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Oh, that wacky Xbox Live Marketplace. So unpredictable. A TimeShift demo mysteriously sneaked its way onto XBLM last night, unbeknownst to unsuspecting gamers. TimeShift, if you don't know, is an FPS that makes novel use of time control powers. Developed by Saber Interactive and published by Sierra,...

August 31st 2007 at 9:30am 0 Comments
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We checked with Ziggy, and she says there's an 85% probability that we didn't know about this. We're sending in Al to make sure this isn't a mistake, but a TimeShift demo has phased into Xbox marketplace. The game is available to demo well in advance of its Oct. 30 launch.The demo for TimeShift see...

August 30th 2007 at 6:30pm 0 Comments
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Sierra has announced that Saber Interactive's time-bending shooter, TimeShift will be hitting retailers this October. Specifically, the Xbox 360 and PC versions will be available on October 30th. The PS3 version will be debuting this December. A special pre-order campaign for the game will begin thi...

August 8th 2007 at 4:30pm 0 Comments
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After a very, very, very long wait, TimeShift is finally ready to phase into our time line Oct. 30 on PC and Xbox 360 -- PlayStation 3 owners will sadly have to wait until "December." Sierra says it's kicking off the pre-orders this week and customers will receive a code for an "exclusive playable...

August 8th 2007 at 2:45pm 0 Comments
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TimeShift, the time-bending first person shooter from Saber Interactive has had something of a bumpy development history. Originally destined to be an original Xbox title -- Official Xbox Magazine even had a demo of it at one point -- the game has since switched publishers (from Atari to Vivendi) an...

July 18th 2007 at 5:29pm 0 Comments
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TimeShift, the time-bending first person shooter from Saber Interactive has had something of a bumpy development history. Originally destined to be an original Xbox title -- Official Xbox Magazine even had a demo of it at one point -- the game has since switched publishers (from Atari to Vivendi) an...

July 18th 2007 at 4:50pm 0 Comments
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E3 hasn't even officially started yet, and the trailers are already ankle-deep from Monday's appearances alone. Just wait until it's raining assets later in the week and you can't keep up with anything. You'll feel a bit like Malcolm McDowell in A Clockwork Orange. You won't want to watch anymore,...

July 10th 2007 at 10:00am 0 Comments

UPDATE: An enterprising Joystiq reader has found the same footage on YouTube, so until we get a higher quality version to share, here ya go! Thanks Canadianmaniak!We're not sure how many jokes about time we could drop into this post, but if we did they'd provide you with laugh-a-minute yuks and...

July 9th 2007 at 2:30pm 0 Comments
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IGN has scrounged up some multiplayer details on TimeShift, which we hope to get some hands-on time with soon because from the images it looks like Gears of War 2 -- which isn't a bad thing. Yes, yes, we know it's the same engine, but the visual similarities are strong (might be all the earth tones...

June 27th 2007 at 7:25pm 0 Comments
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IGN recently took a moment to talk to Kyle Peschel, lead producer of TimeShift, the upcoming time-bending shooter from Saber Interactive and Vivendi. The focus of multiplayer, according to Peschel, is customization. Players will be able to create and name their own special game modes, which they can...

June 27th 2007 at 5:15pm 0 Comments
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Shooting stuff in slow motion isn't as original as it was way back in Max Payne days. That's why TimeShift is making that now "meh" function the focus of its gameplay, promising to breathe new life into time altering mechanics. We gave you a pretty comprehensive look at the game a while back, but we...

June 27th 2007 at 4:30pm 0 Comments
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If you're unfamiliar with TimeShift's development life, you should know it was originally slated as an Xbox and PC title. Original, fatty black n' green Xbox, we mean. It got stuck in development hell for reasons only the developers truly knew, but we now realize what was wrong. Saber Interactive wa...

June 17th 2007 at 12:00pm 0 Comments