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War is kind of a big deal in EVE Online. Obviously it's not the only thing that draws players to the game, but the huge player-run wars are a big part of what outsiders know of the game, and they're certainly engaging to be a part of. With the first patch to the Inferno expansion, CCP Games is ma...

June 13th 2012 at 6:00pm 0 Comments
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EVE Online's new Inferno expansion is almost here, bringing with it a massive PvP revamp. CCP will try to resurrect the dead faction warfare system, and new modules will be introduced to significantly shake up the PvP landscape for the first time in several years. The war declaration system is al...

April 15th 2012 at 6:00pm 0 Comments
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When Inferno arrives on May 22nd, it will introduce a whole new wardec system, war UI improvements, and iteration on faction warfare. We'll also see a ton of new modules released over time to completely mix up how people currently fit ships for different roles. For those who started playing EVE O...

March 25th 2012 at 8:00pm 0 Comments
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EVE Online aims to revamp PvP in its upcoming Inferno expansion. In addition to continuing the good work that started with Crucible, Inferno will revamp the wardec system, iterate on faction warfare, and introduce new ships and modules for players to smash to pieces. It sounds like the perfect Pv...

March 23rd 2012 at 2:00pm 0 Comments
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This week CCP Games announced the name and focus of EVE Online's upcoming summer expansion. The Inferno expansion aims to re-invigorate PvP with some long overdue gameplay changes. CONCORD-sanctioned wars will be iterated on for the first time in half a decade, and faction warfare will hopefully...

February 26th 2012 at 6:00pm 0 Comments
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Back in November, we began the Massively Mob -- an EVE Online corporation designed to help our readers get into EVE despite the game's steep learning curve and harsh death penalty. The primary goal of the Mob was was to provide advice and assistance to new players as well as a financial safety ne...

February 27th 2011 at 6:00pm 0 Comments
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At its heart, EVE Online is primarily a PvP game. Gangs as small as a few ships and gigantic fleets with thousands of players routinely lock horns and turn each other into pretty explosions. Even if you stick entirely to a PvE playstyle, the PvP-centric nature of EVE is almost unavoidable. Trading,...

January 2nd 2011 at 6:00pm 0 Comments
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The one thing that really differentiates EVE Online from many other MMOs out there is the depth of control that players have over sectors and all the machinations that go on daily in the universe of New Eden. You never know when friend will become foe; when trusted ally will become ultimate enemy....

October 31st 2009 at 2:00pm 0 Comments
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The galactic setting of EVE Online is always buzzing with conflict, somewhere. The game is very PvP-centric, although not all players have an interest in the violent side of EVE. That's all fine and good, even those who concentrate on industry (EVE's take on the crafting system) have a powerful weap...

December 15th 2008 at 11:00am 0 Comments
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One of the big lures to EVE Online is the fact that its PvP isn't just shoehorned into consensual duels and battlegrounds. Instead, EVE PvP can occur anywhere whether you like it or not and punishments are levied after-the-fact for engaging in unsanctioned combat in designated safe areas. In the pr...

November 9th 2008 at 8:00pm 0 Comments
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Much of what's written about EVE Online focuses on the darker aspects of the game. It's not surprising, as those topics are often the ones most interesting to players and non-players alike, but EVE has a very deep industrial side to it as well. It's a side that gets much less fanfare; R&D (inven...

October 30th 2008 at 3:00pm 0 Comments
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PvP Masterclass is a series of articles explaining PvP from the bottom up and showing you how to get involved even if you're a new player. In part 1 of this series, I examined the main types of PvP a player can choose in EVE Online and showed the directions players can take their PvP careers. In th...

October 26th 2008 at 5:30pm 0 Comments