sneaking

Latest

  • WildStar shows off the Stalker

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.26.2013

    WildStar's recent class re-reveals have all lacked a certain something. A certain panache, a certain trait, a certain ability to sneak past a huge number of enemies before stabbing something in the back and walking away. That's what the Stalker brings to the table, and for everyone who loves classes that involve stealth and stabbing, you'll be very happy. Not that the class is that one-dimensional, of course; like all of the game's classes, Stalkers have a big bag of tricks. It's just that invisibility is a pretty good trick. Stalkers are equipped with twin retractable claws as well as nanoskin and a variety of other high-tech gadgets. The nanoskin serves multiple functions -- it allows for Stalkers to become tougher, more evasive, and even do that invisibility trick while in combat. Combined with their natural agility and controlling tricks, Stalkers can easily be on the front lines of a battle or tuck themselves away and assassinate key targets. Check out how it works in the video just past the break. [Source: Carbine Studios press release]

  • Exclusive: A look at RIFT's Saboteur

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.21.2011

    You can call them rogues, thieves, scoundrels, but by any name they're stealthy little bastards. RIFT's Rogues are no exception, with the difference being that the soul system allows them access to several unique flavors of sneaky little bastard. There are the backstabbing Assassins, the sniping Marksmen, and the defensive Riftstalker all under the same overarching aegis, allowing players a wide variety of different options. But none of them yet has been the truly annoying sort, the one who looks to be finally caught flat-footed just as you realize he's been playing you the whole time. Rounding off a week of new soul previews is the Saboteur -- and while it might seem a bit less glamorous to come last, that's exactly how the Saboteur would want it. An expert in preparation and subtle traps, the Saboteur is vulnerable without time to prepare his various battlefield modifications, but immensely destructive if he's in control. Click on past the break for more backstory and information on RIFT's resident schemer. %Gallery-101448%

  • Storyboard: Archetype discussion - the Rogue

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.26.2010

    A disproportionate number of roleplaying characters are heroes. Well, "heroes" might be a bit too strong of a term -- said characters may or may not have actually done anything heroic -- but given the opportunity, they prefer to be on the noble and self-sacrificing side of a conflict. There's nothing wrong with that, to be sure, but there is something to be said for playing someone whose ethics are a bit less grounded in an abstract idea of right or wrong. Most fantasy games have a class either named as a rogue or some variant thereof, and even when the class doesn't exist, the hallmarks are there. Stealthy and sneaky, usually aimed at quick bursts of damage -- all of those elements speak to how rogues work. But they don't actually define a true rogue any more than a hammer defines a carpenter. So feel free to cue up some appropriate music (at your discretion) as we dive into the second archetype study, taking a good hard look at the most underhanded archetype around.

  • World Explorers to get some help with achievement

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    07.28.2008

    Demiron of the US-Elune server bought forth a concern about the new achievement system on the official forums recently: How does a World Explorer get all the world explored, especially the enemy faction capitals and cities? I'd like to assure Demiron and people like him that it really is possible. Alex even wrote a nice handy mini-guide to sneaking into the cities to get Crown of the Fire Festival which should work for exploring too. If you're not a stealth class, it can be harder, but knowing the location of a few back doors and having an epic mount speedy enough to outrun guards can help a lot in those cases. One other concern for a World Explorer, though, is figuring out exactly where they have and haven't been, and for that, Bornakk did drop a nice little hint in the thread: There will be a way to see which places you haven't explored so that you know where to go to get that shiny new achievement ding. More help for achievements is certainly a good thing, and should help those of us scatterbrained enough that we can't quite remember if we covered every square inch of Stranglethorn or not. Hopefully, this type of help can extend to other achievements as well, so you don't have to figure out whether you have 500 daily quests to go for that achievement, or only 50.

  • Burger King games available at BK online store

    by 
    David Dreger
    David Dreger
    03.20.2007

    So, did you miss your chance back in November to pick up any of the three Burger King games with your Whopper? Well, the franchise's official website has you covered, since they are now available to order online. Each game costs $3.99 individually, or you can grab all 3 for $10.99, netting you a savings just a couple pennies shy of a buck. But watch out, the shipping is an extra $11.50 on top of your purchase, so you might just be better off going to your local EBStop and trying to nab them used for $6.99 or so.[Via MGC]