petskills

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  • Petopia hosts a Pet Skill Calculator

    by 
    Mike Schramm
    Mike Schramm
    07.16.2007

    Mania's Arcania (the official Petopia blog) points out their new Pet Skill Calculator, hosted by Petopia and put together by Draketh of EU Moonglade. Basically, it's more or less an easy way to simply show off your pet's build-- you start with 350 skill points (what you'd have with a level 70 pet and maximum loyalty), and then you can just throw those points into all the different abilities available to your pet's family.So for showing off your pet's build, it works just fine-- there's even a real simple "Link to Build" button that's perfect for inserting into a forum post or signature. But personally, I'd like to see a little more output-- at the very least, the calculator could show off your pet's resistances (yes, I know they're on the tooltips of the skills, but it wouldn't be hard to show an at-a-glance visual output of your choices). And I haven't had a 70 hunter (I leave the heavy hunter lifting to BRK), but aren't pet stats standardized by pet family at 70? Draketh would probably have to add in some Hunter talent toggles, but wouldn't it be possible to actually show, via Hunter and pet talents, your Pet's standard DPS and armor. Maybe that's a little tough to calculate, but I'd like to see it if possible.Still, if you've been looking for a way to show off your pet's build (or get advice on it from other Hunters), this calculator is a great tool.

  • The disappearing Hunter pet skill trick!

    by 
    Amanda Rivera
    Amanda Rivera
    06.10.2007

    The other day a friend of mine went through what we initially thought was a weird bug not unlike what happened to Trappa and Craig. When he logged on to play his hunter, he found that the Scorpid Poison Rank 5 skill from his pet had vanished. Oh no, he thought, something is definitely weird and filed a ticket with the GMs. He had tamed his level 51 scorpid the day before, only to have the skill disappear the next time he summoned his pet. After some clarification from the GMs and some research on his own, he found out that the talent was too high for him and his scorpid, and so was removed because of his being level 55, not because of a bug. So why did the level 51 scorpid have a skill that is labeled as having a minimum level of 64 he asked? Good question. No answer from the GMs. My hunter is young, and I admit that I have set her aside for now to focus on my other characters, but this still seems wrong to me somehow. I don't see the logic in having a skill on the tamable beast that ends up being too high for you once you tame said animal. Help me out here. Is this really as great an inconsistency as it seems, or am I missing some piece of the puzzle that will make it all clear to me? Have you found any gaps in the pet skills like this elsewhere in the game?