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We consider the creation of the SCUMM engine to be a historic event that's on par with the invention of the light bulb or the discovery of fire, so forgive any and all typos you may find within this post -- it's tough to type while squealing and flailing your arms about. A press release just landed...

June 3rd 2009 at 2:45pm 0 Comments

If you're new to adventure games and have yet to see The Secret of Monkey Island, check the videos after the break for a pretty good idea of what the game's like. If you love Monkey Island, check the videos for a look at the beautiful HD upgrade that has been lavished upon it. There's really somethi...

June 2nd 2009 at 5:00am 0 Comments
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Listen, we know you want to freak out after reading that headline, we do too. But let's work through this together, OK? GamerBytes says it spotted Secret of Monkey Island, the first in Ron Gilbert's revered adventure series, listed for Xbox 360 (likely XBLA) on the website of the German USK ratings...

May 20th 2009 at 9:30am 0 Comments
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All too often when mixing genres, the results – like that Mountain Dew left over from last night – fall flat. However, one enterprising forum-goer has has defied convention (and warmed our hearts), successfully marrying classic LucasArts adventure games with our wall's longstanding desi...

February 4th 2009 at 8:00am 0 Comments
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This random sighting of Zombie Le Chuck is part of an awesome Flickr collection from Paul The Wine Guy dubbed IT Everywhere that answers the question, "What happens if some IT comes into our real life?" It reminds us of those virtual/real hybrids for Starcraft and The Sims. (Thanks, Kjell S) Check...

July 22nd 2008 at 11:59pm 0 Comments
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To this day, it baffles us that LucasArts still hasn't re-released its library of adventure titles, if only so our non-gaming friends can believe us when we tell them the developer "doesn't just make Star Wars games." Speaking to Eurogamer, Fracture assistant producer Jeffrey Gullett said it's some...

June 2nd 2008 at 11:25am 0 Comments
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Described as "the perfect melding of a Monkey Island style adventure game with the wicked RPG gameplay of Diablo," Ron Gilbert's episodic endeavor also formed part of our recent GDC interview with Hothead Games. Though the Orphans of Justice still have quite a bit of growing up to do, we quickly qu...

March 3rd 2008 at 5:00pm 0 Comments
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We did a terrible thing at last week's Game Developer's Conference. Aside from our usual barrage of photographs and "reporting," a select group of attendees had to endure a particularly inane and utterly pointless line of questioning -- just for laughs. This is what happens when you hunt down severa...

February 25th 2008 at 3:45pm 0 Comments