road-to-launch

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  • The Nexus Telegraph: WildStar's pre-launch ups and downs

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.05.2014

    We're in the home stretch before WildStar's launch now. If you haven't pre-ordered, you should do so. For all intents and purposes, the launch game is what's being used in the weekend test sessions. All that's left is the actual gameplay, and if you're an RPer, hunting down the roleplaying community to see what's acknowledged as the unofficial community roleplaying server because beta servers certainly do not have those all-important RP tags. What? I know what side of the bread my butter's on. A bit of discussion with a friend the other night reminded me that I can't think of a single game over the past four and a half years that I really thought launched at the right time; either they launched a bit too early or a bit too late, at best. So today, with launch less than a month away, I'd like to talk about the things that make me most displeased about the game... and the bits that make me the most hopeful.

  • MechWarrior Online developer blog discusses beta stages and launching

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.06.2012

    The term "open beta" has kind of been kicked around in the world of free-to-play MMOs, with several games entering open beta and essentially remaining there for eternity. MechWarrior Online's latest developer blog leads off by describing this problem, pointing out that terms like "launch" and "beta" don't have the same meaning when applied to a free-to-play game. But the game is still progressing toward open testing and a launched state, and the timeline for both is outlined in the blog. Starting on August 7th, all Founders will have full access to the closed beta, complete with currency to purchase items. All funds spent on purchasing items during closed beta will be refunded with each major patch and refunded again when the game switches to open beta. If you still haven't quite grabbed the Founder's Package yet, you've still got some time, as the package is being extended past the initial cut-off date of August 7th. For more details on the testing schedule and what's next for the game, look through the full rundown of the testing phases and the road to launch.