projectunity

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  • Bacteria completes epic Unity project, crams 15 consoles in one

    by 
    Terrence O'Brien
    Terrence O'Brien
    04.12.2013

    When it comes to modding consoles there are two names that generally stand above the rest: Mr. Benjamin J. Heckendorn and the man known as Bacteria. The latter has done his fair share of portable machines, but his latest completed project takes console hacking to lofty new heights. Unity crams a stunning 15 different consoles (including classics like the SNES and not-so-classics like the TurboGrafx 16) into a single, admittedly bulky box. The one of a kind entertainment center is the culmination of three years and $700 invested in bringing this dream to life. All of the hardware inside is either from the original consoles (no emulation of clone systems here!) or custom built -- such as the 16-position switch. And, it should go without saying, that it took a whole lot to get these gaming machines to share a single power supply, video cable and control pad. Now that the epic project is finally complete Bacteria has provided a rather lengthy walk though of all the various features and the work that went into it, which you can check out after the break.

  • Project Unity stuffs 20 classic consoles into one: if you can't play it, it's probably too new (video)

    by 
    Jon Fingas
    Jon Fingas
    06.04.2012

    Most gamer who want to play with more than one or two vintage console platforms often turn to software-based emulators that may or may not be above-board. How about stuffing all of the authentic hardware into one controller and one base unit? Modders at Bacteria's forums have developed Project Unity, an attempt to natively address 20 consoles across 17 actual platforms folded into a single device. The gamepad, arguably the centerpiece, includes two each of analog sticks and directional pads, along with multiple shoulder buttons and a central button grid that can either be used to steer an Intellivision or fill in for otherwise missing controls. Stuffing the unique controller hardware into one gamepad obviously presents problems with board sizes and the laws of physics, so much of the relevant circuitry sits in modified NES cartridges. Our only dismays are the lack of original Xbox support and the slightly imposing challenge of aggregating and modifying that much classic gaming componentry in one place -- if you're more concerned about convenience in your retro gaming than preserving the original feel of that Sega Master System or SNK NeoGeo, though, you've just found Utopia.