retainers

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  • Final Fantasy XIV offers more retainers for a price

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.27.2014

    A new patch for Final Fantasy XIV is out and playable today. It's full of stuff to do, things to craft, and of course, items to acquire. This might not be a welcome bit of news to players already struggling to fit items into their burgeoning banks. But help is here, after a fashion. If you truly can't reduce your items any other way, you can now buy more retainers to take care of the many things you've still got kicking around in your inventory. The downside? It'll cost you real money. Players are allowed to purchase up to two additional retainers for their characters at the price of $2 per month for each. The extra retainers are available to all characters on your account and will not be deleted if you discontinue the extra monthly fee but won't be accessible until you pay again. For more details on signing up and interacting with your normal retainers, check out the full update.

  • Final Fantasy XIV's update dated and expanded

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.14.2010

    The first of two major updates for Final Fantasy XIV in the month of December will be going live tomorrow, according to the official word from Square-Enix. That's good news for the game's players, who have been looking forward to the previewed notorious monsters ever since the first of several teasers was made public. But that's not the only thing that players can expect, with the promise of another update later in the month bringing even further improvements to the game's mechanics and the market system. Among the more significant features that have not been previewed in detail are the addition of more guildleves and recipes for crafting, as well as another free retainer slot that will serve to boost inventory and marketing capacities significantly. The update is also scheduled to contain more UI improvements, including an increase on the maximum allowed input in the chat box (which is currently rather myopic). Further details on the second December update are promised for a later date, but this update alone should be a fine tiding for Final Fantasy XIV players the world over.

  • The Mog Log: Can't hardly wait edition

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.10.2010

    While our column last week was all about Final Fantasy XI, we're turning this week to Final Fantasy XIV and the release date that is approaching oh so quickly. But not quickly enough. Somehow knowing that it's just around the corner in September just makes the interim that much harder. I mean, we have to go through how many more weeks of the agonizing anticipation? At least it gets released after PAX, so I won't have to worry about the timing of that with traveling out to Seattle, but holy wow guys the game is coming out in two months. If it weren't already wholly obvious, I'm pretty excited. The game is shaping up to be amazing by every standard I care to use, and the fact that it's this close to release is unexpectedly wonderful news. But while I would have happily discussed some of the release details last week, there were other events that needed attention first. Now that I can sit back down and take a closer look, however, there were a couple parts that really stood out to me. I mean, even beyond the squealing joy of its oncoming release.