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Red 5 Studios' MMOFPS Firefall is probably familiar to the Massively family, but it presentation Friday at PAX East was a chance to get a look behind the curtain at how far it's come and how far it has to go during testing. CEO Mark Kern and Lead Game Designer Scott Youngblood presented a litt...

2 years ago 0 Comments
March 23, 2013 at 12:00PM
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The folks at Red 5 Studios have put out a new Firefall dev diary video today, and this one is all about how much they love SIN. Senior Designer Scott Rudi and Lead Designer Scott Youngblood dedicate this video to talking about the wonders of Firefall's Shared Intelligence Network. SIN is descri...

2 years ago 0 Comments
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The team at Red 5 Studios has been working hard on making Firefall the best game it can be, and as it turns out, that happens to be a game without traditional levels. A new video blog featuring lead designer Scott Youngblood and development VP James Macauley drops the news that the level system i...

3 years ago 0 Comments
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Red 5 is no longer standing by, and in fact has launched its first salvo of proton torpedoes at a crowded MMO market by announcing the long-awaited Firefall title at last week's PAX Prime. The game, a massively multiplayer team-based shooter, will feature microtransactions and sport a free-to-pla...

4 years ago 0 Comments