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  • CCP considering the cloud, wants to put EVE gameplay on mobile devices

    by 
    Mike Schramm
    Mike Schramm
    03.25.2012

    EVE Online developer CCP is looking for a way to bring its Internet spaceships into the cloud. CCP's chief marketing officer David Reid said at last week's Fanfest in Iceland that the company is in talks with OnLive, Gaikai, and other services to try to bring the popular space simulation MMO to one of their platforms.Reid said there "isn't some giant announcement" for release on any other platforms but PC and Mac at this time. But he also said CCP is thinking about ways to bring elements of EVE, including the upcoming Planetary Interaction system (in which players can set up to harvest resources from virtual planets) "finding their ways to tablets and mobile devices." CCP is considering a number of ways to do that, and "to add new sorts of experiences" to the game.

  • Hands-on with LA Noire on a tablet with OnLive

    by 
    Richard Mitchell
    Richard Mitchell
    03.23.2012

    Getting a technically complex game like LA Noire running on a tablet is an impressive feat, and one that OnLive has every right to crow about. That Rockstar took the time to implement touch controls so that LA Noire could be played natively is equally laudable. That said, the touch support isn't nearly as well-implemented as it might have been and is, in fact, downright clunky.In short, it's LA Noire on a tablet with virtual controls, which plays out exactly how you think it does.

  • OnLive and Rockstar release touch-controlled version of LA Noire

    by 
    Mike Schramm
    Mike Schramm
    03.20.2012

    Way back in December, when OnLive first announced it would release a set of tablet apps for its cloud gaming service, we heard that Rockstar Games was also working on touch controls for LA Noire, making the console and PC game behave more like a native touchscreen app. And tonight, OnLive says those controls are finally available. If you load up LA Noire in an OnLive mobile app, you can play it by directly swiping across the screen rather than using virtual buttons or OnLive's wireless controller.You'll need a free OnLive account to sign on to the service, and you'll need to buy LA Noire on the service if you want to play the whole thing (though just like all of the other games on OnLive, there is a free trial available to play with as well, no installation required).And for now, you'll still need an Android tablet. OnLive has said it's working on an iOS version, but even though the company has released an iOS app for its Windows PC cloud service, the game client is "still in approval process with Apple," the company told Joystiq. It's been in that situation ever since it was announced, which suggests perhaps Apple isn't so happy with the app, though OnLive couldn't confirm anything along those lines. At any rate, if you have the app on Android and want to try touching LA Noire a little more directly, give it a shot.

  • Microsoft: OnLive Desktop may violate licensing agreements

    by 
    Dante Cesa
    Dante Cesa
    03.08.2012

    Typically, when a product hits the market, you'd hope details like nitty-gritty licensing and IP would have all been worked out prior to going on sale. Of course, things in the real world are never that simple. Take for example, OnLive and Microsoft, which according the latter, says OnLive Desktop isn't exactly in the clear when it comes to its remote Windows 7 slinging abilities. Clarified on Microsoft's Volume Licensing blog, Joe Matz, VP of worldwide licensing, said the company is "actively engaged with OnLive" in the hopes of "bringing them into a properly licensed scenario." When asked, an OnLive representative responded with: "We have never commented on any licensing agreements." Sounds like it'll all get resolved soon, but in the meantime do your homework kids -- lawyers are expensive.

  • Microsoft confronts OnLive over Windows desktop-on-iPad licensing

    by 
    Steve Sande
    Steve Sande
    03.08.2012

    In January we had a first look at Onlive Desktop. The free iPad app provides a connection to a hosted desktop Windows environment, complete with Windows 7 and Microsoft Office. Well, according to a ZDNet post today, Microsoft believes that OnLive is in violation of licensing terms. Microsoft's VP of worldwide licensing and pricing, Joe Matz, brought up OnLive specifically in a blog post explaining the "Delivery of Desktop-like Functionality through Outsourcer Arrangements and Service Provider License Agreements." In this light-hearted, fun-filled post, Matz noted that "Some inquiries about these scenarios have been raised as a result of recent media coverage related to OnLive's Desktop and Desktop Plus services. Additionally, the analyst firm Gartner raised questions regarding the compliance of these services last week. We are actively engaged with OnLive with the hope of bringing them into a properly licensed scenario, and we are committed to seeing this issue is resolved." Whether being "properly licensed" will cause the free app to go to a for-pay model is unknown, and OnLive has made no comment about Microsoft's concerns at this time.

  • MMObility: The 16 MMOs in my pocket

    by 
    Beau Hindman
    Beau Hindman
    03.02.2012

    I have a smartphone that is pretty much filled to the brim with actual, functional, persistent MMORPGs. Some of them are three-dimensional romps through massive worlds filled with dungeons and dragons; others are representational browser-based games that work through the phone's native browser; and the rest are hardly nothing more than a few dots on the screen and impressionistic gameplay. Still, they are MMOs. I love having access to them, and over the last year I have actually grown to love simple, clever design and basic artwork over almost anything else. Forget Guild Wars 2; we'll hear enough about that to make us choke. Sure, it might be a fun game, but I'm a tech guy from the Bizarro universe. I prefer to see how little tech I need to game with. I want to push the limits even lower. Anyway, it's springtime here in Texas, so it's time to clean out all sorts of crap from my life. I organize all of my hundreds of songs, films, movies and art pieces and get my digital life in order as well. This process includes tweaking my current line-up of basic technology and downloading any updates for the games that exist on those devices. It's time to cull the weak and glorify the wonderful.

  • Onlive Desktop comes to Android tablets, brings Microsoft Office along for the ride

    by 
    Brian Heater
    Brian Heater
    03.01.2012

    Good news today for Android tablet owners with OnLive Desktop envy: the cloud-based service, which recently hit the iPad, is coming to select tablets running Gingerbread and higher. The app uses the company's remote gaming technology to bring a number of desktop apps to the tablet, including Word, Excel, PowerPoint and Adobe Reader. It comes in a number flavor, including free, Desktop Plus ($4.99), Dekstop Pro (starting at $9.99) and an enterprise version. OnLive Desktop'll work with Acer Iconia Tab A500, ASUS Eee TF101, Motorola Xoom, Samsung Galaxy Tab 8.9 and 10.1 and HTC Jetstream. More info after the jump.

  • Stream IGF nominee games through OnLive

    by 
    JC Fletcher
    JC Fletcher
    02.28.2012

    Haven't had a chance to play all of the IGF nominees this year? Well, a lot of them aren't out, so that makes sense. OnLive is providing the most stress-free avenue for catching up, with a two-week Indie Showcase on the streaming service.Through March 11, you'll be able to play timed demos of 16 nominees, including: Atom Zombie Smasher, Be Good, Botanicula, Dear Esther, Dustforce, English Country Tune, Frozen Synapse, FTL, Lume, Nitronic Rush, Once Upon a Spacetime, POP, SpaceChem, To The Moon, Toren, and WAY. Your "likes" and play sessions will be tallied by OnLive to determine the most popular IGF game on the service.Then, starting March 5, OnLive will put a bunch of previous IGF honorees on sale. Basically, no matter what, you're going to be able to find some kind of indie thing to play.

  • OnLive Desktop Plus out now, $4.99 a month for extra software and features

    by 
    Mike Schramm
    Mike Schramm
    02.24.2012

    OnLive Desktop originally went live back at CES earlier this year, and since then it's been making magic happen on iOS devices everywhere, whether you've used it yet or not. The cloud-based service provides a Windows computer packed with standard software, streamed right to your iOS device, practically whenever and wherever you need it. Seriously, if you have not tried OnLive yet, it is just as amazing as we've said it is. The gaming side of things will allow you to play all sorts of PC games on your Mac, and while the gaming app hasn't yet been released on the App Store, the Desktop app is out and working right now. Go sign up on OnLive's site and use it for completely free to see for yourself. Back when the Desktop service was first announced, OnLive also promised that a subscription service was coming, and now it's here as well: OnLive Desktop Plus is available on OnLive's website as well. For the cost of $4.99 a month, you get priority access to the service, a cloud storage option (so you can actually save your files out on the server), the option to attach files to webmail services (so you can send them back to any computer you like through email) and a full installation of Adobe Flash to play with. This also means that Flash is installed on the Windows computer, so you can pull up a browser on the cloud server's Windows setup, pull up a Flash-based website, and browse Flash over the web, right on your iPad. There have obviously been solutions for this before, but this is as easy as it gets. As you can probably tell, I'm a huge fan of the service -- there is still a little bit of lag occasionally (and I unfortunately haven't had a lot of luck using the service over a bad Wi-Fi connection, which really limits the possibilities while traveling, I'm sorry to say), but otherwise it's very impressive to see, and it really opens up what you can do with your iPad in terms of playing PC games and using Windows software. If you haven't given OnLive a shot yet, definitely try it out for free and see what you've been missing.

  • OnLive Desktop launches 'Plus' subscriptions, puts IE in your iPad

    by 
    Sean Buckley
    Sean Buckley
    02.22.2012

    OnLive has already given Microsoft loving iPad owners a hefty, gratis helping of Windows 7, but that doesn't mean they haven't been building a paywall. What's behind the freshly dried brick and mortar? OnLive Desktop Plus, an optional, subscription based upgrade that touts new features for users who are willing to pay a fee. Five dollars a month buys you a cloud-accelerated web browser (that would be Internet Explorer 9, complete with fully functioning Adobe Flash and Acrobat plug-ins) and priority access to the OnLive Desktop service -- freeloading "standard" subscribers can only access the service on an as-available basis. OnLive says that the cloud powered browser's full Windows experience finally gives the iPad full Flash compatibility, giving you the chance to feed your nostalgic need to watch cartoons check their email. We got an early look at the app, read on for a quick hands-on and OnLive's official press release.

  • Orion: Dino Beatdown takes on Steam and OnLive this March

    by 
    JC Fletcher
    JC Fletcher
    02.20.2012

    Orion: Dino Beatdown is, according to developer Spiral Game Studios, an "open world, class-based cooperative survival sci-fi FPS." However, despite all those words, we think that description leaves out the interesting bits. Let us rephrase:Orion: Dino Beatdown is a game about guys with jetpacks shooting at freaking dinosaurs.Sound familiar? You might have actually helped fund the development. Last year, Spiral Kickstarted the project under the name Orion: Prelude. Everyone who contributed to that will receive a copy of the game when its March release date hits. Everyone else can pay $9.99.The platforms have changed from the original plan: consoles are out, and OnLive and Steam are in. But what hasn't changed is the idea of five players in open worlds, picking one of three classes (Assault, i.e. jetpack guys, and two other miscellaneous non-jetpack classes) and surviving endless dinosaur assaults.

  • Crytek's Gface hits beta, wants you to stream your games, life

    by 
    Sean Buckley
    Sean Buckley
    02.06.2012

    Facebook games just not doing it for you anymore? Than put on your gameface -- or log into it, rather. Gface is an upcoming social network, powered by Crytek, that seems to be gunning for OnLive (or maybe Gaikai)'s cloud gaming foothold. Yes, streaming's the name of the game here -- Gface is powered by Crytek's new Seed Engine, a cloud technology platform that lets users share context aware game sessions, video seeds and personal media. Details are hazy at the moment, but if the network's new beta subscription page is anything to go by, Gface will allow friends to socialize, share live video feeds and stream casual and high-performance games in both single player and cross-platform multiplayer modes. This real-time sharing setup is designed to be a hardware independent, cross-platform network that runs in your browser, powered by the GFace experience plug-in; imagery on the teaser page suggests you'll be able to seamlessly pick up a game of "Warface" on your PC, smartphone or tablet. There are plenty of questions left to ponder about the budding social network, but one picks our brain: will it run Crytek's Crysis? Hit the source link below to sign up for the beta, and if you get in -- let us know.

  • Q.U.B.E. being prototyped for iOS, Mac and OnLive versions on the way

    by 
    Ben Gilbert
    Ben Gilbert
    01.17.2012

    Not a PC owner? Take heart, because the folks behind the Indie Fund's first release, Q.U.B.E., are already hard at work on bringing the game to a platform more accessible to you. "We're currently prototyping an iOS version, and a Mac version has been in the works for two months now," Toxic Games managing director and co-founder Daniel Da Rocha told Joystiq by email earlier today. The game is also planned for an OnLive release in the not so distant future. "Hard to say right now, hopefully Q1 2012," Da Rocha said. As for an Xbox Live Arcade or PlayStation Network port of the already profitable game, that concept is a bit more nebulous. "We would love to go in that direction," Da Rocha told us. "It's all dependent on how well the PC version does." You heard him, folks! Get crackin'!

  • OnLive goes from gaming to Desktop and TV

    by 
    Mike Schramm
    Mike Schramm
    01.16.2012

    The folks from OnLive, who we met up with last week at CES, are understandably apologetic about the fact that the iOS app for gaming hasn't yet shown up in the App Store. But though they may be sorry it hasn't appeared, OnLive's Bruce Grove is still mum on what the holdup is all about, only saying that the app is still going through Apple's "approval process." Is Apple holding the app up for breaking subscription rules, or did OnLive submit it a little late to the App Store over the holiday season? Grove doesn't budge, only saying that OnLive is currently "learning about the process a little more." At any rate, the gaming app is still due out "soon" -- whenever that may be. But that doesn't mean OnLive isn't working; The company did introduce its OnLive Desktop app last week on schedule, and that one is available right now for free. The app provides a full touch-enabled Windows 7 installation on the iPad, and just like the gaming app, the software is streamed in via audio and video from a powerful server, and controls and touches are streamed back, basically enabling you to use and run Windows apps on a computer of almost any make or power. As you might imagine, that has a lot of consequences for all kinds of functions and businesses. The app also will run on the Mac, which means that from anywhere, you can log into OnLive's computer, and use the basic Word, Excel, or PowerPoint installations that come with the free version. 2 GB of files are saved on a cloud folder (with more memory and a persistent desktop saved under a $9.99 a month premium subscription charge that's coming soon), so OnLive Desktop really grants anyone with a fast enough connection access to their own super-powered Windows computer. Grove says all of the software is already covered under Microsoft's cloud access licenses, so obviously it's all legal and taken care of. And OnLive is also working with other companies, including Adobe and Autodesk, to provide even more apps to users in both the free and premium programs. Users of the premium service will also have access to a browser, and of course since it's running in a full installation of Windows, that means you'll be able to access Flash-based websites directly on the iPad through OnLive's servers. Running Word or Excel is one thing, but remember, says Grove, that these servers are extremely powerful, so even graphically intensive apps like AutoCAD or Maya can load and run quite easily. Once the deals are all made ("Autodesk was one of our investors from the beginning," Grove reminded us), users will be able to have access to big-time software running on very powerful hardware from nearly anywhere, all at a fraction of the cost. That's not all -- OnLive also wants to start enabling multiple users to log into the same server at the same time, so they can even share collaborative work over the OnLive network. The company is also offering the server to larger businesses on an enterprise basis, so companies could create their own desktops for OnLive to send out, with specific apps available to specific users. The possibilities are really incredible when you think about it. OnLive's other big news from CES is that the gaming service is itself coming to smart TVs, including Google's own television service. Obviously that won't directly affect Mac users (and this is, after all, an Apple blog), but Grove says that move will raise OnLive's profile "from a brand awareness standpoint", which should grow OnLive's user base, and give the company even more leverage to provide more apps and services to users on all of its platforms. Grove says the company is planning to keep the desktop and gaming services separate -- there will be a single logon for both, but customers have "a desire to keep productivity separate from gaming," he says. As for what's next for OnLive, the company now offers a pretty complete set of features, and once that iPad gaming app comes out, Grove says marketing the service and gaining a larger set of users will be a priority. The company is also trying to get on "as many connected devices as possible," from those smart TVs to phones like the Xperia Play and other Internet devices. The company is also selling its wireless controller, and that controller is designed to work with many of these devices directly, in the hopes of creating a unified OnLive experience from box to box. OnLive has created some pretty incredible experiences in these two services. It's hard to believe that cloud delivery of streaming software usage like this can work so well, but it is true: Just load up the gaming app on your Mac or the desktop app on your iPad while hooked up to a solid Internet connection to see the service working in action. OnLive seems destined to become extremely popular, and once more users realize just what's available here, all of those possibilities will no doubt be realized and then some.

  • MMObility: Some new gear, and some new news

    by 
    Beau Hindman
    Beau Hindman
    01.13.2012

    It's been a pretty exciting time in mobile gaming this week. Not only am I finding more reasons to love minimal specs and portable gaming, but I see even more applications coming down the pike that will make mobile gaming even more exciting and possible. I envision a future in which cloud computing, storage and high-speed internet make devices thinner, lighter, and faster. Of course, this all depends on several factors from developers who might wish to take advantage of the technologies to companies that will provide the pipeline to us all. In my opinion, it's not a matter of if but when this switch to portable, cloud-based gaming happens. It just makes sense when you look at all of the ways we have switched to a more cloud-based world. I write these articles through the cloud; I do my banking on a website that is hosted somewhere far, far away. If you've ever bought a product online, you have trusted the internet in more ways than one. So let's take a look at some of the exciting new mobile goodies I discovered this week!

  • OnLive Desktop hits the iTunes app store

    by 
    Sean Buckley
    Sean Buckley
    01.13.2012

    Not satisfied with iOS? No problem, OnLive has a hefty helping of Windows waiting for you in the iTunes app store. Palo Alto announced the streaming Office app earlier this week, touting it as a no-compromise enterprise experience. The free app is fairly basic, giving iPad users hungry for a dose of Microsoft Office limited access to Windows' premiere word processing, presentation and spreadsheet software -- though the outfit has said that it will intro "pro" and "enterprise" versions of the service with more features in the future. Go ahead, now you can be a Mac and a PC. We won't tell.

  • Gaikai coming to LG TVs, playable OnLive coming to GoogleTVs

    by 
    Jordan Mallory
    Jordan Mallory
    01.11.2012

    If you're someone whose hatred of physical media and cluttered entertainment systems is rivaled only by your passion for contemporary gaming and universal controllers, your next television purchase may have just become as conflicted as your eccentric little heart of hearts. Gaikai and LG have announced plans to place Gaikai's cloud-based game-streaming services inside of LG's upcoming 2012 line of Cinema 3D TVs. The service will use Gaikai's middleware to power an LG-branded gaming portal within the company's existing Smart TV app ecosystem. No information has yet been given regarding how these games will actually be played, but we're hopeful it will involve a controller of some kind, rather than creative use of the TV's remote. OnLive has also announced further integration of its cloud-based game-streaming service into Google's GoogleTV platform, by way of Vizio's "next generation" of "Internet Apps Plus" devices. Vizio TVs equipped with Internet Apps Plus and GoogleTV 2.0 will allow users to connect their Universal Controller and stream games normally. This is a big leap from OnLive's current GoogleTV presence, which is currently limited to a "Player" app that allows GoogleTV users to spectate OnLive games happening on other devices. No word on whether full OnLive functionality will come to other devices running GoogleTV 2.0.

  • OnLive Viewer comes to Google TV, full gameplay capability coming soon

    by 
    Sean Buckley
    Sean Buckley
    01.11.2012

    If you aren't content streaming video games to your PC, MicroConsole, Android device or iPad, you're about to get another option: Google TV. Following the same slow rollout it used when it launched the cloud gaming service for Android devices, OnLive is launching OnLive viewer for Google TVs today. Not enough, fine, fine -- the streaming outfit is also demoing a full gameplay update for Google TV on the CES show floor, and promises that you'll be pwning newbs soon enough. Not a Google TV user? Onlive casually mentioned the service would be hitting Blu-Ray players and other set-top boxes soon as well. Read on to see for yourself, the press release awaits.

  • OnLive Desktop brings Windows 7, Office apps to your iPad

    by 
    Victor Agreda Jr
    Victor Agreda Jr
    01.09.2012

    If you haven't heard of OnLive before, get ready to hear a lot more about them in 2012. The streaming company has been around for a few years, but is just now making some major inroads into streaming all sorts of services to your iPad. We've already covered the OnLive offering for Mac, console and iPad gaming, and it's pretty impressive (I saw a AAA console title streaming with almost no lag using hotel WiFi) -- so I was anxious to see what OnLive Desktop had to offer. Basically, it's like having a full computer experience on your iPad. Specifically, OnLive Desktop will drop you straight into Windows 7, and from there you can tap to launch the ubiquitous Office products. Similar to the existing CloudOn or Desktone systems but supercharged with OnLive's streaming tech, the intention is to give you a remote computing 'thin client' with the full power of the desktop productivity apps. We'll have more to say about OnLive when we meet up with them here at CES, but you can check out a video of OnLive over at Engadget. For now, know that OnLive will be offering this service in tiers, starting with a free service that comes with 2 GB of cloud storage and access to a limited suite of office apps. Later there will be a Pro version, starting at $9.99 a month, with 50 GB of cloud storage, priority server access, more apps and accelerated browsing. And then there's an Enterprise offering that'll allow the kind of control and customization you'd expect if deploying this to dozens or hundreds of client iPads. OnLive is one of the tech companies I have been watching for a while, and I'm terribly excited by what they are doing. Unfortunately, the company hasn't done a great job of explaing and marketing their product, which means (for now) it's something you have to try it before you believe. Still, at free, and launching on January 12, pretty soon you'll be able to try out OnLive Desktop for yourself. Check out the press release below if you dare. Show full PR text "OnLive Desktop" Brings No-compromise Windows Apps to iPad Full Windows® Apps, Including Microsoft® Office, Delivered Instantly from the Cloud Palo Alto, CA – January 9, 2012 – OnLive, Inc., the pioneer of instant-action cloud computing, announced that it is bringing the first no-compromise Windows desktop to iPad® through its free OnLive™ Desktop app, available Thursday in the iTunes® App Store. OnLive Desktop provides instant access to full-featured, media-rich Windows 7 applications, including Microsoft® Word, Excel® and PowerPoint® software, remotely hosted on powerful PC servers in the cloud. Based upon OnLive's instant-action cloud gaming technology, OnLive Desktop delivers a seamless Windows desktop experience, with instant-response multi-touch gestures, together with a full on-screen Windows keyboard and handwriting recognition, enabling complete and convenient viewing and editing of even the most complex documents. Rich media, such as video, animation, slide transitions and even PC games, never before practical via remote desktop delivery, run fluidly and dynamically with instant-action interactivity. OnLive Desktop makes remote feel local. "OnLive Desktop is the first app to deliver a no-compromise, media-rich Windows desktop experience to iPad, opening up powerful new possibilities for consumers and businesses," said Steve Perlman, OnLive Founder and CEO. "iPad users will now be able to simply and securely view and edit cloud-hosted documents with full-featured Windows desktop applications like Microsoft Office, just as if they were using a local high-performance PC. Multi-touch gestures respond instantly and smoothly, while HD videos, animations and PC video games-never before usable on a remote desktop-play seamlessly." The FREE* OnLive Desktop app comes with 2 GB of secure cloud storage and as-available access to a cloud-based Windows 7 desktop pre-populated with Microsoft Word, Excel and PowerPoint, plus several utilities and touch games. Using instant-response touch gestures such as pinch and zoom, flick to scroll, drag, drop and Aero snap, users can quickly and easily navigate files, open, edit and save the ones they need, and store them securely in the cloud for access from any device through a simple Web interface. PC apps have full desktop functionality: Word documents can be created and edited with full redline and commenting capability, using a full Windows touch-screen keyboard, handwriting recognition or Bluetooth keyboard. PowerPoint presentations can be created with rich graphics, videos and animated slide transitions, and even presented directly from the iPad, either onscreen or via an external monitor. Data can be updated and analyzed instantly in Excel, translated into graphs and transferred into presentation documents. With OnLive Desktop, work is now possible anywhere you have an iPad and Internet connectivity, with the immediacy, functionality and responsiveness of a local PC. The Free OnLive Desktop app for iPad is just the tip of the iceberg. Android®, smartphones, PC, Mac® and monitor/TV support (via the OnLive MicroConsole™ thin client with Bluetooth keyboard/mouse) are coming soon, with your same OnLive Desktop available by login from any device. Your OnLive Desktop can be accessed anywhere, on any device, at any resolution. OnLive Desktop Pro is coming soon, with 50 GB of cloud storage, priority access, full-featured cloud-accelerated browsing, additional PC apps, and other OnLive-unique features for just $9.99/month. OnLive Enterprise will be available for businesses and organizations of all sizes, seeking centralized, secure computing resources, as well as Independent Software Vendors seeking to deliver custom applications. With OnLive Enterprise, IT departments have full control of user entitlements/access privileges to both retail and ISV applications, while enabling users to access the same applications through any device. For example, a hospital can entitle different levels of records access to doctors, receptionists and patients, with full privacy, whether data is viewed on a smartphone, computer, on an easily-sterilized tablet in an examining room, or even on a hospital room TV. No user data is left behind on any device, so records remain secure if a device is lost or stolen. (IT professionals and ISVs, please contact OnLive at enterprise@onlive.com for OnLive Enterprise details and pricing.) OnLive Desktop Pro and Enterprise support exclusive OnLive collaborative services. Building on the same proven technology as the massive spectating Arena of the OnLive Game Service, OnLive securely enables as many as thousands of simultaneous users to view one or many OnLive Desktops from any device, with live spectating and group chat, and multi-user control. Whether using OnLive collaborative services as a shared document reader or virtual whiteboard in a small workgroups, for chatting over home videos among far-flung family members, or for lecturing with Q&A to an audience of thousands of students around the world, OnLive provides instant, media-rich collaboration. The OnLive Desktop iPad app will be available Thursday to U.S. customers for free in the iTunes App Store, and will be released soon in the UK. Customers are encouraged to sign up early for their free OnLive account, available today at www.desktop.onlive.com. For more information, visit www.desktop.onlive.com.

  • OnLive launches desktop app, streams start menus to your iPad, we go hands on (video)

    by 
    Sean Buckley
    Sean Buckley
    01.09.2012

    Desktop sized games aren't the only thing Palo Alto's premiere streaming service is pushing to your tablet -- now OnLive is out to stream you an actual desktop, as well. Following up on an old Windows 7 demo and later promises to build a "no-compromise, media-rich enterprise experience," the outlet is now launching OnLive Desktop. It's almost exactly what it sounds like -- Windows, seamlessly streaming to your iPad.Microsoft's OS rides the same bandwidth pipelines that host OnLive's gaming service, and offers tablet owners a streamed desktop with access to fully functional versions of Microsoft Office products like Word, PowerPoint and Excel. The iPad app that is launching Thursday represents the outfit's "free" version of OnLive Desktop, and packs 2 GB of secure cloud storage in addition its limited suite of office applications. OnLive plans to expand the service with OnLive Desktop Pro, a paid variant (starting at $9.99 a month) with 50 GB of cloud storage, priority server access, additional applications and "cloud-accelerated browsing." Need something more specific? OnLive Enterprise will let firms custom tailor their cloud desktop to suit their needs -- dictating data, application and device access by user.But how well does it work? It depends on your connection, of course. We dropped by OnLive's west coast headquarters to stream it from the source. Read on to see how it did, or simply skip the bottom if you're looking for an official press release.