software, without fear of an "update" from Sony foiling their plans. MaxConsole doesn't mention exactly how you'll be installing this little number, or how you'll find room to fit this "entirely inside your PSP," but forum users are thinking it'll take some high-end soldering skills. If this all plays out we should be getting more info next week, but we're going to stick with 1.5 for now thankyouverymuch.



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