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A Massively community member recently wrote into the podcast to tell us that he prefers to solo, to craft for himself, to avoid group quests, and to skip guilds. Still, he told us, he loves MMOs and doesn't want to leave them to play single-player RPGs. "What the hell is wrong with me?" he asked. ...

10 months ago 0 Comments
April 11, 2014 at 12:00PM
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Over the past several years, Blizzard has been very attentive when it comes to making it easier for players to raid. Raid sizes have gone down, then they've moved over to a flex structure. The raid finder was added to the game. Mechanics were toned down, while getting drops has been made even easie...

11 months ago 0 Comments
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Can I share how nervous I am about the fact that ArcheAge is finally heading West? Thanks because I really need someone to talk to about this stuff. I'm going to skip over the F2P hand-wringing, both because I covered it nine months ago and because there's nothing anyone can do about it. And the...

11 months ago 0 Comments
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Every now and then here at Massively, we receive an email that isn't super nice. I know this may come as a shock to many of you -- the internet is, after all, a place of tolerance and constructive debate -- but sometimes the Massively inbox is no place any sane person would want to be. One reader r...

1 year ago 0 Comments
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The archetypal themepark MMO model, as popularised by World of Warcraft, is a race to the level cap in order to unlock the best content on offer. New content is tacked onto the endgame regularly, accompanied by improved gear and perhaps a higher level cap. It's a system that's designed to keep peop...

1 year ago 0 Comments
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Action combat. Interactive conversations. Public quests. Voxel worlds. There are many game mechanics that developers of massively multiplayer online games crow about when promoting their games because these are the things that make their games stand out from the pack. Even if they're not the first ...

1 year ago 0 Comments
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Here's the Merriam-Webster online dictionary definition of the word nostalgia. nos·tal·gia noun \nä-ˈstal-jə, nə- also nȯ-, nō-; nə-ˈstäl-\ : pleasure and sadness that is caused by remembering something from the past and wishing that you could experience it again 1 :...

1 year ago 0 Comments
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I don't typically limit myself to ranting about only one game at a time, but I decided to make an exception this week and speak out against World of Warcraft's Raid Finder mechanic. I was running a small and modestly successful raiding guild when this system was introduced, and my team definitely f...

1 year ago 0 Comments
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The dam has burst, restraint has been cast off, and caution has been thrown to the wind. Seemingly overnight, game studios all over the place have thrown the doors open to the general public to get in on alpha testing, usually as a reward for loyalty and financing. Steam has an entire Early Acce...

1 year ago 0 Comments
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The massively multiplayer online game industry is constantly changing, but one thing about it never will so long as capitalism stands: MMOs have ongoing costs, and those costs are passed on to the end user. Exactly how they're passed on is one of the things that has been changing, but new methods d...

1 year ago 0 Comments
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Today is the last day of 2013, a long year of extended betas, early access pre-purchases, and soft launch nonsense. The release slate for 2014, however, brings slightly more excitement. 2014 is the year we'll (hopefully) first set foot into Elder Scrolls Online, EverQuest Next Landmark, Destiny, St...

1 year ago 0 Comments
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We're right on the cusp of one big holiday or another. Festivus, I think? I don't really pay attention to the calendar. So we're going to take this opportunity to talk about something near and dear to our hearts that a lot of you don't even know exists because you aren't working here. It's the magi...

1 year ago 0 Comments
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The word "easy" gets a really bad reputation in gaming, an unfair reputation, at that, because there's absolutely nothing wrong with something's being easy. A while back, we hosted a great column about how we tend to call things easy when they really aren't. (Seriously, go read that.) That's all...

1 year ago 0 Comments
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So. That Warlords of Draenor, huh? To take the narrative that a lot of people have constructed, World of Warcraft has been sort of floundering for the past few years. It released one expansion (Cataclysm) that consistently ranks as the worst expansion in the game's history, coming behind the lau...

1 year ago 0 Comments
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Let's play a game. I'm thinking of an MMO that features magic, monsters, humans, and a vast fantasy world full of steamy swamps, grassy plains, and deep, dark dungeons -- can you tell me which MMO it is? If you answered RIFT, you're right. You're also right if you answered TERA. Or World of Warcraf...

1 year ago 0 Comments
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How many of you MMOs players have ever maxed out a character's combat level then stood around wondering, "What do I do now?" I would venture to guess that a vast majority of you at one time or another have done that, and I'd also guess that it's been recently. That's because developers have built y...

1 year ago 0 Comments
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Over the weekend at Blizzcon 2013, Blizzard Entertainment announced the fifth World of Warcraft expansion, Warlords of Draenor. The content add-on brings most of the things one might expect from an expansion -- new zone, new features, new quests, new dungeons -- but perhaps most notably includes th...

1 year ago 0 Comments
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If you're a casual reader of Massively and read a post or two from a few writers about business models, then you might get the impression that the Massively staff does not like the subscription model. While it's true that some of us praise some games for the choices their publishers have made regar...

1 year ago 0 Comments
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Free-to-play is surging. In just a few short years, free-to-play has become the go-to mechanism through which studios broaden audiences, entice players, and build revenue. No other method of monetization has proven to be so lucrative and effective with such consistency, whether it be a monthly subs...

1 year ago 0 Comments