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Game immersion and you: TV Fighter


With the Nintendo Wii interface, gamers are beginning to recognize the importance of a this new level of innovation. However we are also beginning to understand that it's going to take some time for developers to bring this type of immersion into a more unambiguous experience for everyone.

Tucked away within the bowels of E3 was SDW Games and their TV Fighter. As you can see from the picture, the gamer controls it with boxing gloves. Theoretically, this could have been really fun, but what is it about cheaply made peripherals that seem to completely take away the experience?


If you were expecting Fight Night type graphics, then sorry. In this particular case though, I don't feel graphics even matter. Had the boxing gloves been made a little better, the 2D aesthetics wouldn't have deterred from the overall experience.

Unfortunately, the gloves feel like they fell out of a vending machine and don't control much better either. The game could have been a lot more if the technology driving it (the control interface, that is) was up to par with at least the Wiimote technology. Even then it might not have performed as well.

This begs the questions: Are we, as gamers, expecting too much from these types of immersive technologies? Or are game developers intentionally choosing to hold back on the hardware, which detracts from the experience?