Nathan Allen Pinard is known mainly as the composer for projects by Oxhorn, but you may not know that he agreed to let entrants for the WeGame machinima contest use some of his work for their submissions. However, Firebolt Productions, the award winning creators of Acolyte 1.5 and Ugly Goblin's Chri...

6 years ago 0 Comments
September 2, 2008 at 12:00PM
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(Dell is holding a machinima contest, which we'll discuss shortly. They asked me to write a tutorial to help new machinimators get their start.) Every day, I feature a video by some brave soul that dived in head first into the world of machinima. For those that aren't familiar with the term, it st...

6 years ago 0 Comments

We interrupt your regularly scheduled Moviewatch to bring you this special broadcast from inside the mind of Gnomechewer. In Anasterian, King., he ponders what would happen if Anasterian Sunstrider came back. In the machinima he made to reflect Anasterian's return, he doesn't even cover half of the ...

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Second Life has proven to be an extremely popular platform for machinima production. However, sometimes it's just used to complement videos made in engines that don't involve human interaction at all. Such is the case with HypoHeretic, created by The Martin Brothers in iClone. When John Martin III s...

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Reallusion, the company that creates the animated facial expression software, CrazyTalk, embraced Second Life machinima quite some time ago. First, they appeared at real life festivals, then they developed their own plot of land in the virtual world, and now they've created a page on their website t...

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In Episode 1 of How 2 Machinima, Ian Beckman taught us how to chromakey right off the bat. This ended up being controversial, as some machinimators felt that he should start with basic tutorials. Now Ian is back with an even more advanced tutorial about lip-syncing. Episode 2 of How 2 Machinima focu...

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Yesterday on Cinemassively, we introduced you to Scion City. Today, we're showing the first episode of Sand, a Second Life series that looks deeper into the mystery of the island. In this clip, directed by Douglas Gayeton, a group of, what I can only assume are, treasure hunters discover a strange v...

7 years ago 0 Comments
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One of the top questions I'm asked about creating Machinima is how I get my lips to move. Second Life users know all about the struggle to make convincing lipsync dialogue in their movies. The answer to their problem is CrazyTalk, by Reallusion. It doesn't just apply to SLers, though. Any MMO Mach...

7 years ago 0 Comments