MotionCamera

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  • Kinect meets a Pufferfish display, produces wonderfully creepy all-seeing eye (video)

    by 
    Vlad Savov
    Vlad Savov
    03.18.2011

    As Kinect hacks go, this one's not going to bowl you over with its technical complexity, but the effect of what it does is quite dramatic. One of Microsoft's sensor-rich, camera-laden Xbox accessories has been repurposed to communicate with a Pufferfish spherical projection display -- via the magic of WPF and openni -- with its motion tracking algorithms serving to control the image on the giant ball. Naturally, the first thing the tweakers behind this mod thought up was a Tolkien-inspired eye that follows people around the room. Sadly, the single Kinect box isn't enough to provide 360-degree coverage, but it's probably just a matter of time until they splice an array of them together and creep us out completely. Video after the break. Update: You asked for the eye of Sauron and now you've got it. Second video added after the break.

  • Microsoft Kinect starts making home deliveries to beta testers

    by 
    Vlad Savov
    Vlad Savov
    09.03.2010

    As beta testing programs go, Microsoft's Kinect venture has been kind of... leaky. No surprises, therefore, that we've now received our first in-the-plastic pictures of the motion-tracking camera peripheral, replete with a few select shots of its packaging. Redmond's promise that hardware was en route to testers was clearly not a hollow one, and we can now probably expect a bunch more unauthorized disclosures about the user experience with what should be final retail units. The outside of the packaging includes a couple of teasers encouraging users to pick up some of those bodacious PDP stands and wall mounts for their Kinect -- presumably the start of a tidal wave of Kinect accessories. %Gallery-101257%

  • Microsoft gives us a look through Project Natal's eyes (video)

    by 
    Vlad Savov
    Vlad Savov
    04.15.2010

    Ilan Spillinger, Microsoft's Xbox 360 VP, was on hand in Tel Aviv yesterday for a showcase of Project Natal. Although there wasn't much in the way of groundbreaking stuff, the resulting video does show off the motion control system's gender recognition (done through Natal's facial recognition ... you filthy child) and ability to track two players within the frame at the same time. A tipster from the audience tells us that earlier lag issues have been eradicated, although some jitter was indeed apparent when the second person stepped into Natal's field of vision. Either way, it's looking like Microsoft's Xbox 360 peripheral is progressing well toward its release near the end of this year. Go past the break to see for yourself. [Thanks, Roy]