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  • The Daily Grind: Are MMOs your main social interaction?

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.04.2014

    Maybe you work at home. Maybe you're not very social in person. Maybe you've got friends across the country or around the world and there's no way you can really gather in person on a regular basis. Maybe you're living somewhere far from the rest of your social circle. Maybe you're just more comfortable when you look like an elf. Whatever the case, for some people, logging into games like EverQuest II is the big social event of the evening. That's not to say that this is the main social outlet for everyone logging in. For every player whose social circle centers around goings-on in Guild Wars 2 there are a dozen who mostly play the game to do their own things. But what about you? Are MMOs your main social interaction over the course of an average day? Or are they just a small portion of your interpersonal dealings? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Age of Conan 2.1 brings new minigame, Guardian revamp, winter event

    by 
    Jef Reahard
    Jef Reahard
    12.14.2010

    Today is patch day in the world of Hyboria, and Funcom has quite a few changes in store for Age of Conan. Version 2.1 is currently on the live servers and it brings new social content, a new PvP minigame, and a Guardian class revamp. Still want more? OK, how does a winter solstice quest grab you? In addition to the items above, 2.1 also boasts a laundry list of tweaks and additions, among them adjustments to PvP minigame balancing, 18 new Gateway of Khitai quests, guild renown adjustments, and various and sundry bug fixes. While the jury is still out on the minigame balancing, the new game (The Call of Jhebbal Sag) transports players to the Pictish wilderness for a lengthy battle featuring capture objectives and resource stockpiles on a large-scale map.