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It's been a little over a month since Neverwinter soft-launched as a no-wipe open beta. Perhaps some folks are holding off until the "official" launch to play it, but I wager that most anyone who is interested in this game is already leveling up like mad. I always think that the one-month mark i...

1 year ago 0 Comments
June 12, 2013 at 1:30PM
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So funny story: In planning out in advance what I wanted to talk about in this biweekly Neverwinter column, I had selected something that recently caught my eye about the game and made me happy. That something was the Neverwinter Gateway, a web portal that allows out-of-game players the ability to ...

1 year ago 0 Comments
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I've had a strange start with Neverwinter, to be honest. While I did get in on the 25th with the early-early crowd, shortly thereafter I had to boogie on off to a vacation that canceled out eight days of soft launch gaming time. So even though I got an early start, I'm probably behind many of you -...

2 years ago 0 Comments
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After yesterday's initial foray into Neverwinter, I was eager to get back to it. I was still trying to figure everything out, including frustrating little issues (is there a screenshot key that saves to a folder? Can I keep the little notifications from constantly popping out of the side of the m...

2 years ago 0 Comments
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Ready to play some Neverwinter? It looks as though Cryptic is ready to pull the trigger on this bad boy, with a soft launch (open beta with no wipes) starting on April 25th for founders and April 30th for everyone else. While I'm not surprised that the studio is moving ahead with the launch, I st...

2 years ago 0 Comments
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For many gamers, the name "Neverwinter" goes hand-in-hand with player-created content. BioWare's 2002 Neverwinter Nights and the 2006 sequel allowed players to whip up their own story modules for friends and strangers to enjoy. While many RPGs put us on the receiving end of the developer's storyt...

2 years ago 0 Comments
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You know what's something I didn't think I'd be saying about Neverwinter prior to getting my hands on the beta? It shares way more in common with Dungeons & Dragons Online than I'd assumed. Yeah yeah, they're both D&D games and MMOs, and there's bound to be similarities on a basic leve...

2 years ago 0 Comments
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Before we get into the really hectic period of the pre- and post-launch frenzy, I wanted to take a week to discuss both why I'm looking forward to playing Neverwinter and why I decided to take on a column covering the game. Oddly enough, I've only been following this title very casually since ...

2 years ago 0 Comments
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If you've been following Neverwinter's development closely and combing the internet for every scrap of information about it, chances are that this week's column isn't for you. But if Cryptic's newest D&D dungeon crawler has arrested your interest as of late and you're trying to catch up with ...

2 years ago 0 Comments
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Any game that implements a player-generated content system runs the risk of creating a system that's more fun -- or more lucrative -- than the original game itself. Players of the now-sunsetted City of Heroes, for example, were forever finding ways to turn experience and currency gain within the ...

2 years ago 0 Comments
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Welcome to Neverwinter Days, a fresh new column that will be pulling on our +1 boots of game exploring while we go tramping through dungeons and fantastic locales. I'm fairly excited about this game and wanted to explore it from top to bottom while bringing you along for company. Neverwinter i...

2 years ago 0 Comments
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It's been just over two weeks since Season Seven went live in Star Trek Online, and a lot of tweaks to the new reputation systems have already been implemented. Because of what seems to be low turn-out on the Tribble test servers, the team placed its focus on major performance bug squashing and d...

2 years ago 0 Comments
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If you're anywhere near New York City this week and you're a fan of Neverwinter or pop culture conventions (or both), the New York City Comic Con is the place to be. Perfect World is hosting a panel called Neverwinter Adventure Zones: From Campaign to MMO World on Saturday, October 13th. It's ...

2 years ago 0 Comments
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This week, I'd like to give a short overview of some of Star Trek Online's latest happenings, including news that STO fiction has once again been published outside of the game and that Cryptic has once again begun to feature player-made missions on a weekly basis. Join me past the jump to learn m...

2 years ago 0 Comments
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This weekend, Massively, along with Trek Radio, hosted the formal Star Trek Online Discussion with the Devs panel at the official Star Trek convention in Las Vegas, Nevada. And if I judge by the personal feedback received and the unanticipated (yet much appreciated) turn-out from players who atte...

2 years ago 0 Comments
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This past week, Star Trek Online's developers proved they're listening to community feedback. STO Executive Producer Daniel Stahl has released this month's state-of-the-game letter, Foundry missions are playable again, and a few of the game's developers began preparations for their appearance a...

2 years ago 0 Comments