zelda wii u

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  • Wii U, I love you: a premature eulogy

    by 
    Joseph Volpe
    Joseph Volpe
    10.31.2014

    The Wii U is flawed. I won't pretend that it isn't and I won't apologize for it either. If the system had an animal equivalent, it'd be that of a damaged pound puppy. And yet, it's my go-to next-gen console for gaming. The reason for that is simple: It actually has fun games. Right now, Nintendo's curious console basically exists on borrowed time, bolstered by the thin cushioning of loyalists' money and a string of exclusive first-party titles with familiar names (e.g., the Marios and Zeldas). Nintendo's been more than clear that it sees the Wii U as a transition point on the way to the sleep- and fatigue-tracking technology it's pursuing under that vague "quality of life" initiative. We all know the Wii U's end is near. Those pitiful sales numbers, recent quarterly profit notwithstanding, are like a final, damning prognosis. It's just a matter of time before the company pulls the plug. So, rather than pummel Nintendo's console softball into obscurity, I'm here to slow clap as it marches to the grave.

  • Zelda producer on Nintendo's current woes: 'If we don't change, we might die'

    by 
    Joseph Volpe
    Joseph Volpe
    06.13.2013

    It's cool to be different. That's the message we typically feed our children when they come up against peer opposition. It's also an attitude Nintendo's adopted time and time again when its penchant for innovation, aversion to hardcore gameplay and reliance on classic franchises have put the company in a perceived last place position. But, as it's continually proven -- and most successfully with the Wii -- you can't ever definitively count the Mario hitmaker out. There always seems to be an ace in the company's IP sleeve that keeps bringing gamers and its diehard fanbase back to the fold. But we have to wonder: how long will that last? It's a question we posed directly to Eiji Aonuma, Nintendo's Most Valuable Player #2 and Zelda mastermind, this week at E3. And his answer might surprise you: "If we don't change we might die. We need to evolve. Things need to change. Things need to grow." It's a sobering admission, especially considering the source. "If we don't change we might die. We need to evolve. Things need to change. Things need to grow." The IP ace this time around falls upon the Zelda franchises' shoulders, except not in the way we've come to expect. The two newest titles in the series, headed to the 3DS and Wii U, also happen to be recycled efforts: a reimagining of A Link to the Past and an HD reboot of the Wind Waker, both headed up by Aonuma. Perhaps it's just a consequence of franchise fatigue and player familiarity, but there's something more alarming, more distressing about this back catalog mining; something Aonuma's all too aware of. It's also something he's actively steering his production teams away from, while at the same time attempting to take it all in as a greater lesson for a company so tethered to video gaming past. So to catch some deeper perspective on Nintendo's next-gen leanings, its level of self-awareness and the future of Zelda, we sat down with Aonuma for what turned out to be an honest and refreshing chat.

  • Legend of Zelda: Wind Waker HD remake coming by Fall 2013, Wii U Zelda also in development

    by 
    Sinan Kubba
    Sinan Kubba
    01.23.2013

    This morning's Nintendo Direct confirmed two new Zelda games for Wii U, namely an HD remake of GameCube game Wind Waker with improvements to gameplay and graphics, and a brand new entry that will address series conventions like "completing the dungeons in a certain order", and to "play by yourself." The Wind Waker HD remake is expected "by this fall."In the Nintendo Direct broadcast, Zelda producer Eiji Aonuma said the new Wii U entry's mission statement is to "rethink the conventions of Zelda," including things like linear progression through dungeons. Aonuma went on to say the new Zelda game will take some time before it is released.We won't have to wait as long for Wind Waker on Wii U, though. In addition to visual and gameplay tune-ups, the remake features off-TV GamePad play and is Miiverse-compatible. %Gallery-177048%

  • New HD Zelda hinted for Wii U

    by 
    Richard Mitchell
    Richard Mitchell
    06.07.2011

    During the last few seconds on Nintendo's Wii U announcement video, we caught a quick glimpse of what looked like a new Zelda title, in which Link fought a massive, hairy spider. Game Informer is now reporting that it was indeed real-time footage. Nintendo wouldn't confirm whether or not an actual game is in development, but we'd say it's more than probable.