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  • EVE Evolved: Downtime deployment debate

    by 
    Brendan Drain
    Brendan Drain
    11.07.2010

    Earlier this week, an explosive argument broke out in the EVE Online community. Following an extended server downtime, it became known that Reddit-based alliance Test Alliance Please Ignore had used the server downtime to protect the deployment of 14 territorial claim units. Ordinarily, these claim units are vulnerable to attack for eight hours while they start up. The owner may choose to either commit a fleet to defend them for eight hours or leave them unguarded and hope nobody decides to knock them down. This mechanic is designed to ensure that a force can't claim or attack a large number of systems simultaneously against opposition, as an alliance can't reliably defend several TCUs at once. By anchoring the structures just before the extended downtime occurred, Test Alliance made them invulnerable for their entire deployment time. A controversial debate then ensued, as GMs stepped in and Test pilots began making accusations of corruption, collusion and favouritism. In this opinion piece, I weigh in on the latest debate to shake New Eden. I look at whether downtime deployment really is an exploit and whether there's any substance to the accusations made against EVE's Game Masters.

  • Only 995,000 more requests before Capcom's Inafune considers a new Darkstalkers game

    by 
    Andrew Yoon
    Andrew Yoon
    10.02.2010

    Fighting games have made a strong resurgence over the years, bringing back classic franchises like Marvel vs Capcom, Street Fighter and Tekken. But, what about Darkstalkers, Capcom's long-dormant 2D fighting series? While Capcom's Christian Svensson never dismissed the possibility, it seems as though the chances of a new iteration in the franchise are rather low. Capcom producer Yoshinori Ono told Eurogamer that making another game in the series would be his "ultimate dream." However, he says that only fan demand will cause it to happen. "This is all up to the readers," Ono said. "They have to create the buzz. They have to tell us. They have to write the condition. They have to send in all these letters of plead. That is the only thing that will make Inafune-san nod." According to Ono, it will take one million requests before Inafune says yes. Unfortunately, not much progress has been made. When asked how many requests they've received so far, he said "we've got 5000." You all have work to do.

  • Massively's Community Detective, Issue #5: Vanguard - Saga of Heroes

    by 
    Jef Reahard
    Jef Reahard
    08.17.2010

    Much has been written around the MMO blogosphere regarding SOE's Vanguard: Saga of Heroes. From its troubled beginnings as a not-quite-ready-for-launch title, to fledgling Sigil Games Online's financial difficulties, to lead designer Brad McQuaid's well-publicized struggles with management and personal issues, the spiritual successor to EverQuest has always had a bit of a dark cloud hovering over its head. Happily, a fun game remains despite all the problems, and the title's snake-bit tendencies don't seem to have affected either its community or its customer service. Fly past the cut (on your rented pegasus) for more.

  • Massively's Community Detective, Issue #3: Aion

    by 
    Jef Reahard
    Jef Reahard
    08.03.2010

    "There is currently a wait of about five days from the time you sent your request. We will continue to do all we can to reduce the wait time." So says a portion of the support email we received from NCsoft over the weekend while preparing the notes for this week's issue of Community Detective. Five days? Five days! Well, the good news is that the debacle had a happy ending. The bad news is that the wait, and a few vocal community members, colored our current perceptions of Aion. Welcome to another issue of Massively's Community Detective. This week we're changing up our format just a bit to focus on a single MMORPG. Aion goes under the microscope today, and the PvPvE title skews a bit more towards conventional MMOs than last week's EVE/Darkfall duo. Before we dive into the world of Atreia, let's reiterate the column's purpose, as well as outline our current methods. Fly past the cut for more.

  • Petition helps repeal violent game ban in Germany

    by 
    Ben Gilbert
    Ben Gilbert
    05.21.2010

    German officials have sided with last year's now 73,000-person strong petition signed by citizens against a measure to outright ban violent games in the country. Officials announced that, rather than alter current legislation, the German government will focus on educating citizens about the country's USK game ratings standard, reports GamesIndustry.biz. "The decision of the federal government supports our belief that banning video games is not an efficient way to monitor content," EA senior VP Jen Uwe Intat said of the decision; and he added, "Besides, now we can sell more 'pew-pew' titles in the country, so win-win -- y'know?" Okay, he didn't really say that second part.

  • Retailer-backed pro-R18+ petition draws over 72K signatures in Australia

    by 
    Griffin McElroy
    Griffin McElroy
    04.15.2010

    [Destructoid] Though new South Australian Attorney General John Rau seems to be straddling the fence on the prospect of introducing an R18+ rating for mature games in the land down under, a large force of gamers are attempting to pull him over to their side. A petition started by electronics retailer GAME six weeks ago has garnered over 72,000 signatures in support of the new rating, which would ostensibly reduce the number of games that are censored or outright banned in the region. EB Games and special interest group Grow Up Australia have started a similar petition, gathering over 46,000 signatures for the cause. GAME plans to bring its petition before the Standing Committee of Attorneys-General meeting on May 7, though it's not certain that the R18+ issue will be on the agenda. If it is, however, the petition will be difficult to ignore -- according to GamePolitics' calculations, it's well on its way to becoming the largest petition in the nation's history.

  • Proposal in Swiss government could ban violent games

    by 
    Ben Gilbert
    Ben Gilbert
    03.24.2010

    According to a report out of consonant-heavy Swiss gaming site GamesMarkt, Switzerland's parliament recently passed a law that could lead to an across the board ban on "violent" games being sold in the country. Apparently a proposal was inked last month that aimed to remove games which require "cruel acts of violence against humans and human-like creatures for in-game success" -- a proposal that has apparently been passed by the Swiss National Council. Since the initial proposal has passed, it's said to now be up to the Swiss parliament exactly how the law is enacted. If you're a Swiss gamer interested in challenging the new law, we encourage you to contact local politicians, as GamesIndustry.biz points out that "citizens are able to challenge any new law passed by parliament if they can show sufficient opposition to it." Given the petitions we've seen some of you get into, we're hoping this one will be a no brainer. [Via GamesIndustry.biz]

  • Sonic fans create the best boycott of all time

    by 
    Andrew Yoon
    Andrew Yoon
    02.26.2010

    [Fanpop; bramcurtis] digg_url = 'http://www.joystiq.com/2010/02/26/sonic-fans-create-the-best-boycott-of-all-time/'; Thanks to the internet, the word "boycott" no longer conveys an element of gravitas. In fact, we're pretty certain that this collection of 1080 (and counting) Sonic fans doesn't actually understand the point of a boycott. The petitioners are upset about Sonic the Hedgehog 4, knowing full well from the leaked footage that it will "simply not be anywhere near as good as the original Sonic games." They're not going to stand for this and have threatened to hurt Sega where it hurts the most: sales. "We will not buy it," the petition explains. "We will in fact buy Sonic 1 on release in protest of Sonic 4." Take that, Sega! Instead of giving you money, these people are going to ... give you money? Ha! Lesson learned. But in all seriousness, we do want to take a moment to offer some advice to the protesters: The best way to show Sega your disapproval isn't to buy another one of its games. Instead, satiate your desire to hurt Sega and needlessly throw away your money by sending a check or money order to: Andrew Yoon c/o AOL, 770 Broadway, New York, NY 10003. Thanks, Sonic fans! [Via Destructoid]

  • Infinity Ward responds to Modern Warfare 2 dedicated server petition

    by 
    Griffin McElroy
    Griffin McElroy
    10.20.2009

    We're going on three days now since the event that some computer gaming enthusiasts are referring to as "Black Saturday," in which it was revealed that the PC version of Modern Warfare 2 wouldn't allow online multiplayer on dedicated servers. These same enthusiasts penned an online petition that has since garnered over 100,000 signatures -- but unfortunately for this rapidly expanding group, comments recently made by Infinity Ward's Jason West and Vince Zampella in a Game Informer interview make it sound like the developer's position won't be reversing any time soon. "We're just prioritizing the player experience above the modders and the tuners," West explained. The duo had received countless complaints from PC Modern Warfare players who were unable to find a match online that wasn't riddled with cheaters, "insular" clans and enormous skill disparities -- problems they hope IWNet will eliminate. When asked why both matchmaking and dedicated servers couldn't both exist, West explained that this practice would "bifurcate the community." The implementation of IWNet will likely make the game more accessible to casual PC gamers -- however, we worry that Infinity Ward might be ignoring the timeless adage of "make new friends, keep the old, one is silver and the other gold." What do you think, dear readers? Is this a smart move or a brilliant mistake on Infinity Ward's part?

  • Petition for dedicated servers in Modern Warfare 2 growing rapidly

    by 
    Griffin McElroy
    Griffin McElroy
    10.19.2009

    Normally, we try to avoid writing about petitions from incensed gamers who're miffed at some corporate slight recently made against them. However, the petition which was drawn in response to Infinity Ward's somewhat unpopular decision not to allow dedicated servers in Call of Duty: Modern Warfare 2 is different -- not only for its reasonable request that the developer "review their decision" regarding the game's server hosting capabilities, but also because it's garnered around 75,000 signatures since the announcement was made just two days ago. As is often the case with instances of internet democracy, it's impossible to know whether or not the petition will influence Infinity Ward to reverse its dedicated server policy. We've contacted IW's Robery Bowling to see if the petition has at least made a blip on the developer's sizable radar screen. %Gallery-50567%

  • Found Footage: iPhone Consumer Revolt (NSFW)

    by 
    Erica Sadun
    Erica Sadun
    08.17.2009

    Forget about everything else. The cool consumer rage is currently directed at AT&T. Pat Lee, a Chicago iPhone user, is asking the iPhone community to petition Apple to drop AT&T exclusivity. In this biting 30-second video, Lee suggests that disgruntled users voice their displeasure about "less bars in more places." He points viewers to Apple's feedback page to get their AT&T hate on. Created in Adobe After Effects, the video has great production values and a stinging message. Oh, and it's not especially safe for work. So you might want to bookmark this for later.

  • Surprising no one, StarCraft II fans petition for LAN support

    by 
    Justin McElroy
    Justin McElroy
    07.01.2009

    You can say that we're getting old, but this petition, created by StarCraft II fans that want to see LAN support included in the game, is actually making us a little nostalgic. The air is once more thick with with slight, reedy voices crying fruitlessly out for ultimately inconsequential change! It's intoxicating! But we have to admit that their opener, "We, your most loyal fans, implore you to reconsider adding LAN as a network feature to StarCraft II," is a little soft for our taste. C'mon guys, when this totally doesn't work at all, you need to feel like you gave it your best shot.[Via Eurogamer]

  • Patch 3.2: Misloot tickets to be a thing of the past

    by 
    Michael Sacco
    Michael Sacco
    06.23.2009

    Amidst the datamined changes to the game coming in Patch 3.2, a small detail caught my eye -- an item trait similar to the one that lets you trade back an item to a vendor if you bought it with an alternate currency (like Badges). This one, though, stated the following: BIND_TRADE_TIME_REMAINING = "You may trade this item with players that were also eligible to loot this item for the next %s."; Does this mean what I think it means? Yes. It does. If your raid leader or master looter accidentally gives an item to the wrong person, that person can trade it to someone else within a short window of time. This should effectively eliminate the category of "oh crap" misloot petitions, which remain a huge headache, both in terms of amount of petitions and workload involved, for Blizzard Support -- and this is coming from someone who worked on them a lot back in the day. Now, of course, there could still be issues, so I imagine that Blizzard will keep the lines of communication open, much like they did with alternate currency refunds, though to a smaller degree. Giving players the ability to fix their (or someone else's) mistakes is always risky, but this has the best of intentions behind it -- less hassle for players, less hassle for GMs -- so I fully support it and hope that we continue to see changes like this.Blizzard hasn't officially announced the change, though I get the feeling that they will shortly. Still, don't be too surprised if the feature gets delayed for tweaks. Better that it works later than breaks sooner. Patch 3.2 will bring about a new 5, 10, and 25 man instance to WoW, and usher in a new 40-man battleground called the Isle of Conquest. WoW.com will have you covered every step of the way, from extensive PTR coverage through the official live release. Check out WoW.com's Guide to Patch 3.2 for all the latest!

  • Mass. students protest Call of Duty: World at War dog violence

    by 
    Randy Nelson
    Randy Nelson
    03.20.2009

    Breanna Lucci, a student at Massachusetts' Academy of Notre Dame high school, has a bone to pick with Activision. (Which, we imagine, she'll later give to her two Pomeranians, "Fluffy" and "Winnie The Pooh.") Lucci, the president of her school's Animal Rights Club, is upset by the need to shoot Nazi attack dogs in Call of Duty: World at War. So, she's started a petition."Parents need to know what they are buying their kids. Killing animals should not be a form of entertainment," Lucci told the local Lowell Sun. She was first introduced to the game's canine genocide while watching her college aged brother playing. "My little 12-pound Pomeranian, Winnie the Pooh, is sitting next to him, and I'm thinking, 'This looks horrible!'" Although she's sure her brother "won't be killing dogs after playing," she believes "some people might." Lucci plans to forward her petition, which has been signed by more than 100 of her fellow students, to Activision. Contrary to some petitions aimed at game publishers, hers is simply a show of disgust, and does not call for any executives to be fired, boiled alive or hung by their feet until dead. You go, girl.[Via GamePolitics]

  • EVE Online forum revamp may lead to disappearing threads

    by 
    James Egan
    James Egan
    10.23.2008

    The last week or so in EVE Online has seen the forums set ablaze with Ghostbusters references, but now it may be some threads which are disappearing. CCP Wrangler posted a note about this today on the EVE site, reminding us of a dev blog from August, Forums Refined, which had stated that some significant changes to the forums were on the way. Well, as anyone who's logged into the official EVE Online forums today found out, those changes have arrived. While it'll take a little time to get used to the new layout and categorization of topics, there may be an issue with players not being able to find their old threads, some of which have been moved with the forum revamp. CCP Wrangler addressed the potential confusion this might cause, and had this to say: "If you had a thread that has disappeared due to these changes, for example if the forum no longer exists, please contact us by creating a petition in the Other Issues - Forums category. Please include a direct link to the thread in question if you have one, otherwise you have to include as much information about the thread as possible to help us find it. The name of the forum, the name of the thread and anything else you can remember would be very helpful."

  • Reporting gold spammers in WAR now easier than ever

    by 
    James Egan
    James Egan
    10.05.2008

    The gold seller scourge has fallen upon Warhammer Online, as you've likely noticed. But Mythic Entertainment has taken some rather extreme measures to silence the incessant spamming. To help reach that goal, they're making it easier for players to report gold selling activity and harassment. In keeping with their zero-tolerance policy on gold spamming, Mythic states, "We are committed to making life as hard as we can for Gold Sellers in game and maximizing player enjoyment. To that end we have added a new tool to streamline the gold seller reporting process." That tool is found within the Appeal Interface, as the stand-alone category "GOLD/PL SALES" -- and is not found within the Violation category (which is used for most other types of harassment) as you might expect. Submitting these appeals via the GOLD/PL SALES category is a straightforward matter, as shown below the cut: Did you enjoy this? Make sure to check out our Warhammer guides: Massively's Character Creation Guide and our WoW Player's Guide to Warhammer. Plus, don't miss any of our ongoing coverage as Massively goes to WAR!

  • EVE dev blog charts much improved customer support experiences

    by 
    James Egan
    James Egan
    10.01.2008

    Long petition queues, particularly related to expansions, has long been a problem in EVE Online. These long waits may very well be a thing of the past, according to GM Nova, Senior Game Master for EVE Online. GM Nova's latest dev blog, "Such stuff as dreams are made on," deals with the deployment of the Empyrean Age 1.1 patch in early September, as seen from a Customer Support perspective. "We at Customer Support, being at the front lines so to speak, are in a unique position to judge or evaluate whether a patch was successfully deployed and if ther is any fallout or unexpected problems involved, as the potential torrent of problems are directed at us to pass on," he said.GM Nova points out how that 'torrent of problems' has slowed down to a trickle, using graph data of the Trinity expansion deployment (predictably an insane amount of petitions), the subsequent Empyrean Age 1.0 patch (so smooth they thought their petition system had crashed), and finally Empyrean Age 1.1. The trend evidenced by the graphs is that their patch deployments are becoming less fraught with complications, meaning happier players in the long run. GM Nova goes on to discuss some of the structural changes made to CCP's Customer Support department that improve petition response time, saying,"We are happy to announce that our average petition age is currently two days with most normal requests handled in hours. We hope our efforts shine through in the level of support we are able to offer." Would you agree with GM Nova's assessment, and have your own petitions of late in EVE Online been resolved in a reasonable amount of time?

  • Fans create a petition for a live stream of BlizzCon

    by 
    Mike Schramm
    Mike Schramm
    08.25.2008

    A Hungarian site about Starcraft has put together a petition that a lot of folks who weren't able to grab BlizzCon tickets will probably want to sign: they're asking for Blizzard to create a live Internet stream of BlizzCon. Of course, DirecTV will be streaming the whole show (for a price, of course) on television in the US, but Blizzard fans in Europe and elsewhere have no such luck.To tell the truth, we're not sure why Blizzard made this deal with DirecTV -- well, to be fair, we know why (to make more money), but they did provide a live stream of the Worldwide Invitational in Paris, and while sure, there were occasional problems, it worked far better than I ever expected it to. Why Blizzard didn't just upgrade the servers and send the stream of BlizzCon out into the world for free (as much as DirecTV wouldn't like it) is a good question.The petition has already 1800 signatures as of this writing (more, we'll note, than the actual number of tickets sold to BlizzCon of course Blizzard has sold thousands of tickets, not hundreds. Sorry about that.), and we're sure it'll be way more than that soon. It's likely that Blizzard has tied themselves down by selling the rights to stream the show to DirecTV, but you never know -- maybe a groundswell of public support for an internet stream will make them reconsider.[via BlizzPlanet]

  • Forum post of the day: Retroactive recruitment

    by 
    Amanda Dean
    Amanda Dean
    08.08.2008

    Blizzard does not particualry appreciate petitions on the official forums. This does not stop players from starting them. Lyccan of Ner'zhul started a petition in the Suggestion forum to make the Recruit-a-Friend benefits retroactive. At this time Blizzard has announce no current plans to give these rewards to folks who have brought players into the game in the past. Most of us are pretty open about our love or World of Warcraft, and many of us have invited our friends and family to join us in WoW. In the past, the joy of sharing the game and a potential game-time buddy was enough to bring our friends into the game.

  • Neil Goldman wants you to sign a Final Fantasy XIII petition

    by 
    alan tsang
    alan tsang
    07.15.2008

    A Neil Goldman-lookalike and soundalike has posted a video on Youtube expressing his ... dissatisfaction with yesterday's announcement that Final Fantasy XIII will be go multiplatform. This "expert" in Japanese culture offers to the "gaming community" the consequences of Square-Enix's actions. He encourages us all to sign an online petition requesting an apology from Square-Enix and changing FFXIII back to a PS3 exclusive. Watch especially for the toast he offers at 1:38! Some real comedy gold here.[Yes, we are aware this is Kevin Bowen of Something Awful. It doesn't make it any less hilarious. Apparently the people at PetitionOnline.com caught on as well, as the petition has been taken down.]