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  • Behind the Mask: A complete guide to angel-slaying, volume one

    by 
    Patrick Mackey
    Patrick Mackey
    06.09.2011

    Warning: This week's Behind the Mask column contains a spoilers for the plot of Vibora Bay, Champions Online's endgame zone. After completing the Vibora Bay Crisis, you realize you've got a lot of work cut out for you. That sexy minx Valerian seduced you into playing into her hands, and you royally screwed up. Now it's time to get down to business, undo all the mess you made and make things right. At the end of all the plots and careful unraveling of Therakiel's well-laid plans, there's still the big bad fallen angel himself. He's no pushover, and he still has the support of Vibora's gangs. You've done all of Caliburn's errand-boy work so he can save the day -- better make sure he doesn't screw it up.

  • Behind the Mask: Six editions of legacy can't be all bad

    by 
    Patrick Mackey
    Patrick Mackey
    09.23.2010

    Before we get into today's discussion on the merits of Champions Online's lore, I want to do a quick brief on the pet pass and the Demonflame update for those not hounding the forums. Demonflame is a little under a week away on PTS and about two weeks on live; you can get the skinny from Poz here. The pet patch is currently on PTS, and it's not bad, but it still needs some work. If you're interested at all in bashing out pets I strongly advise getting on PTS, going to the boards and dropping some feedback. A few other things have been tweaked too. This week on Behind the Mask, we're going to talk about lore. I'm not talking about the game's lore, although I'll cover some of that too. I'm talking about the book lore! I finally gave in and picked up the PDFs (you can buy them from the Hero Games website), and I browsed through a lot of the lore content. I have to say I was pleasantly surprised. Most of the content in Champions Online consists of parodies of comic and MMO culture, and those elements dilute the serious and interesting lore content that is available. If you've read the lore entries that you can find throughout CO, you'll find that most of them actually sound kind of cool. Unfortunately, that lore is scattered and doesn't show a lot of the big picture. Fortunately, I blew a ton of cash on PDFs (including even the rulebooks) to get a good sense of the game's lore.

  • Friday night's all right for fighting with Champions Online developers

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    04.28.2010

    Champions Online, like any game developed by a smaller studio, is fundamentally produced by people who enjoy the game that they're making. So it's not exactly surprising when they decide to host a night for players to play directly with the development team. They've run a few in the past, but this time they'll be taking on the largest new piece of content in the game at the moment: the still-infamous mini-expansion in Vibora Bay. A couple of players are a bit surprised in the discussion thread that the developers are opting for PvE content rather than the PvP nights that had been fairly well-established. An official response was quick to come, explaining that while the developers also like the PvP encounters, they want to get a chance to play with the members of the community not necessarily interested in the PvP side of things. The event will be running from 4 PM to 7PM PST (7 PM to 10 PM EST), making it an excellent chance for Champions Online players to enjoy the game on Friday night with the team behind it.

  • Behind the Mask: Finding the Holy Trinity

    by 
    Patrick Mackey
    Patrick Mackey
    04.01.2010

    One of the common statements made among the newer MMO generation is the idea that a game "abolishes the holy trinity." It's the idea that their game has evolved to the point where labels like "tank," healer," and "damage dealer" aren't as relevant when talking about a character. This idea isn't particularly new -- the first big RPG with mass online support to break this trend was probably Diablo 2, which actually predates most of the mass-market MMORPGs available today. Champions Online definitely takes a step in this direction. In fact, it was a suggestion on the forums and the overwhelming player response against the holy trinity that gave me the idea to write this in the first place. Champions is very solo-friendly, and a character can build to be pretty self-sufficient -- one can build for tanking, damage dealing, and self-healing all in the same package. This lends some pretty big weights to the idea that the holy trinity is a thing of the past. But Champions Online has a few things in its design that maintain the "Holy Trinity" design concept. Hit the jump, and I'll talk about why, contrary to popular belief, I think that keeping the holy trinity around is a good thing.

  • Ask Cryptic fields Champions Online Revelation questions

    by 
    Kyle Horner
    Kyle Horner
    03.11.2010

    Champions Online's upcoming Revelation update is coming very soon and Cryptic's answered a bunch of (somewhat random) community questions regarding the substantial free content add-on. We're not sure if there was any kind of theme to this Q&A other than, "Hey, what would you like to know about Revelation?" Perhaps there were a couple people dressed up a vampires, in spirit of the new zone Vibora Bay, but that's a somewhat commonplace thing nowadays -- vampires, we mean. Before we spin-out into a crazy off-topic rant about kids and their vampire tendencies, we'd like to point out that it sounds as if Cryptic is moving towards a more staggered update approach. Instead of spending six months creating one big update, they're looking to push out smaller chunks of content on a more frequent basis. They haven't specified whether that means every month or every few months, but we do know some new missions with longer storylines are coming -- as is some low-level experience curve smoothing. It sounds good to us, but we'll let you be the judge of that.

  • Champions Online gearing up for Revelation playtest

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.09.2010

    There was quite a stir when Champions Online first announced their new region of Vibora Bay, with a lot of negative feelings getting voiced. That was mollified when it transformed into its current form as Champions Online: Revelation, a mini-expansion free to all players of the game promising a new area, new enemies, and new plots to uncover. The wait is nearly over, and that means all the joy of testing out the new features before they go live, as the game has just announced a special playtest event with the development team on Thursday, March 11th. Running from 4-7 PM PST (that's 1-4 PM EST for those on the opposite coast), the event will (understandably) be taking place on the public test server. It's a chance both to hang out with the dev team and get an idea of what the new area will play like, with the added bonus of knowing that the people who know the area inside and out will be right there for any questions. Keep your eyes open for the event, as Champions Online will no doubt have quite a bit to reveal during the test.

  • Champions Online's Revelation update gets official info hub

    by 
    Kyle Horner
    Kyle Horner
    02.26.2010

    The hub page for Champions Online's upcoming Revelation update is live, detailing quite a bit of both the crunchy and fluffy information regarding the game. Players should be happy to finally have some new level 37-40 content in the new Vibora Bay zone, which has fallen under the control of the demon/angel Therakiel. And even if you don't have a hero that high, the new costume parts will bring some fresh content for all. We think the new zone looks pretty good, especially since it's a much darker color palette than the rest of Champions Online. The addition of five new enemy groups should also help inject some more variety into the game. Lastly, the new cast of NPC heroes and villains look quite promising -- especially Juryrig, an almost "Junkpunk" looking cyborg dude. If you're looking for more on Revelation, don't miss our recent interview with the game's executive producer Bill Roper.%Gallery-85070%

  • Champions Online expansion is now free

    by 
    Kyle Horner
    Kyle Horner
    02.09.2010

    A lot of upset has been swirling around the Champions Online community lately. Much of it has been due to the announcement of a paid zone expansion and implementation of a "Kitchen Sink" patch that was pushed out too soon. In an effort to heal wounds and correct mistakes, Cryptic has released a new State of the Game targeted at addressing player concerns. There are a couple big things to take away from this news. For one, the expansion is now completely free. It's also now known as Champions Online - Revelation and is due out in mid-March 2010. New play areas, new powers, new rewards, and greater challenges are all promised by Cryptic. Expect a tidal wave of screenshots, videos, interviews and sweet juicy information in the coming weeks. The other big change is the way in which the Champions Online team is interacting with the community. They're adding a bevy of new features and community events -- like a Cryptic Studios Supergroup in-game -- that should help open up the lines of communication and hopefully add some much needed transparency to the game.%Gallery-85070%

  • Anti-Aliased: A Cryptic opinion

    by 
    Seraphina Brennan
    Seraphina Brennan
    02.04.2010

    So, wow, what a set the last week and a half has been. There seems to be a very strong theme going on in my inbox recently, and that's, without a doubt, Cryptic Studios. I've read unflattering comments about my integrity as a journalist, the usual statements of how this site is Cryptic's lapdog due to all of the Star Trek Online and Champions Online coverage, and, even more oddly, people want to know my opinion of Cryptic's recent actions -- specifically Star Trek Online and Vibora Bay. Well, I was never one to shirk from the truth. I've been wanting to give my personal opinion on these events since Vibora Bay hit, so I might as well dedicate this column to my evaluation of Cryptic Studios. But, before we get to Cryptic, I have a few ground rules that I want to go over with you guys. Some facts that I'd like to set straight for, oh, I dunno, the fifth time.

  • Community manager Daeke leaves Cryptic, Stormshade to replace him

    by 
    Seraphina Brennan
    Seraphina Brennan
    02.03.2010

    Today, Cryptic_Stormshade confirmed what the Champions Online community was speculating on since the early morning hours -- that Cryptic_Daeke, the Champions Online community manager, has parted ways with Cryptic Studios. David "Daeke" Bass's leaving comes amidst heavy fire from the community on Cryptic's most recent endeavor, the addition of Vibora Bay in Champions Online. Daeke was the first member of the Cryptic staff to acknowledge that Vibora Bay would be a piece of paid content, and not a free patch to the game. The switch in community managers is sudden and unexpected, leaving many in the Champions Online community wondering if this event and Vibora Bay's announcement are somehow related. Stormshade, however, has declined to speak any further on Daeke's departure, simply stating, "Daeke has moved on to other things. We wish him the best of luck wherever that path takes him." Stormshade has now stepped away from Star Trek Online to become the new CM for Champions. We here at Massively would also like to take the time to wish Daeke the best and luck with whatever he pursues next.

  • Players miffed over Champions Online's "kitchen sink patch" and Vibora Bay

    by 
    Seraphina Brennan
    Seraphina Brennan
    01.27.2010

    It's an awkward time for Champions Online. After the last State of the Game post by Chronomancer, things were looking up. The latest patch was slated to fix Lemuria (colloquially known as Lagmuria, due to the extreme system hiccups), add more power to various power frameworks, nemesis changes, the addition of team looting, and changes to the crafting system. Furthermore, the same State of the Game post announced that Champions would be getting its first expansion -- Vibora Bay. However, with the deployment of the "kitchen sink" patch, most gamers have experienced more lag in all zones, some characters are locked in Lemuria, unable to log in, and there are issues with the crafting systems. If all of that wasn't bad enough, Cryptic Daeke has confirmed that Vibora Bay will be a "paid expansion" which will add more content for levels 37 to 40 -- a move which has sent many members of the community into what can only be described as "a frothing rage."