Posts with tag multitouch
You've got to feel bad for the vendors at the Sign and Display Show 2008 that's going on in Tokyo right now for being totally overshadowed by IFA, but this nifty dual-sided transparent touch display from Teraokaseiko is definitely noteworthy, even if it just because it'll make future versions of Battleship and Connect 4 super fun. It's just a monochrome 256 x 120 EL-panel prototype for now, but it recognizes simple multitouch gestures like pinching, and there's definitely promise in the idea -- now if it could make it out of the Sign and Display Show and into the big leagues, we'd be all set.
Apple patent filing details touchscreen tablet
Trying to divine what Apple's up to from patent applications is never easy, but every now and again the diagrams actually make it obvious -- and it looks like Steve and his elves are hard at work on large-format touch interfaces, possibly for a tablet Mac of some kind. The latest touch-related filing is some 52 pages long and details everything from working with multiple finger inputs to onscreen keyboards how window controls would work, but we're mostly transfixed by the claw-like demon-hands that seem to be operating all this kit -- apparently Apple engineers have the same nightmares as the rest of us. If we had to bet, we'd say that a tablet Mac is still a long ways off, but we've been wrong before -- and there's always a chance Steve's got something wild in store for next month.
[Via AppleInsider]
[Via AppleInsider]
TouchKit: modular multitouch development kit primed for DIYers
NOR_/D's TouchKit is a modular multitouch development kit that aims to "make multitouch readily available in an open source fashion." If that sounds awfully familiar, you're probably thinking of its sister project Cubit, both of which are hoping to get multitouch into the mainstream as quickly as humanly possible. The kit itself is composed of hardware and software aspects, and of course, source files are provided for poking, prodding and researching. Interested? It'll be $1,580 shipped with a "fully assembled, frameless 70- x 50-centimeter multitouch screen, a calibrated infra-red camera, and the full base software pack."
[Via Gizmag]
[Via Gizmag]
Obscura Digital projects multi-touch "hologram," blows all sorts of minds
The creative cats and kittens at Obscura Digital have put together a stunning piece of performance art / data manipulation demo which combines their proprietary multi-touch software with Musion's Eyeliner 3D holographic projection system. Like that BMW installation we saw recently, this is one of those odd combinations of technology and art which is best seen in action rather than described -- so check out the video after the break and see the work in all its mind-bending glory.
SenseSurface sticks knobs onto screens, turns virtual controls physical
Imagine if you could attach a physical knob, slider, or switch to any application which called for some tactile interaction (say a music app like Live or Logic). That concept is exactly what led Lyndsay Williams to create the SenseSurface -- a modular system that allows you to literally stick a controller onto a display when you need it. The devices use an X/Y matrix on the backside of a typical laptop display coupled with custom designed movement sensors. Lyndsay claims that the apparatus is multitouch and low friction, leaves no marks, is programmable, scaleable, and limited only by the size of the screen. The cost? Less than $100 in production. Take a look at a prototype of the system on video after the break, and hit the read link for more detail.
[Via Boing Boing Gadgets]
[Via Boing Boing Gadgets]
NeuScreen multi-touch screen engine shown on Nokia N95
Call us loony, but it sure seems like Nokia's heralded N95 ends up in the middle of quite a few DIY endeavors. Sure enough, said mobile is at the heart of Sittiphol Phanvilai's latest project: NeuScreen. Put as simply as possible, the project creates a multi-touch engine for the N95, and in the demonstration waiting after the jump, a simple pen light is used to control objects on a TV screen that is connected to the aforementioned handset. Confused? Give the video a look, that always clears things right up.
[Thanks, Moses]
[Thanks, Moses]
Microsoft shows off "snippet" of Windows 7 at D6, reveals multi-touch support

Update: Video added after the break. Enjoy! [Thanks, Dan Z.]
OLPC XO-2 to include multitouch and possibly haptic screen from PixelQi
PixelQi, an OLPC project spin-off headed by Mary Lou Jepsen, certainly has its work cut out for it with the OLPC XO-2, due in 2010. Not only is the laptop supposed to support dual touchscreens and consume a mere 1 watt of power, but Mary Lou is also promising better readability, multitouch, and potentially even pen usage and haptic feedback. Interestingly, the projected price for the laptop is $75, which is exactly the pricepoint PixelQi claimed to be working on when it split from the foundation. She remains coy on which OS the new laptop will favor, merely stating: "The display can use whatever software OLPC chooses." As for partners outside of OLPC, Mary Lou won't name names, but she says PixelQi is "working with large, tier-one laptop, cell phones, and e-book makers." Forget 2010, give us a full color e-book tablet by the end of the year and we'll forget all this XO nonsense entirely.
Microsoft's LaserTouch prototype brings hand control to any display
We'll go ahead and get this out of the way: the fantastic product you're about to hear more on has "no plans" to go commercial. Now that we've thoroughly killed your buzz, let us introduce to you the LaserTouch. Said device is a prototype that recently emerged from Microsoft Research's labs, which essentially allows people to retrofit any display (monitor, projector, etc.) so that they can use their own hands to control the on-screen action. According to Andy Wilson, who played a vital role in the unit's creation, an infrared camera is used to track how a person touches the screen, while software that he developed handles the majority of the magic. Too bad this could totally undercut Surface sales, right?
DIY'er creates 56-inch multi-touch display
It seems like the multi-touch revolution that's happening right now is really bringing out the DIY'ers -- and this latest feat of hackery is right up there with the best of them. Christopher Jette has created a massive, 56-inch multi-touch display in his spare time using a box that resembles an old rear-projection TV, 168 infrared LEDs, and some serious elbow grease. The LEDs dot the perimeter of the screen and create a field of IR light which is scattered when touched, a webcam mounted at the back of the display picks up the movement and translates it to input. If you've got some time on your hands, there are instructions available for recreating the experiment, or you can just sit back and watch it in action in the video after the break.
[Via Hack a Day]
[Via Hack a Day]
N-trig shows off pen input-capable DuoSense multi-touch display
It seems like there isn't a week that goes by these days that we don't see another multi-touch display (homebrew or otherwise), and you can now add one more contender to the growing ranks, with N-trig set to debut its new DuoSense system at the SID International Symposium in Los Angeles this week. This one adds pen input capabilities to the usual array of multi-touch features, as well as the somewhat unique ability for multiple people to use the display simultaneously, which N-trig says makes the system ideal for gaming applications. N-trig also boasts that the technology works on "large format displays," but that apparently maxes out at a not-exceptionally-large 22-inches at the moment. Head on past the break for a video of the rig in action.
Microsoft intros the TouchWall -- maps will never be the same again
If you've been watching CNN's election coverage lately (and we think you have), then you've probably seen anchor John King tripping the light fantastic on the channel's Magic Wall touchscreen. Apparently, Microsoft has come up with its own version of the board -- essentially a Surface flipped on its side and mounted. The device, known as the TouchWall, joins a handful of finger-friendly prototypes that Microsoft Research is working on (including a spherical unit we assume will be used strictly for world domination campaigns). The 4-foot-by-6-foot "wall" uses inexpensive infrared sensors and a rear-mounted camera -- which can be added to a variety of surfaces -- in order to create the hands-on experience. The company appears to be targeting this as a low cost "intelligent whiteboard" solution, so hopefully they'll be turning up in schools, small businesses, and the Engadget offices soon. Check the video after the break to see it all in action.
[Via CNET]
[Via CNET]
WWDC to launch a 3G iPhone and Atom-based MID device? [updated]
Honestly, we're exhausted by the sheer magnitude of 3G iPhone chatter swamping the rumor channels (and our inbox). Nevertheless, it would be a disservice to you, dear reader, if we let this one slide without comment. The perennial Apple touchscreen tablet rumor was given a fresh polish yesterday by Intel's chief German Burgermeister. Hannes Schwaderer stated unequivocally that Apple would be using the new Intel Atom processor in a "future iPhone" which is slightly larger than the existing model due to a larger display. Of course, this isn't the first time that Intel has openly discussed Apple's plans to develop products based on Intel's Centrino Atom, Mobile Internet Device (MID) platform. And as MacRumors and AppleInsider point out, an older rumor calls for a new multi-touch Apple tablet to launch mid-year with a 720 x 480 display on a device said to be about 1.5x the size of the current iPhone. With Intel officially launching Atom in June and Jobs' next keynote scheduled for June 9th... well, it wouldn't surprise us to see Otellini riding a chocolate pony on stage with a multi-touch Newton in hand. Actually, that would be surprising.P.S. That's a pic of Intel's concept MID from Mr. Blurry Cam.
Update: Er, ZDNET.de has printed a disclaimer from Intel saying that ZDNET got the whole thing wrong. Intel claims that Schwaderer's comments were generic and not based on specific knowledge about future iPhone models. Where's the damning video evidence when you need it?
[Via MacRumors and AppleInsider]
Wall-sized, multi-touch 'Missile Command' -- every gamer's fantasy
What could make a game of Missile Command more exciting? If you said playing it on a gigantic multi-touch screen, you're probably right. Luckily for you, someone has gone to all the trouble so you won't have to. A gentleman named Steve Mason has created a large-scale version of the game that can be played by hand using multiple contact points. The result? Extreme awesomeness. Don't believe us? See the video after the break, then just try and tell us you don't want to get in on that action.
[Thanks, Penny]
[Thanks, Penny]
OS X-based multitouch project makes debut at science fair
As we've seen, it doesn't exactly take all that much to whip up a homemade multitouch system, but that doesn't make Bridger Maxwell's science fair project here any less impressive, which wraps everything into a fairly tidy, OS X-based package. Like other similar systems, this one relies on a slew of LEDs (28 of 'em in this case), along with a webcam modded with an IR filter, and piece of acrylic and a spare LCD screen for the surface itself. To show it off to its fullest potential, Bridger whipped up an app of his own for OS X that lets users flip through XKCD comics with suitably fancy graphics thanks to OS X's Core Animation. There doesn't seem to be any video of the rig in action, unfortunately, but you can find plenty of pics of the entire build process at the link below.
[Via TG Daily]
[Via TG Daily]






























