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Conventional 3D motion capture is awkward; even if you don't mind people covered with dots or ping pong balls, you often get just a handful of data points that miss out on subtle movements. Researchers at Carnegie Mellon University might just have a more elegant solution in store, though. They've

5 months ago 0 Comments
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Close your eyes and go back... back in time. Picture Jar Jar Binks or Polar Express, movies that put the \"Uncanny Valley\" on the map. I know these aren't pleasant memories, but new technology like motion capture (mocap) can be... awkward in its youth. Now, let's forget all that and move forward to

5 months ago 0 Comments
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Independent creators keen on motion capture have had affordable solutions like cheaper sensors and Kinect-based implementations for awhile now, but a large space for moving around has usually been required. OptiTrack has come up with an answer to that problem, however, in the form of the PRIME 17W

1 year ago 0 Comments
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Heavy Rain creator David Cage was showing off Quantic Dream's new game engine at GDC, which includes an innovative new performance-capture technology the company's developed. He's directed a seven-minute original short called Kara, which is the story of a female android as she becomes self-aware. U

2 years ago 0 Comments
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T(ether) is a bit like that amazing Reality Fighters game we saw on the PS Vita, except it's more tranquil and it works slightly differently. The tablet-based technology uses motion capture cameras to track users' heads and the orientation of the device itself, building a 1:1 spatial connection b

3 years ago 0 Comments
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We all knew this would inevitably happen, but seeing it in action is something else -- the Kinect transformed by the power of open-source drivers into a true 3D video camera for capturing oneself. UC Davis visualization researcher Oliver Kreylos fed the streams from his peripheral's infrared and co

4 years ago 0 Comments