star-citizen-avatars

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  • Cloud Imperium shows off Star Citizen character motion video

    by 
    Jef Reahard
    Jef Reahard
    04.09.2013

    Star Citizen's developers recently wowed us with an extensive look at the game's spaceship customization. Fortunately, the team isn't skimping on the title's character models either. A new video released yesterday demonstrates the range of motion for human avatars, and Cloud Imperium says that this is a good approximation of how characters will function in the finished game. The company also notes that the clip is "real-time, in-engine movement and not a pre-rendered video." Have a look after the break.

  • Cloud Imperium previews spiffy Star Citizen marine concept

    by 
    Jef Reahard
    Jef Reahard
    03.12.2013

    Star Citizen may be a spaceship game at heart, but Cloud Imperium's recent updates have begun to focus on the title's sexy sci-fi character models. The latest example is the UEE Marine pictured above, which Star Citizen creator Chris Roberts showed off at last weekend's SXSW panel. The artwork, which includes a full-body shot and helmet closeups, was done by artist Rob McKinnon. Star Citizen's website says that more info on Roberts' panel appearances will be available later this week. In the meantime, you can click past the cut to see all the art.

  • Star Citizen base character model teased

    by 
    Jef Reahard
    Jef Reahard
    03.05.2013

    Cloud Imperium has given us our first real glimpse of Star Citizen's avatars. The game's website features an early look at the human male head model that will serve as the starting point for character customization. But wait, Star Citizen is a space flight simulator, isn't it? Well, yes, but players will also have a fully customizable avatar for use in boarding actions and bipedal combat as well as a hangar full of ships. Cloud Imperium says that more character details will surface later this week.