z-axis
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AT&T, Verizon and T-Mobile will start providing z-axis data for 911 calls
Major US wireless carriers have a seven day deadline to start including vertical location data when callers dial 911.
LittleBigPlanet creator hints at controls patch, backflips
Media Molecule boss Mark Healey admits that LittleBigPlanet's controls can be frustrating. "The Z [axis] movement is an incredibly hard thing for us to get right. There's times when it annoys me actually," Healey told Eurogamer, echoing sentiments shared by other PlayStation 3 developers that have struggled to put games in motion. [Update: Oops! Healey's actually talking about moving between the foreground and background planes (thanks Colin!) -- the motion controls still are wonky though ... ]Media Molecule seems confident a software patch could do the trick. "There's definitely room for improvement and we've got the channel to be able to do that as well. I'd really love to be able to do backflips and all kinds of things with my SackBoy, and there's no reason why we can't add that and refine that." LittleTombRaider? NinjaBigGaiden? Yes please.
Activision closes Underground Development studio
It appears that one member of the Activision family has been disowned. GamesIndustry.biz reports that Activision will be closing Underground Development, its development studio in Foster City, California. The studio currently holds 45 employees, whom Activision is currently trying to relocate to other studios.Underground -- formerly known as Z-Axis -- was acquired by Activision back in 2002, and was renamed to Underground just last month. The studio worked on the Dave Mirra BMX series, the Aggressive Inline series, and was notably the developer of the shudder-inducing BMX XXX. Most recently, the studio completed work on X-Men 3: The Last Stand, and the port of Enemy Territories: Quake Wars for the Playstation 3, due out in May.