pandemic-brisbane

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  • Rumor: Tech issues ruined Dark Knight game, pushed Pandemic AU to ruin

    by 
    Ross Miller
    Ross Miller
    01.16.2009

    At this point, we don't even have confirmation that Pandemic Brisbane is gone, but according to a report from Kotaku Australia, the axe dropped after the studio couldn't finish the oft-rumored Dark Knight game in time for the film's DVD / Blu-ray release. Blame allegedly goes to the short timeframe allotted to development and a lack of technology / tools needed to make the open-world title the team had in mind.Reportedly, a second team was working on an open-world Wii title and managed to retain rights to the project after the studio closed. We're still waiting to discover the studio's fate, but in the meantime, the report is definitely worth a read. After the break, check out footage from a different -- some would say fake -- Dark Knight game.

  • Rumor: EA sets Pandemic Studios Australia free

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    01.14.2009

    Electronic Arts has bid adieu to Pandemic Studios' Brisbane office, according to a "reliable source" speaking to Kotaku. The site reports that the studio has been "set free" and tasked with finding a new publisher, as opposed to being shut down completely.EA acquired the Australian branch of Pandemic during its acquisition of BioWare last year. The studio is best known for the Destroy All Humans! series, but was rumored to have been working on other unannounced projects. We'll update if any new information arises.Update: EA's Mariam Sughayer issued the following response: "In December, EA announced a cost reduction initiative that will impact facilities and headcount. We do not expect to make any more public announcements until our earnings call in early February. Outside of our scheduled earnings call, we aren't providing any new information on the status of individual facilities."