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Ahh, the big dinner is over... but not the leftovers. And even better, not the pies! MMmm pie. From the results of the poll, pie is the big winner for favorite Turkey Day food. Oh sure, it appears to have tied with stuffing, mashed potatoes, and -- my personal favorite -- the day-after sandwich, ...

2 years ago 0 Comments
November 26, 2012 at 9:00AM
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What do you imagine the end of the world looking like? I'm willing to bet it's nothing like the following technicolor nightmare ripped straight from the finale of the first version of Final Fantasy XIV. Reader Focant delivers this haunting image with a description of the videopocalypse: "The G...

2 years ago 0 Comments
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When it was announced that Glitch was closing, I felt a blend of shock and sadness. Glitch is one of my favorite MMOs, but it's special for a number of reasons. The game achieved a lot in a crowded market that is filled with the same gameplay, same lore, and same stock characters that we have see...

2 years ago 0 Comments
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When Tiny Speck announced last week that Glitch would be shutting down come December 9th, the studio simultaneously did something that few closed MMOs do: It offered complete refunds for past subs. Sure, some companies have offered free game time or bonus cash-shop currency for their other games,...

2 years ago 0 Comments
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Closing down a game like Glitch is like beating up the big-eyed orphan from down the street for his last two cents; it just feels wrong to anyone with a soul. Massively's One Shots department did its best to counter the situation by taking an angry protest nap, but nothing doing. The next best so...

2 years ago 0 Comments
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The word is out and it is sad: "Glitch is over." Tiny Speck delivered the shocking news today, saying that the 2-D browser title will be closing forever on December 9th. The team said that it is "heartbroken" to have to announce this, and apologized for letting its fans down. Apparently, the g...

2 years ago 0 Comments
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I'm leaving on a jet plane. Don't know when I can game again... Have you ever had to sing the can't-get-my-MMO-fix blues due to travel? Whether caused by a short weekend jaunt or a long vacation, the inability to log into your favorite games can be a hard thing to bear. But even if you don't h...

2 years ago 0 Comments
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What's worse than a surprise monster troll invasion? Missing watching a surprise monster troll invasion happen to your favorite Stream Team host! It may not happen today. It may not happen tomorrow. In fact, you never know when or where or even to whom it might happen, but it just might happen!...

2 years ago 0 Comments
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Massively logically selects for readers who aren't necessarily playing World of Warcraft -- if you were, you'd probably be reading our sister site WoW Insider, not this column. But I am still a WoW fan, as is this week's One Shots submitter, William. He sent in a freshly snapped pic from Mists of...

2 years ago 0 Comments
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Glitch has quietly been working its way through beta, adding new content and tweaking exisiting content while many wanna-be players await their turn in the world of Ur. I love the fact that I can log out of the game for several days or a week and log back in to find some newer, better way to play...

2 years ago 0 Comments
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Why? Why do we die in MMOs and receive an infinite number of resurrections? Are we in a type of hell defined by endless combat and suffering, doomed to never escape the cycle? Is this a cruel experiment being performed by supreme alien beings from afar? Does that make us the living undead, immort...

2 years ago 0 Comments
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Runes of Magic was a F2P game before the cool kids joined the F2P party, but it's been a little neglected by MMO players. Massively reader Andrew wants us to know that it's got some spark left in it: While Runes of Magic may be three years old, the graphics are still looking great. There's some...

2 years ago 0 Comments
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Once upon a time, there was a game called Glitch. This game launched, and it made several people very happy, but it made its designers sad because it didn't feel ready for launch. So the designers called backsies on launch and took the game back to beta for more development and refinement. It's b...

2 years ago 0 Comments
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As I began to write this column, it struck me that there are some people who do not actually want to play Glitch by Tiny Speck. I wanted to change the usual title of this column to "Why, of course I play Glitch!" but then I thought about my editors glaring at me from across an email. I guess I sh...

2 years ago 0 Comments
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If you have been fortunate enough to be included in the Glitch beta, then you might be aware that the developer, Tiny Speck, has really been tweaking, twisting and pushing the game into shape over the last few months. Not only was housing recently redone, but fantastic new housing pieces have com...

2 years ago 0 Comments
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What do MMO developers do on their days off? If you're Tiny Speck co-founder Cal Henderson, you engage in huge projects concerning other MMOs. The man partially responsible for the sleeper hit Glitch spent a gob of time recreating World of Warcraft in Google Maps, and the result is awesome. He...

2 years ago 0 Comments
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When Tiny Speck, maker of the wonderfully odd browser-based sandbox Glitch, announced that it would be taking the game back to a beta state in order to retool many of the game's most essential systems, I was skeptical. Heck, I've remained skeptical. I stopped streaming the game due to time constr...

3 years ago 0 Comments
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It's a happy day if you've been yearning to scratch that browser-based sandbox itch. Yes, Glitch has returned with an overhauled user interface and the new imagination system. What the heck is imagination? Well, glitches now have imagination (iMG) instead of XP. You gain iMG by questing, craft...

3 years ago 0 Comments
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If you've kept up with Tiny Speck's unusual browser-based game Glitch, then you might be familiar with The Announcement. The developers have decided to unlaunch the game in the hopes of retooling and redesigning many of its core features. I'd bet that this decision was not made lightly, not at al...

3 years ago 0 Comments