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Just in time for you to have traded the game in three weeks ago, the replacement covers for the Wii version of Okami have finally shipped. If you can cast your minds back to late April, you'll recall when the video game blogging gods tricked Capcom into accidentally hiding the IGN logo on the box a...

August 27th 2008 at 10:30am 0 Comments
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Developer Ready at Dawn has turned its back on Sony's handheld, with a short post on the company's website confirming that the studio is "now officially done with PSP development." Ready at Dawn is best recognized for two of the PSP's more landmark titles, namely Daxter and last year's God of War:...

June 9th 2008 at 11:05pm 0 Comments
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Posting on the official blog of his new studio Platinum Games, Okami director Hideki Kamiya, who developed the original PlayStation 2 version with the now defunct Clover Studio, addresses (in English) Capcom's "incredibly disappointing" decision to cut the original credits. Capcom says the cut was...

May 1st 2008 at 1:00pm 0 Comments
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Lightning does strike twice, and by lightning we mean botched cover art. The Okami Wii box cover wasn't the only victim of the IGN watermark, as it turns out the BradyGames strategy guide also proudly displays the blemish. The automatic reaction to this information would be, "Well, duh! They got th...

April 28th 2008 at 1:30pm 0 Comments
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Capcom has responded to the Okami Wii box snafu by offering replacement cover artwork "to better reflect the artistic nature of the game," which we presume is a more professional way to say "to better remove the reflection of the IGN watermark." Head over to the Cover Artwork Redemption page (yes,...

April 24th 2008 at 10:25am 0 Comments
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Create some awesome Okami-inspired art, put it on DeviantArt and Capcom might reward you with a Nintendo Wii. Contest rules here. We mention this because, quite frankly, we'd love to see the work you make. Check out the highlights for today: Joystiquery The best of WoW Insider: April 8-15, 2008 N...

April 15th 2008 at 11:59pm 0 Comments
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Our waggle-loving friends at Nintendo Wii Fanboy had a chance to sit down with Didier Malenfant, Ready at Dawn's president and co-founder, to talk about the developer's port of Okami for Wii (also dubbed "Okam-Wii"). Malenfant talked about, among other parts of the porting process, the origins of t...

April 9th 2008 at 1:00am 0 Comments
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Initially "driving towards" a March 25th release,Clover Studios' swan song, Okami, is now set to arrive a few weeks later. Gamespot conveys Capcom's official release date of April 15, allowing Okami a bit of extra breathing room between it and mega-title Brawl. Capcom didn't give an explanation fo...

March 4th 2008 at 10:25am 0 Comments
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Click for full resolution image, in all of its 480p glory. Ready at Dawn's upcoming Wii port of Okami is gaining some weight. It's wider than its PS2 predecessor, and filled with so many p's. 480 of them, in fact. Wii owners with progressive cables will definitely want to check out these first di...

February 19th 2008 at 10:00pm 0 Comments
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Contrary to what has previously been stated, the Nintendo Wii port of Okami will have some extra frills. A listing on Capcom's website reveals that Clover Studio's masterpiece will now support widescreen (16:9) and 480p progressive scan support. That should give you more than enough reason to final...

February 15th 2008 at 8:45am 0 Comments
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You people should be thanking Ready at Dawn for providing you with a means of escape from the unforgiving and surprisingly creative torture we had planned for all Okami skippers. By purchasing the "exact" Wii port of Clover Studios' beautiful swan song when it releases on March 25th (the date Capco...

January 16th 2008 at 4:50pm 0 Comments