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Neo Contra: a step in the wrong direction


Neo ContraNeo Contra is not Contra. Konami has decided to throw all fundamentals out the door for the sake of "flailing about, twitching to extreme degrees, and repeatedly re-snapping the strafe lock-on mechanism into place" (IGN). No power-ups. No eight-way shooting. No jumping. No second player joining mid-game. Etc, etc. What we do get is Animal Contra, a talking dog that commands an aircraft carrier. Huh? If you've got a spare 45 minutes, grab a buddy and blast through this title for a few memorable laughs. Otherwise, wait for Konami to drop the Neo bull$h!t.

In this article: PS2

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