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  • SOE Live player panels include support for military gamers

    by 
    Justin Olivetti
    Justin Olivetti
    07.08.2014

    SOE Live posted its list of player panels today for its convention, with topics ranging from supporting military gamers to fansite management. The full list is as follows: Friday, August 15 11:00 am - 12:00 pm -– EQ2U & Dragon's Armory 12:00 pm - 1:00 pm –- Live Together, Die Alone: Surviving H1Z1 as a Group 1:00 pm - 2:00 pm –- Inter-Outfit Operations in PS2 3:00 pm - 4:00 pm –- Become Your Character: Tricks and Tips for Cosplay 5:00 pm - 6:00 pm –- Military Gamers: Taking Care of Each Other Saturday, August 16 10:00 am - 11:00 am -– Social Media/Steaming & Fansites 12:00 pm - 1:00 pm -– Effective Guild and League Management 1:00 pm - 2:00 pm –- Improving Your EverQuest 2:00 pm - 3:00 pm –- DCUO – Advanced Raid Tactics 2:00 pm - 3:00 pm –- The New Conglomerate 3:00 pm - 4:00 pm -– Hardcore Decorating in EQII 4:00 pm - 5:00 pm –- EQII Game Macros, ACT Triggers, and You!

  • SOE explains PlanetSide 2 patch scheduling

    by 
    Jef Reahard
    Jef Reahard
    06.30.2014

    Have you ever wondered why MMO studios patch their games when and how they do? Well, wonder no more, at least in PlanetSide 2's case. SOE producer David Carey recently took to Reddit to explain why the MMOFPS' server downtime typically starts during European prime time. PS2 is a worldwide game, Carey says, and so bringing the EU shards down independently isn't feasible. "We can't have multiple client or server versions out in the wild at the same time," he explains. "Another reason is that we update once a week or more on average," Carey continues. "We need people to run the patches, so we really can't just say 'hey you guys are working overnight tonight and maybe two other nights this week, we'll let you know.' I mean, they have families and that's just not fair. So that rules out some time slots like 2:00 a.m. local other than for emergencies."

  • PlanetSide 2's Hossin update is live but not entirely done

    by 
    Bree Royce
    Bree Royce
    06.26.2014

    PlanetSide 2 players are today logging into the Hossin patch, a major update with a new continent with more than 80 new bases in a new biome. The update includes the first phase of the new continent locking mechanic for territory control and perks for guilds -- sorry, outfits -- including new recruiting, decal, and capturing systems. Creative Director Matt Higby warns, however, that "Hossin is not finished": If we wanted to "finish" Hossin without sacrificing the quality level we've established, it would probably be 3 months before it was ready to go live - we don't want to wait that long, and we don't think you want to either. [...] Right now about 50% of the bases on Hossin are "done" to the point that we're completely satisfied with the quality of the level design and visuals, about 25% of the bases are first pass [...] and another 25% are [placeholders]. We expect these bases to function correctly, provide all the necessary utilities to make the game work - they're just not 100% up to our standards of level design quality quite yet. Higby calls this the "Early Expedition" approach and says the teams will continue work on the "beta" continent over the next few months. [Thanks, theKavorka.]

  • Norrathian Notebook: SOE says bye-bye ProSiebenSat.1, hello Landmark Player Studio

    by 
    MJ Guthrie
    MJ Guthrie
    06.19.2014

    Double the pleasure, double the fun! SOE made two big announcements Wednesday that brought smiles to the faces of many fans. One said goodbye; the other said hello. But both were good news indeed, especially for Norrathians. Sometimes parting is just sweet, without the sorrow. Such is the case with the first bit of news: the departure of ProSiebenSat.1 from SOE. That's right, my European compadres, rejoice because SOE is bringing you back into the fold! The deal that quickly went sour for fans squished between the US company and the European partner is over, and SOE's titles are returning fully to its portfolio while region locks are being lifted. I can hear you all singing hallelujahs and dancing in the street! The second bit of news worthy of celebration was the launch of Player Studio in Landmark. Although it arrived later than anticipated thanks to the international tax registration processes, the wait was worthwhile because players from not only the U.S but also Canada, Sweden, France, the UK (yes, including Ireland), Germany, Norway, and Denmark can now submit items for sale to other players. That means that aspiring money-makers and non-builders who want to buy their cool items can finally find one another and do business. And that just paves the way for the system to work in EverQuest Next. As great as the announcements are, neither is without a few downs mixed in with the ups. Norrathian Notebook explores both bits of news to get you the necessary details.

  • SOE and ProSiebenSat.1 splitting up, account migrations coming

    by 
    Jef Reahard
    Jef Reahard
    06.18.2014

    "Sony Online Entertainment and ProSiebenSat.1 have jointly decided to migrate all PSG accounts for PlanetSide 2, DC Universe Online, and EverQuest II back to SOE in the near future," wrote SOE's Linda "Brasse" Carlson on the company's forums. SOE and PSG originally joined forces in 2012 to the dismay of European gamers who opposed the forced transfer of existing player accounts and regional server restrictions that threatened to affect international guilds and sub-communities.

  • PlanetSide 2 players are invited to fight over new server name

    by 
    Justin Olivetti
    Justin Olivetti
    06.15.2014

    Usually a server merge is a somber affair, but the team at PlanetSide 2 views the upcoming consolidation between Waterson and Mattherson as an opportunity for a cage match to the death. The prize? The right to retain the winning side's server name following the merge. SOE is planning a "ServerSmash" battle for Friday, June 20th, between the inhabitants of Waterson and Mattherson. Outfits can sign up to represent their server during the event. The studio acknowledged that this event might be a siren's call to griefers and asked for good sportsmanship: "We implore both the participating servers, as well as the community at large, to take the high ground and help us make this a fun, amazing event that we can all appreciate." [Thanks to OdinsPride for the tip!]

  • E3 2014: PlanetSide 2 PS4 demo showcases visuals, performance

    by 
    MJ Guthrie
    MJ Guthrie
    06.14.2014

    While PlanetSide 2 has been out since the end of 2012 on the PC, it isn't due out on PlayStation 4 until later this year. At E3 2014, we got a hands-on demo of the game with lead game designer Luke Sigmund and executive producer Clint Worley to check out how the console version of the MMOFPS is coming along. And it's definitely coming along. Sigmund said that In order to get PS2 ready for release on the PS4, the team has been focusing a lot of attention on optimization and getting the controls feeling right. Currently, the team is doing daily playtests to get feedback on the look and feel of the builds. Sigmund emphasized, "The things we are focusing on for the PS4 are usability, new player experience, and optimization. For us, it's just a matter of getting it right. We don't want to put it out there and not be happy with the way it looks." So how does it look right now? Pretty darn good!

  • PlanetSide 2 launches an E3 PS4 trailer

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    06.06.2014

    PlanetSide 2 is expanding to the PlayStation 4 in the near future, and there's reason for fans to be excited. Not just for the momentary giggle when you realize that you're playing PS2 on a PS4. There should be more details available at next week's E3, but for now, you can feast your eyes on the game's console trailer just past the break. If you're expecting some heretofore unseen game mechanics, you'll be disappointed, but if you're looking forward to seeing the game in action, you'll be quite pleased. It's all of the large-scale science fiction warfare from the PC on a console, and it doesn't look half bad at that. If you own a PS4 and want a bit more territory-controlling shooting, jump on down to the trailer. [Source: Sony Online Entertainment press release]

  • SOE adds implants to PlanetSide 2

    by 
    Jef Reahard
    Jef Reahard
    05.21.2014

    SOE has added implants to PlanetSide 2, and the firm's latest press release says that implants allow players to "make additional strategic loadout choices to better handle various situations they come across in game." Implants have three tiers, and everyone gets a low-level Tier 1 enhanced targeting unlock for free. Additional implants can be obtained via gameplay drops and progression or purchased in PS2's cash shop. [Source: SOE press release]

  • PlanetSide 2 shows off PlayStation 4 graphics

    by 
    Shawn Schuster
    Shawn Schuster
    05.19.2014

    Sony Online Entertainment is gearing PlanetSide 2 players up for the upcoming release on the PlayStation 4 by showing off a couple new screenshots with the PS4 graphics. These teaser images are photos of a screen (probably not the best way to show off new graphics to the internet), but of particular interest to fans is the inclusion of the PlayStation Vita in one of the shots. The strategic placement of the Vita and box hint that it's not accident, but we have no official word yet on the Vita's role in the game -- or a release date for the PS4 version either, for that matter. Check out the two new screenshots included after the cut.

  • PlanetSide 2 explains new implant system

    by 
    Justin Olivetti
    Justin Olivetti
    05.16.2014

    PlanetSide 2 has loot for the first-time ever in the form of implants. The ins and outs of this brand-new system are explained in-depth in a new dev video. Players begin with an enhanced targeting implant (that tosses up player names and health bars onto the HUD) but can swap those out for more interesting ones, such as implants that protect you from fall damage or that mark players who have shot you. Implants need a charge to function, and players can either earn or pay for chargers to power these. SOE said that it is definitely listening to players for ideas for future implants. Check out the full video after the break and let us know what you think of this system!

  • SOE announces game-specific player events for SOE Live

    by 
    Bree Royce
    Bree Royce
    05.10.2014

    Are you headed to SOE Live this summer? We are, even if the game list is a tad shorter than in previous years. And that's why we're excited to see SOE's latest official post about the convention, set to run in Las Vegas, Nevada, this coming August 14th to 17th. The studio has announced special events for several of the games it plans to feature at the event: Plane raids await EverQuest fans. Deck-building games and PvP tournaments lie in store for DC Universe Online players. EverQuest II players will participate in speed instances and a murder mystery quest. Landmark devotees will be treated to a mega-build event and a harvesting-themed dice event. Finally, the studio has planned a squad showdown event for PlanetSide 2 players. Early bird registration for SOE Live ends on Monday.

  • SOE compensates players for All Access issues

    by 
    Justin Olivetti
    Justin Olivetti
    05.01.2014

    Acknowledging that the recent switchover to the new All Access program has been "frustrating," SOE announced today that it will be compensating its playerbase for these issues. The studio will be handing out 50 replay badges to DCUO players, adding an additional week to seven-day Landmark closed beta keys, and triggering double XP weekends for Dragon's Prophet, EverQuest, EverQuest II, and PlanetSide 2. "The implementation of this new membership plan across SOE's game portfolio has been one of the most complicated updates to our billing system to date," SOE apologized in a post. "As fellow gamers, we know that this has been frustrating and we sincerely regret any inconvenience this has caused."

  • PAX East 2014: PlanetSide 2's Higby on weekly updates

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    04.12.2014

    It's been three months since PlanetSide 2 started updating once every week, if you don't count one update that was pushed back simply because it wasn't quite ready. As creative director Matt Higby put it to me at this year's PAX East, the schedule comes second to making sure that every update is the best it can be. But it's still been quite a ride, and it means that the game has kept up a schedule that's astonishingly fast. More than a year out from launch, Higby has a lot to say about the game's development process as well as the updates it's already undergone. It's not an unmitigated success story, but it's filled with a lot of lessons and improvements. And like any MMO, the game's development is far from finished. In PlanetSide 2's case, it's a complex process that requires supporting new players, veterans, casual gamers, and professional gaming, sometimes in unconventional fashions.

  • PlanetSide 2 video takes you into the thick of the war

    by 
    Justin Olivetti
    Justin Olivetti
    04.04.2014

    SOE has posted a new episode of its PlanetSide 2 War Correspondent series, this time showing a battle in the Indar and Amerish zones. Presented as a faux news report shot on locale, the video showcases some of the brutal ambushes and sieges that the game has to offer. You can check out the full report after the jump!

  • SOE Live 2014 begins registration, offers early bird deals

    by 
    Justin Olivetti
    Justin Olivetti
    04.04.2014

    The registration for this summer's SOE Live is now open for business! The convention, which will take place from August 14th through 17th in Las Vegas, will feature panels, parties, contests, and more. If you register before May 12th, you'll be eligible for the early bird deal of $129 for the premium pass. Evening passes are $99, day passes are $49, and kids under 12 may attend the convention for free. There are also options to pay more for a Sunday brunch with the developers and reserve an entire table for a group. SOE will mail badges to folks who register by May 12th and has made a deal with Planet Hollywood Hotel to offer discounted room rates. Call Send SMS Add to Skype You'll need Skype CreditFree via Skype

  • Player Studio goes international in Landmark and more this spring

    by 
    MJ Guthrie
    MJ Guthrie
    04.02.2014

    You've already seen a number of the amazing player-designed creations in Landmark; come Spring, you will be able to own some as well! SOE has announced that Player Studio will be live in the sandbox game on or before May 1st, 2014. But the even bigger news is that Player Studio will expand internationally for all the studio's games that support it! Designers in select regions outside the United States will be able to submit items for consideration to be sold to their peers in EverQuest, EverQuest II, and PlanetSide 2 as well as Landmark. Approved items will then be added to the marketplace and the creators will make a real-life profit from each sale. In Landmark, Player Studio is a vehicle by which players will submit templates for various building contests, and winners could see their creations end up in EverQuest Next. [Source: SOE press release]

  • PlanetSide 2 rolls out new missions system

    by 
    Justin Olivetti
    Justin Olivetti
    03.27.2014

    Players logging into PlanetSide 2 today will find a brand-new missions system perfect for their trigger fingers. The missions system is designed to help funnel players to specific offensive or defensive objectives. These include attack and defend missions and will assist coordinating squads and platoons to finding the best action. This is only the first phrase of the system, however. A future phase will include player-created missions and new mission types. PlanetSide 2 is also giving increased incentive to subscribe with a monthly members-only double-XP weekend. Even if you aren't subbing, significant store sales during this weekend could entice you to check out the game.

  • Choose My Adventure: My final week with PlanetSide 2

    by 
    Shawn Schuster
    Shawn Schuster
    03.26.2014

    I'm sad to say that this is my final week in PlanetSide 2 for Choose My Adventure, but I did come away with some new thoughts on the game. Playing the Heavy Assault, Light Assault, and MAX opened up my eyes to the other side of the fence and showed me that these are more than just run-and-gun classes. And with more information on the Valkyrie aircraft revealed over the weekend, we can certainly see that Sony Online Entertainment is still dedicated to supporting the game. This is a good thing considering so many MMOs with PS2's ambition often fall flat merely months after launch when the numbers inevitably drop. Not so for this one, it seems.

  • PlanetSide 2 video reveals the Valkyrie

    by 
    Justin Olivetti
    Justin Olivetti
    03.23.2014

    SOE Creative Director Matt Higby and his dreamy blue eyes are at the forefront of a new preview video for PlanetSide 2, running down the upcoming features as well as an exclusive look at the Valkyrie aircraft. Higby said that in April, the team will be doing a "large-scale balance pass" and bringing in the missions and implant systems. May will see a Combat Medic update, improvements to outfits, and a resource revamp. The video concludes with a sneak peek of the Valkyrie fast-attack aircraft that will allow a small squad of four to quickly hop from fight to fight. This vehicle will be coming out in the summer, and you can check it out after the break! [Thanks to BabaGraPL for the tip!]