unreal-development-kit

Latest

  • Watch bodies turn to gibs in the next Unreal Tournament

    by 
    Earnest Cavalli
    Earnest Cavalli
    07.30.2014

    Ostensibly a developer's diary, this two and a half-minute vignette is more notable for being your first public opportunity to see team deathmatch play out in Epic Games' upcoming Unreal Tournament. So far, things look appropriately explosive. [Image: Epic Games]

  • Leaderboard: Do you play around with game development tools?

    by 
    Jef Reahard
    Jef Reahard
    11.20.2013

    For some reason that I can't quite fathom, I now have the Unreal Development Kit installed on my computer. I'm certainly no developer, nor would I make much of a designer I'm afraid, but something nonetheless compelled me to download the toolset and muck about with its documentation and various tutorials. Call it curiosity, or boredom, or whatever you like, really, but there it is. What about you, Massively readers? Do you play around with game development tools (assuming that you're not really a developer), or does your obsession only extend to finished games? Let us know after the cut. Ever wish that you could put to rest a long-standing MMO debate once and for all? Then welcome to the battle royal of Massively's Leaderboard, where two sides enter the pit o' judgment -- and only one leaves. Vote to make your opinion known, and see whether your choice tops the Leaderboard!

  • C&C: Renegade remake Renegade X: Black Dawn deploys tomorrow

    by 
    David Hinkle
    David Hinkle
    01.27.2012

    Here at Joystiq, we pride ourselves on being inside your mind, knowing what it wants, knowing what it thinks. We're like a somewhat creepier, less linguistic Babel Fish. The one thing your brain has been demanding is an updated version of 2002's Command & Conquer: Renegade.We'd like to bring to your attention Renengade X: Black Dawn, a "spiritual successor" created by fans at Totem Arts. Tomorrow, the group will release the full single-player "mini-campaign," which was built in the Unreal Development Kit, and later Totem Arts plans to release a new multiplayer installment using the UDK.In its current form, Renegade X is an updated version of the original game's multiplayer, made in Unreal Tournament 3, and has been playable for some time. If you want to partake, you'll need to own a copy of Unreal Tournament 3 with the latest updates.Or, you know, just wait a day.[Thanks, ssjChris!]

  • NVIDIA Kal-El reference tablet hands-on (video)

    by 
    Vlad Savov
    Vlad Savov
    06.02.2011

    As if showing up in two of the first four reference devices for Windows on ARM wasn't enough of an achievement for NVIDIA's quad-core Kal-El superchip, it decided to visit us in person here at Computex to demonstrate its splendid graphical prowess. Running Android 3.1 on a 10-inch, 1280 x 800 screen, it gave us a first-hand look at the Glow Ball demo that wowed us in video form just a couple of days ago. What we saw on the dev tablet before us was no less impressive; lighting was being rendered in real time and scattered over a multiplicity of surfaces, while the cloth simulation was, to use a terrible pun, silky smooth. NVIDIA also ran us through a sightseeing tour of the Unreal Development Kit and Lost Planet 2, noting that the PC game took only a couple of months to port over to work on the Kal-El architecture. Unfortunately, no new details were forthcoming about when Kal-El devices might be coming or what developers we should expect to see coding games and other content to exploit the platform's evidently mighty capabilities. For now, we'll just have to sate ourselves with the video after the break. %Gallery-125085%

  • Mark Rein: Unreal Development Kit 'eventually' coming to Android

    by 
    David Hinkle
    David Hinkle
    04.08.2011

    Budding Android developers looking to utilize Epic's free Unreal Development Kit know it's still in the works for the platform. Of course, that's not to say the Unreal Engine itself isn't being used on Android -- Dungeon Defenders is perhaps the most visible Unreal Engine 3-powered game on the mobile OS, though a recent deal between Epic and Gameloft ensures that won't be the case for long. Companies can currently license UE3 code to develop Android games, though Epic VP Mark Rein told Gamasutra that "UDK is a totally different story." "It'd be difficult for anybody right now to make a game with UDK and ship it on Android, because Unreal is for making high-end, high-quality-content games," Rein said, adding, "most of them are pretty large, because you can make a large game with it." Thus, Google's current 50mb limit for apps is kind of a problem, though it's one Epic and Google are looking to resolve. "UDK will come eventually to Android, and Google is going to solve that problem," Rein assured. "We know they're working on it, but we don't know the release date and we don't know when it will get into the hands of all the different vendors with all the different phones."

  • UDK out for iOS, Epic demonstrates with Jazz Jackrabbit [update: video!]

    by 
    JC Fletcher
    JC Fletcher
    12.16.2010

    The December update for the Unreal Development Kit is available, adding support for development of iOS games in Unreal Engine 3. To help you get started, the latest version includes the full source code for Epic Citadel (along with another new castle map), so you can figure out how those impressive medieval landscapes came to be. To further prove what's possible with the engine, Epic put together a technically impressive twin-stick shooter starring none other than Jazz Jackrabbit, star of Cliff Bleszinski's 1994 side-scroller of the same name. Check out screenshots of this proof-of-concept game in our gallery. Epic told Joystiq that it's currently just a demonstration; the company doesn't have plans to release it. [Update: There's now a tutorial video featuring the Jazz Jackrabbit game, and a "sizzle" video for UDK, after the break.]%Gallery-111515%

  • Unreal Engine 3 dev kit adding iOS support tomorrow, Infinity Blade clones coming Friday

    by 
    Vlad Savov
    Vlad Savov
    12.15.2010

    The Unreal Engine 3 already made a quite spectacular debut on iOS with Epic Games' own Infinity Blade, but the company's decided it's time to finally stop teasing and give us the software to really play with it. Tomorrow's planned update to the UDK will deliver iOS support, meaning that all the fancy tools that helped make Infinity Blade such a blindingly gorgeous game will be at your fingertips should you be feeling creative. Licensing for the Engine is free for testing and non-commercial use, but you'll have to pay $99 if you want to sell anything you produce with it, to be followed by a 25 percent slice of your earnings beyond $5,000 and, of course, Apple's 30 percent cut of whatever's left. That might not sound like the best business plan in the world, but consider that Infinity Blade is estimated to have racked up over $1.5 million in sales already -- we're sure there'll be enough change left for ice cream even after Epic and Apple have had their share.

  • Unreal Development Kit getting iOS support this week

    by 
    David Hinkle
    David Hinkle
    12.14.2010

    Don't just sit there and marvel at Infinity Blade's Unreal-powered splendor on your phone -- imitate it! In just a few days, budding iOS developers will be able to conjure up some of that visual voodoo of their own using the Unreal Development Kit. Currently free for non-commercial use, UDK will be updated this Thursday, December 16, to add iOS support to the tools suite, reports The Wall Street Journal. Epic's VP and co-founder, Mark Rein, also confirmed the date via Twitter. Of course, those professionals looking to use the UDK for commercial purposes must factor in the $99 licensing fee paid to Epic, as well as 25 percent of royalties (after the first $5,000 in sales) from sales of any Unreal-developed titles. Add in Apple's 30-percent cut and, uh-huh, your "get rich quick" scheme is starting to get a little expensive ...

  • Epic Games to release updated Unreal Dev Kit for iOS on Thursday

    by 
    David Quilty
    David Quilty
    12.14.2010

    Epic Games, creator of recently released game "Infinity Blade," is publicly releasing an updated version of its Unreal Development Kit on Thursday. The game-development package simplifies the creation of graphics and animations on Apple's iOS, and if TUAW's Chris Rawson's recent review of Infinity Blade is any indication of what can be done with it, we should be in store for some amazing graphics in upcoming games. While it is free to download and use, iPhone and iPad developers interested in selling paid apps they have created with it must pay Epic a $99 licensing fee and 25 percent of royalties after the initial $5,000 in sales. Gaming has really taken off on iOS devices, as 43.8 percent of the gaming market is playing games on phones like the iPhone, and game developers for iOS outnumber their DS and PSP counterparts two-to-one. With Infinity Blade raking in at least 1.6 million dollars in the first five days of its release, you can be assured that developers will be clamoring to create the next big thing with Epic's release of its Unreal Development Kit.

  • Unreal Engine now able to make iOS apps

    by 
    Keith M
    Keith M
    09.14.2010

    With Apple's recent decision to ease off on its third-party app creation tools restrictions, gamers are in for some very cool and interesting developments. At the Korea Games Conference, Epic Games announced that the Unreal Development Kit (UDK) will have the ability to generate iOS games and other applications. The UDK is freely available and has the ability to churn out incredible looking environments, such as the Epic Citadel tech demo you might have downloaded or at least gazed upon in wonder. If the gameplay of the final, released version of the Citadel demo is as smooth and playable as what was shown at the most recent Apple press event, there's no doubt we'll see even more amazing things come from what developers can churn out with the UDK. Think someone will port Unreal Tournament?

  • Mark Rein: Epic is committed to PC, also making a game 'for mobile and tablet'

    by 
    Mike Schramm
    Mike Schramm
    07.06.2010

    Epic vice president Mark Rein talked to Rock, Paper, Shotgun recently and, when confronted with the allegation that the company has abandoned its PC roots, came out shooting. Rein says that a little console success with Gears of War doesn't mean that Epic has moved on from the platform that spawned Unreal and Unreal Tournament. "Don't confuse Gears of War with everything we do," he said. "Bulletstorm is PC, PS3 and Xbox 360, and you'll see when it comes out, it will be a full-blown, oh-my-god amazing PC game." Of course, Rein admits that the PC isn't all -- in the rest of the interview, he maintains that mobile platforms like Apple's iOS and Android are going to be very important for gaming in the future, and that getting the Unreal engine running on those is a big priority with Epic. While PC is still the foundation, Epic is "going to make a game for mobile and tablet," Rein says. "We haven't announced anything yet, but it's due."

  • Epic's free Unreal Development Kit adds Steamworks

    by 
    Richard Mitchell
    Richard Mitchell
    05.26.2010

    Epic has released an update to its Unreal Development Kit (UDK), the free version of Unreal Engine 3. The update includes a host of new features, but one of the most significant additions is support for Steamworks. According to the changelog, Steam has become the default online system for UDK and will handle online functions like friends, matchmaking and server browsing. The update also adds Scaleform GFx, which allows game creators to build attractive user interfaces. You can check out a video of Scaleform GFx in action after the break. Head over to Shacknews for the full list of new UDK tweaks.

  • Half-Life 2 mod Age of Chivalry becomes commercial Unreal game

    by 
    David Hinkle
    David Hinkle
    05.21.2010

    Those of you entrenched in the Source mod community may recall Age of Chivalry, a Half-Life 2 mod set in medieval times. It gained a following, and now developer Team Chivalry has announced a new project: Chivalry: Battle for Agatha. This time around, however, Team Chivalry is ditching Source and going with Epic's Unreal Development Kit to build the latest version of its fantasy world. Right now, there's no word on when the game will be released, but Team Chivalry is looking for alpha testers. If you're interested, check out this post on the forums. %Gallery-93370% [Via Shacknews]

  • Unreal Engine 3 adds extra dimension with NVIDIA 3D Vision

    by 
    Vlad Savov
    Vlad Savov
    03.12.2010

    Epic Games has announced that its wildly popular Unreal Engine 3 has now added NVIDIA's 3D Vision to its list of supported technologies. We've already come across Batman: Arkham Asylum being played with NVIDIA's signature shutter glasses so this isn't a huge surprise per se, but it does put a stamp of compatibility on the vast catalog of games -- both current and future -- built upon Epic's graphics engine. Those include Borderlands, Mass Effect 1 and 2, Bioshock 1 and 2, and that all-time classic 50 Cent: Blood on the Sand. The Unreal Development Kit -- a freeware version of the Engine for non-commercial uses -- is also being upgraded to make the addition of stereoscopic 3D effects "easier than ever," while other small improvements (covered by Gamespot) show that the Epic crew isn't standing still on its core product. Good news for all you mobile mavens wanting a taste of Unreality on your iPhones or Pres.

  • Make Something Unreal winners announced

    by 
    Richard Mitchell
    Richard Mitchell
    02.18.2010

    Epic has announced the winners of its Make Something Unreal contest, in which several teams competed to create the best mod of Unreal Tournament 3 using the recently released -- and free -- Unreal Development Kit. The winner of the contest of the contest is the team led by Michael 'Hegi' Hegemann for its title The Haunted. A third-person survival horror action game, The Haunted looks something like a Wild West version of Left 4 Dead. As the winner of the contest, the team will receive $50,000 and a commercial license for the Unreal Engine, meaning the team can actually release an Unreal Engine title as a commercial product. Assuming the team chooses to make The Haunted a retail product -- complete with what can only be described as a portable zombie blender -- consider us pumped. See the full list of Make Something Unreal winners, courtesy of Big Download, after the break. Also be sure to visit the Make Something Unreal website, where you can download all of the winning entries. Update: As some commenters have pointed out, the team responsible for The Haunted is not ModDB -- which hosts the mod -- but rather an unnamed team headed by Michael 'Hegi' Hegemann. The information has been corrected in the above post. The team's work can be seen at hells-reach.com. Joystiq apologizes for the error. %Gallery-85964%

  • Unreal Development Kit brings Unreal Engine development to the masses

    by 
    Christopher Grant
    Christopher Grant
    11.05.2009

    No, Whizzle and The Ball aren't Cincinatti's crazy drive-time zoo crew, rocking WKRP with six hours of fart jokes, crank calls, and toilet-flushing sound effects – instead, they're two new indie games built entirely using the hey-isn't-that-expensive Unreal Engine 3. Or, if you want to get specific, built using the just-announced (though expected) Unreal Development Kit, or UDK for the acronymical out there. Sure, Unreal Engine 3 is super enough to bring you games like Gears of War 2 and Batman: Arkham Asylum, but as long as you're using it for non-commercial or educational purposes, UDK is available totally free of charge. You can download the Unreal Development Kit for yourself from Big Download, and while you're over there read their blowout coverage, including interviews with Epic Games, Whizzle's Psyonix Studios, and The Ball's Toltec Studios. We've got images and descriptions of both games, along with a video from Psyonix, after the break. %Gallery-77452%