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When I'm not playing or writing about EVE Online, I can usually be found huddled over my computer typing lines of code into a compiler and chipping away at bugs that make varying degrees of sense. Designing my own hardcore space game is a really fun challenge and very fulfilling work, but I have a...

December 29th 2013 at 6:00pm 0 Comments
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Today we're going to offer a thought experiment, of sorts. Pick a game that's currently operating, any game. Now imagine that it's your job to play this game five days out of the week, eight hours a day, with occasional time in the middle for lunch. What game would you pick? Keep in mind that this...

August 31st 2013 at 8:00am 0 Comments
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Let's indulge in a little thought experiment. Let's say that your favorite MMO has enabled the salvage of an entirely unique, singularly powerful weapon/item. And by 'unique', I don't mean 'Legendary', I mean 'only one person per server may have this thing'. It binds on pick-up for 24 hours, then di...

March 12th 2008 at 8:00am 0 Comments