unpleasantness

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  • The Daily Grind: When is it time to give up?

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.01.2009

    It's almost the end of the year, time for us to evaluate what we're doing and consider dropping our bad habits. And... well, sometimes your favorite game becomes one of those. Sometimes your most-played class gets hit with the nerf bat so hard you can barely walk any longer, or the game's updates are constantly dropping more and more content you find boring or don't even get to play. You might have loved the game for a long time or even just a little while, but time isn't aging it well and you're increasingly dreading logging on. Today, we ask a sad question: when is it time to shake your head and decide that enough is enough? Does one major power-down on your character of preference tell you that you're not really wanted, or do you stick around until everything has been drained dry? Are you the sort who gives the game time and chances to win you back, or do you leave and never even glance back at where you came from? Or do you never say goodbye and just keep playing in the hopes that things will turn around and you'll be glad you waited?