Ophidan-Bridge

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  • Wings Over Atreia: A quick guide to Aion 4.0 dungeons, part 2

    by 
    MJ Guthrie
    MJ Guthrie
    07.27.2013

    Do you want to know why you are wading into a particular instance and decimating all you see? Or are you more of a just-get-in-and-get-it-done kind of Daeva? Either way, you've come to the right place! Welcome to the second half of the handy dandy Aion 4.0 dungeon guide. From lore to location, this guide will aid you in your journey to lay the smackdown on the latest Atreian troublemakers that are so rudely keeping your new loot from you. In the first half of the guide we could cover only six of the new instances: Steel Rose, Kamar Battlefield, Danuar Mysticarium, Danuar Reliquary, Danuar Sanctuary, and Idgel Research Center. Today's part two introduces and offers a bit of insight into the five remaining Dark Betrayal dungeons spread throughout Aion's newest zones of Katalam, Danaria, and Idian Depths. Each of these instances is for Daevas level 65+ and for groups of six (unless otherwise noted).

  • Wings Over Atreia: From Shugos to splitting up, Aion's instances are evolving

    by 
    MJ Guthrie
    MJ Guthrie
    03.09.2013

    Today I was all set to focus my energies and words on cajoling NCsoft to not do certain things to Aion. I was poised to carefully blend pleading, ranting, and even some common sense into the perfect concoction to convince the studio to avoid introducing various trappings to Atreia. Then, surely as a means to distract me from said designs, the studio released news about the new instances coming after 4.0. Wait -- after?! A ha! Yet more fodder to add to my nonononono rant; after all, who wants to be teased about things coming after an expansion we don't even have a date for yet? However, after a bit more reflection I decided that -- for today at least -- I'd rather applaud the company for looking at new ways to approach instances instead of rail on it for sharing the info so darned early. Perhaps it's the whole "you can catch more sparkies with honey than vinegar" approach, but the truth of the matter is I am happy with the direction this latest announcement portends. Aion is integrating variety into the dungeon-diving sphere, and that's a move that can only be good for the game. Even better, you don't actually have to wait until after 4.0 to experience the first rumblings of this shift. Thanks to the Shugo Kingdom Adventure event going on now, Daevas can try their hands/claws at a new (though temporary) dungeon experience, What about these new dungeons has me hopeful for the future of Aion? Let's dive right in and take a look.

  • Future Aion dungeons revealed

    by 
    MJ Guthrie
    MJ Guthrie
    03.04.2013

    If you'd rather not hear any more news about Aion 4.0 until it includes a release date, we've got good news! No, it isn't the release date. Instead, we've got details about content coming in the patch after the 4.0 update, namely five new dungeons. Some of these instances sport unique new features or twists on old ones. Ophidan Bridge is a timed-group instance where Daevas must simultaneously occupy all key points. In Danuar Shelter, groups must split up and take three different paths to the final boss, one of which involves jumping. On a more familiar note, Sauro Logistic Base allows players to choose the difficulty of the final boss (which must be killed within six-and-a-half minutes) and Impenetrable Bastion is a once-a-week 24-man raid instance where loot depends on the final rank the alliance achieves. The final instance, Kamar Battlefield, is a 12v12 battle between two teams on an upgraded Dredgion. Although NCsoft notes that names and details are subject to change through updates and localization, Daevas can look forward to venturing into these instances after the dust of 4.0 settles.