Post Thumbnail

Twitter's Ev Williams started Medium to simplify and socialize online article writing, but the service's invitation-only nature has kept many folks on the sidelines. Today, things are opening up: Medium's now accessible to anyone willing to sign into Twitter and verify an email address. Would-be a...

1 year ago 0 Comments
Post Thumbnail

Have you heard of the Newbie Blogger Initiative? It's only the latest and greatest craze to hit the MMO circuit. Basically, several experienced MMO bloggers decided to band together to encourage and support players in trying their hand at starting up a new blog. During the month of October, the ...

1 year ago 0 Comments
Post Thumbnail

Potential Spoiler Warning Mass Effect fans! Toronto's AM640 did a radio interview recently with former BioWare scribe Drew Karpyshyn, in which he chatted about some of the alternate story theories and endings that BioWare tossed around for the Mass Effect series. Eurogamer has the highlights, i...

1 year ago 0 Comments
Post Thumbnail

Yes folks, it's that time again: the time when Massively hops into the hiring channel and says, "Looking for more!" We're looking to hire fresh meat a new staff member for the site, a Guild Wars 2 columnist to keep up the quality of our GW2 coverage as produced by past experts Lis Cardy and Rubi Ba...

1 year ago 0 Comments
Post Thumbnail

Not long after I got my first personal Mac in 2004, I began looking for a robust writing program to replace Microsoft Word. There were a few good offerings that catered to what I wanted -- a word processor and a project manager. There was Circus Ponies' NoteBook, and I also used CopyWrite for a...

1 year ago 0 Comments
Post Thumbnail

This week we heard the disappointing news that EON, the official print magazine for MMO EVE Online, has officially closed down. The quarterly magazine first launched back in 2005 and may have been the first official magazine dedicated to a single MMO. The first edition was packed full of current ...

2 years ago 0 Comments
Post Thumbnail

In the last few months, the Ask Massively inbox has received several letters about breaking into the games journalism industry and employment at Massively specifically. This first one came from a reader named Vernon: I rarely see current journalists write or blog about their own experiences of...

2 years ago 0 Comments
Post Thumbnail

The Oscars were given out two nights ago. Celebrities, actors, and film crews dressed in their red-carpet best to be handed a 13.5-inch golden statue of a naked bald man. As I heard these writers and directors give thanks to various loved-ones and talent agencies, I thought about Star Wars: The O...

2 years ago 0 Comments
Post Thumbnail

Sheldon Pacotti, writer of the original Deus Ex games and indie developer in his own right, created Game Blocks, an open-source library for making games, for the students in his video game writing course at the University of Texas. Game Blocks is designed to help novice developers craft their sto...

2 years ago 0 Comments
Post Thumbnail

Whenever you sit down to read an article -- let's say it's an article about MMOs on your favorite MMO blog -- the author has a hidden persuasive advantage. Readers are inclined to believe what they read unless they have a compelling reason not to because believing is easier than not believing. In...

2 years ago 0 Comments
Post Thumbnail

LaTeX is document markup system (similar to the popular Markdown) that's popular among high-level academia and mathematics authors. iBooks Author 2, which was released during Apple's big event, now supports the LaTeX protocol. It works through the MathML markup language, which a lot of educatio...

2 years ago 0 Comments
Post Thumbnail

EVE Online lends itself to stories. Not just news stories, although those crop up with fair regularity, but stories about the vast and hostile galaxy filled with spaceships, mining, and corporate warfare. If you've got a story to tell about the game, then you're in luck: An officially endorsed wr...

2 years ago 0 Comments
Post Thumbnail

"To be or not to be" is not a question asked in most MMOs. Characters don't die permanently, after all. But Project Copernicus wouldn't have waved that fact off as an irrelevant necessity of game mechanics. No, according to R.A. Salvatore, the game world would have explored the meaning behind a w...

2 years ago 0 Comments
Post Thumbnail

There's a conception among some gamers that working with video games for a living entails more "video games" than "working." A new development diary by TERA's writing team manager David Noonan is quick to disabuse readers of that notion. He does see the job as a labor of love, but he also freely ...

2 years ago 0 Comments