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A new raiding game will be coming to World of Warcraft with this fall's Warlords of Draenor, and as part of this transition Blizzard is penning a series of dev blogs looking at the past and future of raiding design. The first one is up on the site, covering everything from launch through Wrath of...

April 28th 2014 at 4:30pm 0 Comments
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It's been a long time, hasn't it? World of Warcraft has lasted ten years, and in that time things are bound to go wrong. It's inevitable. Things fall apart, the center cannot hold, I make references to William Butler Yeats and then talk about video games. No game lasts as long as World of Warcraft...

April 22nd 2014 at 1:00pm 0 Comments
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What's the point of a Draenor Perk? It's a question that seems to be fairly common among players, ever since the bonuses were mentioned in the patch notes for patch 6.0. As players level from 90 to 100, each level will bring with it a perk. Each class and spec has nine perks, and by the time you h...

April 12th 2014 at 8:00pm 0 Comments
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WoW Archivist explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold? The Warlords of Draenor patch 6.0 notes have revealed the latest changes to WoW's ever-evolving talent system. Talents hav...

April 11th 2014 at 4:00pm 0 Comments
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Last November, Massively's sister site WoW Insider posed this very simple question to its readers: What was your favorite World of Warcraft expansion? Wrath of the Lich King took over half the vote, with Burning Crusade trailing far behind, which surprised me. I'd consider Wrath to have been the ga...

March 11th 2014 at 8:00am 0 Comments
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We've seen quite a few of these behind the scenes peeks at Blizzard's design process, from Alex Afrasiabi's pictures of his Benediction design and the Rhok'delar pages, to these pages from Cory Stockton and Jonathan LeCraft including Death Knight and class designs. Now Cory Stockton's back with t...

March 3rd 2014 at 5:00pm 0 Comments
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The archetypal themepark MMO model, as popularised by World of Warcraft, is a race to the level cap in order to unlock the best content on offer. New content is tacked onto the endgame regularly, accompanied by improved gear and perhaps a higher level cap. It's a system that's designed to keep peop...

February 11th 2014 at 2:00pm 0 Comments
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I love doing lore columns, and I really enjoy doing Tinfoil Hat Editions of Know Your Lore -- I like the process of finding all the loose threads from expansions past and pulling them together in a way that is just weird enough to feasibly work. Sometimes, however, I come up with ideas that are jus...

February 4th 2014 at 8:00pm 0 Comments
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The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. I've been working...

January 26th 2014 at 8:00pm 0 Comments
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WoW Archivist explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold? A few weeks ago, we learned that ten men had been sentenced to two years' imprisonment in China for hacking WoW accounts...

January 17th 2014 at 12:00pm 0 Comments
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The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. He isn't a factio...

January 12th 2014 at 8:00pm 0 Comments
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On December 23, 2004, I rolled my first character in World of Warcraft. It seems almost impossible to imagine that this was a little over nine years ago, but I still remember the day clear as a bell. A friend told me where to make a character and what faction to use, and offered me a guild invite t...

January 3rd 2014 at 7:00pm 0 Comments