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  • Metaplace announces January 1st shutdown

    by 
    Rubi Bayer
    Rubi Bayer
    12.21.2009

    The Metaplace development team made the announcement today that no fan of a game likes to hear: "Today we have unfortunate news to share with the Metaplace community. We will be closing down our service on January 1, 2010 at 11:59pm Pacific." The bottom line to the reasoning behind the decision is that Metaplace simply is not making enough headway to be a viable (read: profitable) product. Fans will surely have a number of questions about this, and the community team has provided a FAQ to answer most of them. While it's sad news for both staff -- a significant number of whom have been laid off due to the closure -- and fans of Metaplace, the community team is holding their heads up and maintaining an optimistic outlook. The goodbye party on January first is being treated as a celebration of the fun that's been had, rather than a gathering to mourn the ending. Community Manager Tami Baribeau also shared some hopeful news in a blog post: "Metaplace, Inc. as a company (and as a tool) isn't going away. We have whole new shift of focus ahead of us and a smaller team set out to accomplish some big goals." Our sympathies are with the staff members affected by this, and with everyone who has invested their time, creativity, and effort in Metaplace. However, we join their team in looking forward to the good things anticipated by the company.

  • MetaPlace closes in on first beta stage

    by 
    Matt Warner
    Matt Warner
    07.17.2008

    Ever want to tighten up the graphics in your own game or interactive environments without going to a video game design college? Okay bad joke, but that only a small part of the plan with Areae's MetaPlace. The project envisioned by Raph Koster will give users a dynamic platform and the accessibility to create embeddable shared virtual spaces, interactive games, and or a mish-mashing combination. News has been light but there are some new updates on the latest MetaPlace blog. Tami "Cuppycake" Baribeau shares some development accomplishments that took place over the past year and states MetaPlace is nearing the first closed beta stage! What's genius is the planned badge and achievement system intended to encourage user participation. The more users share creations, explore, customize, invite, and participate in numerous other activities they'll unlock badges. No, they won't be stored away in a virtual closed account space all sad and lonely. Instead your friends can check them out and probably earn a badge in the process. Who knows what will end up unlocking a badge, but we love collecting things. All thanks to optional and fun achievement systems.