spell-lock

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  • Patch 5.2 spell changes and tier 15 for warlocks

    by 
    Megan O'Neill
    Megan O'Neill
    01.14.2013

    Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill thought the druid T15 was the warlock tier originally, and she thinks that the Season 13 warlock gear looks like a cross between Shannox and a Faceless mob. My apologies, fel-slingers and fiendish friends. I stepped through the Dark Portal to visit family and when I returned, my hard drive had dead clusters, almost as if someone came by and Frost Nova'd the lot of it. Maybe dropped a few Nether Tempests while he was at it. I blame the mages. I've already had my flu shot, so they must've realized they had to get at the latest Defender of the Dark Arts electronically. Silly mages -- I'm a warlock, so of course I backed up my stuff. But Patch 5.2 wasn't going to wait for my new hard drive, so let's look at the changes so far.

  • Blood Pact: Meet the minions, part 4 - the felhunter and mage-hate

    by 
    Dominic Hobbs
    Dominic Hobbs
    12.14.2009

    Blood Pact is your weekly warlock digest brought to you by Dominic Hobbs. "Ah, of course. Our latest prodigy. The real thing can't live up to the legend, I'm afraid. No matter, you've come here to learn, not to hear me make jokes to myself. ~ Strahad Farsan When Wrath first came along I wrote a piece about how warlock utility in 25 man raids had all but disappeared. I had many dissenters to that statement, using examples such as Soul Stones and the like. One that came up a few times was the Felhound and how useful he is. I have to agree, he's a regular bag of tricks, but when it comes to 25 man raiding he's been (rightly) left in the kennel for quite some time. This is about to change. "But Dominic, you seething pot of demonic mage-hating bile..." I hear you cry "...where is all the mage-hate?" Well, yes, I can imagine the title did lead you to expect an article so vitriolic and anti-arcane as to leave nothing more in its wake than quivering lumps of nerdy arcanists, armpit-deep in tears; and maybe a lost looking sheep. I'm not sure I can do that though, as I don't really hate mages -- that point is really going to need clarifying.

  • Warlocks in the Arena

    by 
    Mike Schramm
    Mike Schramm
    03.20.2009

    There were a few interesting notes coming out of those early Arena rankings we saw the other day, but probably most interesting is that Warlocks have appeared to come back with a bit of a vengeance. They're not on super solid ground yet (the Death Knight seems to be the overwhelming force, and as long as you throw a Pally and a DPS in the same group with them, you can do alright), but they're definitely higher in those rankings than we've seen them before. And just in time for that little surge comes this great series from Yet Another Warlock Nerf about how to take your Warlock into the Wrath Arenas.He's got some excellent tips on talents and gear -- when you're a Warlock in the Arenas, most of your game is basically keeping DoTs up as much as possible, while also trying to protect yourself from a stealthed Rogue or angry Priest. As with most Arena battles, it's a game of timing -- you want your cooldowns to be up and ready at the exact second when the other team is at their weakest. If you can Spell Lock or Fear a healer at the exact moment when their partner is vulnerable to your own offensive cooldowns, then you'll rack up another win.Interesting stuff. There's lots more to learn, and especially if you're an Arena veteran, there's probably lots more you already know. But things have changed quite a bit from the old BC Arenas, and especially if you're a Warlock, a guide like this is a good place to pick them up again.

  • Demonology 101: the Felhunter

    by 
    Zach Yonzon
    Zach Yonzon
    09.10.2008

    I thought I'd do a Blood Pact on a Warlock's demons and how they'll be changing somewhat in Wrath of the Lich King, but considering there are two other trees to worry about, I've got the next two weeks loaded. Instead, we'll take a short look at one demon each day and see how the new talents and inherent demon abilities change the way you'll be playing with your pet. For today, we'll take a look at my personal favorite, the Felhunter. I love the Felhunter because its cute, scaly, and eats my opponent's buffs and locks them out of magical schools. Out of all the demons -- with the exception of the Succubus -- Warlocks get the most benefit from micromanaging a Felhunter. This demon changes the most significantly in Wrath owing to a few things. The bad news first: currently in Beta, Felhunters no longer confer Paranoia, so in Wrath you'll actually get stun-locked by surprise instead of seeing it coming and not being able to do anything about it anyway. It also loses Tainted Blood, which won't be missed because a Felhunter with a Rogue or Warrior on it is going to die, -475 attack power notwithstanding.

  • And now here's Koraa with the Shaman forecast

    by 
    Alex Ziebart
    Alex Ziebart
    06.10.2008

    Thanks, Koraa! Musolini of Uldaman-US posted a thread in the Shaman forums that is... well, pretty hilarious if you're familiar with the Ollie character they parody alongside their Shaman class. You might want to read through it just for that alone.To discuss the actual change, which I assume is a change in Wrath (but may come sooner since Koraa didn't specify), the few Shaman I've spoken to about it seem pretty excited. It seems minor, and may be minor in the long run, but this change would allow totems to be used through Spell Lock and Silence effects. When your Shaman gets Counterspelled in the arena, they'll still be able to drop Totems at least. It certainly won't fix everything, but you'll still have some of your defenses(and offenses) available to you, and you won't be completely shut down. There's still a long road ahead, but this is a step in the right direction.