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One game that we haven't heard a lot about is Goshow's Lost Regnum, but the game, which is a dungeon-crawling hack 'n slasher, found its way to the Tokyo Game Show.While currently it doesn't seem likely the game will make its way across the pond, IGN says the gameplay is straightforward enough that...

September 23rd 2006 at 11:30pm 0 Comments
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Viva Piñata was our first in a series of Microsoft press events being held yesterday during the first day of the open-to-the-public portion of the Tokyo Game Show. Safely huddled away from the unwashed gaming masses filling the Makuhari Messe convention center to within an inch of its legal l...

September 23rd 2006 at 10:45pm 0 Comments
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Most of us know Fuzion Frenzy as that demo Xbox junkies play when they are sick of Halo but are too lazy to change discs. The full game was a fun but ultimately forgettable collection of minigames. Microsoft is giving the IP another go, and we got to check out one of the minigames from Fuzion Frenzy...

September 23rd 2006 at 9:45pm 0 Comments
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At least, that's assuming Namco Bandai is only releasing one RPG set within the mind of a dying composer next year. The official press release reveals a new RPG called Eternal Sonata and describes the inevitably epic story as such: The story of Eternal Sonata begins as a famous composer, on his deat...

September 23rd 2006 at 7:30pm 0 Comments
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It seems all that burning rubber and gratuitous nitro boosting in the Ridge Racer 7 demo took its toll on a lone PS3. Kotaku snapped this picture of a Sony rep bravely averting disaster by pointing some sort of advanced cooling mechanism into the console's compartment. System anomalies crop up at tr...

September 23rd 2006 at 5:40pm 0 Comments
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Sony's presence dominates the TGS show floor once again this year. In addition to leasing the most square footage (for the most fanboy frottage), Sony makes their presence felt through booth architecture that skillfully mixes art and technology. Almost completely devoid of ornamentation, the matt...

September 23rd 2006 at 9:25am 0 Comments
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The following is a compilation of the best scenes we either experienced or watched during our time with Lost Planet's multiplayer game. Other than a few minor drops in framerate, we were very impressed with the 8-player battle. As our experience was only system link, it'll be interesting to see how...

September 23rd 2006 at 8:25am 0 Comments
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Let's be honest: there is no reason to play Dead or Alive Xtreme 2 other than to gawk at the pixelated softcore porn. The gameplay is Xtremely simplistic to the point of boredom. With that perspective in mind, we can safely say that DOAX2 is easily playable using only one hand (we'll let you make th...

September 23rd 2006 at 7:25am 0 Comments
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Killzone 2 isn't the only highly anticipated shooter not rocking the TGS show floor this year. Epic Games' upcoming 360 would-be killer-app Gears of War isn't playable on the show floor, though it is represented in video and pamphlet form at Microsoft's booth.So why is it that a surefire hit, just a...

September 23rd 2006 at 6:25am 0 Comments
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When Sony showed the now-infamous Killzone 2 trailer at E3 2005 I got goosebumps all over. Though we're all aware now that the trailer was merely CGI flimflammery, the memory still haunts those of us lucky enough to experience it in that darkened theater with sound so rich and deep it gave us a hea...

September 23rd 2006 at 5:29am 0 Comments
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Apparently our transcription, with requisite PictoChat commentary, didn't convince everyone that Ken Kutaragi's keynote, titled "PS3 Creating Next Generation of Computer Entertainment," was a total snoozefest. So we followed up with an editorial explaining why, yet some remained unconvinced. So, in...

September 23rd 2006 at 4:25am 0 Comments
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It's a TGS ritual: when the clock strikes five, booth managers round up all of the lovely female 20-somethings that they paid to prettify their booths and line them up for a five-minute photo opportunity. Show attendees oblige, whipping out their massive camera rigs, kneeling, zooming and snappi...

September 23rd 2006 at 3:28am 0 Comments