SamsungCloudGaming

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  • Gaikai's cloud gaming beta arrives on cue to high-end Samsung Smart TVs

    by 
    Steve Dent
    Steve Dent
    07.05.2012

    Gaikai announced with a flourish that it was partnering with LG and Samsung for Smart TV cloud gaming, so its acquisition by Sony made us wonder if those arrangements would still hold. Well, it looks like all's well with the arch-foes, at least on that front. The service has landed in a closed beta, provided you're the lucky owner of a 2012 Samsung LED 7000 series or higher Smart TV with the latest firmware update. Should you decide to download the software, you'll be offered the chance to check out the company's early access program, which will not only let you sample the cloud gaming wares, but also get you a Logitech Gamepad to boot -- provided you're a "selected participant." That'll let you kick back and test out some Gaikai games for yourself, so if you're among the select few with the right TV, check the source to see how the install works.

  • Gaikai-powered cloud gaming coming to Samsung Smart TVs (update: hands-on video and impressions)

    by 
    Michael Gorman
    Michael Gorman
    06.05.2012

    At this point, most people (in the tech world, at least) are quite familiar with Gaikai's cloud gaming platform, which lets users have a not-quite-console quality gaming experience on any device. The technology has found its way onto Facebook and in LG TVs, and now Gaikai's bringing gaming to Samsung TVs, too. Called Samsung Cloud Gaming (SCG), it'll be available via the Smart Hub on Samsung 7000 series and up Smart TVs in the US this summer. The technology powering SCG is the same as what's behind LG's service, but Sammy's customized the UI to suit its sensibilities. We got a chance to speak with Gaikai CEO David Perry about his company's latest partnership, so join us after the break for more. Update: Video hands-on added after the break. We also demoed the service playing Darksiders, and aside from some mild stuttering the button masher was smooth enough to play using a USB-connected controller. We're told that the software we viewed isn't final, so it may not reflect the final look. Joe Pollicino contributed to this post. %Gallery-156996%