Rocket Chicken

Latest

  • Animatronics: The manufacture, maintenance, and mastery of mechanical moppets

    by 
    Brian Karasek
    Brian Karasek
    12.28.2007

    With corellary data regarding non-manufactured but just as mechanical companions.or:"How to make new friends...from scratch." The Engineer is unique among tradesbeings. For many reasons those practitioners of "the greatest art, the grandest science" (© U. Geargrinder) have long been set apart from their counterparts in less technical fields. Either the demands of science, or the cruel whims of physics, or the insistent demands of the local fire brigade have all set Engineers apart from the rest of the world. But one way in which the Engineer is set above the crowd, and not placed in a containment cell "while the authorities sort this out," is in our ability to craft companions for ourselves, our associate, or the sake of our bookie. Engineers, unique to crafting professions, can learn to produce our own mechanical pets to keep us company. Here we will discuss the various pets available to the tinkerer, and related pets which are too advanced to be crafted by any but the masters of the field.

  • New loot cards?

    by 
    John Himes
    John Himes
    10.31.2007

    A couple of different sites around the net are claiming that the recently leaked photos of the rocket chicken, paper toys and the dragon kite are attached to the latest loot cards from the WoW card game. Previous speculation had linked them to the engineering profession, which wasn't a bad guess considering the new schematics that are already being added to that profession in the next patch.Now, Dyrk at the Gutterspeak blog claims to have some new information about the rocket chicken, which will apparently be the second rarest item of the three new cards. He claims that it's a small, non-combat pet that launches itself into the air (or accidentally blows itself up) as its idle animation.

  • The latest changes on the PTR

    by 
    David Bowers
    David Bowers
    10.20.2007

    World of Raids once again has the latest breaking news on the latest Patch 2.3 Public Test Ream changes! Today's class changes seem to be mostly happy buffs, especially for hunters and rogues and paladins, as well as a slight nerf to warriors beyond the jump. Also read on below for Guild Bank prices, New Arena Season 3 weapon models, a Field Repair Bot change, as well as a few new engineering toys.Hunters: It looks like hunters get their version of Mortal Strike after all: Aimed Shot now reduces all healing done on the target by 50% for 10 seconds, in addition to the regularly increased damage. The dead zone has not been eradicated, but it has been reduced to just about 1 yard. Why not just get rid of the dead zone and be done with it? Is Blizzard paranoid about the possibility of using melee and ranged abilities at the same time through latency bugs or something? Rogues: The rogue talent "Aggression" is being improved so that its damage bonus applies to Backstab as well as Sinister Strike and Eviscerate (at +2/4/6% with each rank). Shadowstep now has a 30 second cooldown in addition to being usable out of stealth. Its range has been changed from 0-20 yards to 8-25 yards, and its +20% damage bonus now applies to whatever special attack you make next (i.e. Sinister Strike, Hemorrhage -- even Eviscerate or Rupture). Could this make it beneficial to non-dagger rogues as well? Hemorrhage has received a huge buff: It now increases physical damage dealt to its target by up to 36 (increased from 10!), but its number of charges has been reduced from 30 to 10. This should make hemo rogues more desirable in groups, and also increase the benefit from having more than one in a raid -- but is it really enough? Paladins: The "Fanaticism" talent in the retribution tree now reduces the paladin's threat by 30% at the highest rank in addition to 15% increased critical strike chance with all judgements. The protection talent "Precision" now gives a +3% chance to hit with spells in addition to melee attacks.