ZenBound

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  • From iPhone to iPad: Revisiting Zen Bound 2

    by 
    Erica Sadun
    Erica Sadun
    04.13.2010

    How do old favorites hold up on the iPad? In our "From iPhone to iPad" series, TUAW revisits iPhone applications that have transitioned to the iPad. We look at their latest incarnation and see how the new measures up to the old. Today, TUAW looks at Zen Bound 2. It was just about a year ago when I first played the original Zen Bound game on the iPhone. Having been recommended to me by Dave Caolo after it was originally reviewed on TUAW by Mike Schramm, I loved the game's beautiful graphics and sound design. Starting its life as a physics emulation game called Zen Bondage, Zen Bound became be a huge breakout hit on the iPhone. You play the game by wrapping rope around objects until you've covered a certain percentage of the object in question, avoiding running out of rope in the process. You progress by ascending a "game tree," unlocking new puzzles as you succeed in wrapping each object. The iPad version of Zen Bound 2 brings the same high quality design and interaction as its predecessors, all nicely updated to the new screen size. I found it a great deal of fun to play, although the puzzles are much harder this time around -- much as you might expect with a sequel. The big question is this: does the bigger screen improve the playing experience? I'm going to say no. That's not a slam at the application. It's a great game family, regardless of whether you play on the iPhone or iPad, and that's where the "no" comes from. There's nothing particularly innovative in the iPad release beyond the revised levels and a new "paint bomb" mode, which I never actually got to test. But that's okay. Zen Bound 2 is still basically the same excellent game; the iPad version has been competently upsized and the results are good. Zen Bound 2 is a worthy successor to Zen Bound. If you loved the original, you're sure to enjoy this update. Zen Bound 2 for iPad costs US$7.99 at the App Store. It's a beautiful, fun-to-play application. If you're playing with kids, you may want to start with the $2.99 iPhone original version, which offers easier puzzles before moving on to the iPad version, which my children found far more challenging. TUAW is commonly provided with not-for-resale licenses or promo codes to permit product evaluations and reviews. For more details, see our policy page. Promo code requests are not guarantees of review.

  • Sneak Peek: Stair Dismount offers... broken bones, mostly

    by 
    Erica Sadun
    Erica Sadun
    11.23.2009

    Remember Zen Bound? It's a gorgeous and fun-to-play little puzzle game. So when I heard that SecretExit, the makers of Zen Bound, were about to release a new app, I was excited to get a sneak preview. Stair Dismount is a very different game to Zen Bound. Although, as you can see in the above video, the audio and graphics quality are consistently high, it's not really fair to compare the two. According to SecretExit, Stair Dismount is more focused on "humor and social elements" rather than problem solving. The game basically involves pushing someone down the stairs and seeing how many bones they break. Playing this made me feel like the world's worst sadist. Hard to get game playing satisfaction other than tormenting the poor dude. With Stair Dismount, you can add the face of a Facebook friend and send screen shots of their broken body lying at the bottom of the staircase. Secret Exit dev Jani Kahrama notes, "It feels better with a friendly Facebook face on the guy :)." Your enjoyment of this will vary by your personal take but for me, I don't think Stair Dismount will be staying on my iPod or be exposed to my kids. Stair Dismount is due to hit the App Store within the week. About the video: At this time, TUAW can only create preview videos for applications compiled for 3.1 or earlier using a development (not distribution or ad hoc) build and review videos for distribution-compiled apps that are 3.1 or earlier. TUAW is commonly provided with not-for-resale licenses or promo codes to permit product evaluations and reviews. For more details, see our policy page.

  • Zen Bound adding new tree in free update

    by 
    Mike Schramm
    Mike Schramm
    05.04.2009

    Touch Arcade has a slew of new screenshots from an upcoming free update for a game I've been coming back to more and more lately on my iPhone: Zen Bound. When I first installed it, I thought of it as more of a tech demo than a game, but as you load it up more and more, you really do start uncovering layers of competition -- "if only I twisted the statue that way I could cover more ground, or maybe if I started from that leg I could wrap around closer on that side." It's pretty addictive, and it's one of those games that starts tugging at your mind even when you're not playing it. The update probably won't help free my mind -- not only will it have a whole set of new objects to wrap up (featuring some fun retro-gaming themed pieces), but it's getting some bugfixes and some performance tweaks as well. The paint spread by the rope will be smoother, and the problem of the rope crossing through objects should be better (while that happened from time to time, it wasn't a huge complaint). Still, especially for free, it sounds like the update will only make a great game better. Zen Bound is available right now in the App Store for $4.99 (with the free update available "soon"), and there's a lite version to try out as well.

  • Zen Bound arrives on the iPhone

    by 
    Mike Schramm
    Mike Schramm
    02.27.2009

    This one's impressive -- Zen Bound originally started out as Zen Bondage, a physics game/sandbox where the goal was to wrap a rope around a 3D shape or object. The game has just recently been ported to the iPhone, and in the process has actually been improved -- the graphics look sharper and the iPhone's multitouch controls really add to the tactile experience. As a "game," it might be questionable -- it looks like there's a lot of fudging in terms of whether or not the rope has "covered" the object, and the scoring system itself is more or less tossed in as just a reason to get you to interact with the objects. But as an app, and a demonstration of the kinds of interactivity that can be exclusive to a device like the iPhone, it comes highly recommended. Zen Bound is available on the App Store now for $4.99.