Post Thumbnail

Visiting the arcades of the otaku hub Akihabara, it struck me that beyond the many fighters, rhythm games, and prize collection machines lining their halls, I was seeing a pattern repeat itself. Tucked away in each one were several Puyo Puyo variants, and right by them the Tetris machines. Seeing...

September 25th 2013 at 9:30am 0 Comments
Post Thumbnail

Here's one last wrap-uppery morsel of video content from this year's Tokyo Game Show, content that's comprised the weird and the wonderful in truly equal measure. My personal highlight was the time we spent in the Sony booth, checking out the likes of Deep Down and The Playroom on PS4, as well a...

September 24th 2013 at 11:00pm 0 Comments
Post Thumbnail

It was tucked in a corner of the Tokyo Game Show, but the expo's first-ever dedicated Indie Game Area was abuzz with attention and, most importantly, great-looking games. The inaugural IGA featured 40 different exhibitors across the four days, including both Japan-based teams and devs from as far...

September 24th 2013 at 7:30pm 0 Comments
Post Thumbnail

Tokyo Game Show attracted 270,197 attendees this year, breaking its own record again – 2012 hit 223,753 people, while 2011 had 222,668 and 2010 had 207,647. TGS ran from September 19 - 22, and this year, both of its public days brought in more than 100,000 visitors each, another record number...

September 24th 2013 at 6:00pm 0 Comments
Post Thumbnail

Tucked away inside of the densely-packed Tokyo Game Show Indie Game Area was Project EF-12, which at first glance appeared to be a prototype 3D fighter along the lines of SoulCalibur or Tekken. After being introduced to designer/Quad Arrow CEO Masahiro Onoguchi, however, I learned that the game is...

September 24th 2013 at 4:00pm 0 Comments
Post Thumbnail

Dark Souls 2 uses the Havok Physics engine, like Demon's Souls and Dark Souls 1 did before it. A Namco Bandai representative confirmed to Joystiq Dark Souls 2 features the much-used engine, the news coming as game director Yui Tanimura said he'd focus on next-gen physics were he to make another Dar...

September 23rd 2013 at 9:00pm 0 Comments
Post Thumbnail

Crimson Dragon is one of the most Metal-sounding names for a video game ever, so you might be surprised to learn it's actually about humans who find themselves coping with living on a strange new planet. A planet which is full of dragons. We'll just let this Tokyo Game Show trailer tell the stor...

September 22nd 2013 at 10:30pm 0 Comments
Post Thumbnail

Right now, the Vita TV has only been announced for Japan, China and South Korea, and that's a damn shame, at least for those of us over in the west. I was able to test out the little box's two main functions (big-screen Vita games and PS4 Remote Play) during last week's Tokyo Game Show kerfuffle,...

September 22nd 2013 at 1:30pm 0 Comments
Post Thumbnail

Attending the Tokyo Game Show is like hunting for treasure without a map. Invariably, somewhere on the show floor is a hidden gem that makes the whole trip really special, and for TGS 2013 that diamond in the rough was Food Practice Shooter. Abbreviated to FPS (get it?), Food Practice Shooter is...

September 22nd 2013 at 10:30am 0 Comments
Post Thumbnail

Sony's recently announced remodel of the PlayStation Vita (the PCH-2000) was both on-hand and in-hand during this week's Tokyo Game Show proceedings, and after having spent some time with the device we can directly confirm that yes, this new unit is indeed a slimmer, lighter Vita. We didn't notic...

September 21st 2013 at 3:00pm 0 Comments
Post Thumbnail

La-Mulana 2 has only officially existed for a day and won't be available on PC until next year at the earliest, but enough of it was assembled for Nigoro's Takumi Naramura to walk us through a quick demonstration (via interpreter) at TGS 2013. We shoved microphones in the faces of everyone involv...

September 21st 2013 at 1:00pm 0 Comments