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More BC talent updates


There are quite a few of these today, covering nearly all of the classes. So read on to see what sort of changes may have been made to your favorite. As usual, Nethaera's post concludes with "check back soon for further updates" -- so if you don't see what you want here, perhaps you'll see it in the next batch of changes.


  • (NEW SPELL) Stance Mastery - "You retain up to 10 of your rage points when you change stances."
  • Blood Frenzy - Moved up a tier one column to the left of Mortal Strike. Now 2 ranks for 2/4%.
  • (NEW) Improved Mortal Strike - "Reduces the cooldown of your Mortal Strike ability by 0.2/0.4/0.6/0.8/1 sec and increases the damage it causes by 1/2/3/4/5%."
  • Second Wind - Reduced to 2 ranks, now "Whenever you are struck by a Stun or Immobilize effect you will generate 10/20 rage and 5/10% of your total health over 10 sec."
  • Endless Rage - Now a passive effect. "You generate 15% more rage from damage dealt and taken."
  • Rampage - Rank 1 (30 AP), Rank 2 (40 AP), Rank 3 (50 AP).
  • Improved Berserker Stance - Now 5 ranks for 2/4/6/8/10% bonus.
  • Improved Pummel - Removed.
  • Improved Whirlwind - Now "Reduces the cooldown of your Whirlwind ability by 1/2 sec."
  • Improved Bloodrage - Moved up one tier and generates 3/6 rage.
  • Improved Shield Block - Reduced to 1 rank, duration bonus increased from .5 sec to 1 sec.
  • Tactical Mastery - Reduced to 3 ranks. Now "You retain up to an additional 5/10/15 of your rage points when you change stances." Also see the new trainer bought spell "Stance Mastery" which gives you 10 rage retention when switching stances.
  • Last Stand - Cooldown reduced to 8 minutes, from 10.
  • Blade Twisting - Moved up two tiers to one column left of Weapon Expertise. Reduced to 2 ranks for 10/20% chance to proc the daze effect.
  • (NEW TALENT) Combat Potency - Where Blade Twisting was. 5 ranks that "Gives your successful off-hand melee attacks a 20% chance to generate 3/6/9/12/15 Energy."
  • Tree of Life - Now slows by 20%, changed from 50%.
  • Lasting Judgement - Replaced with "Sanctified Light", which "Increases the critical strike chance of your Holy Light spell by 2/4/6%."
  • Holy Shock - Cooldown reduced to 15 seconds.
  • Empowered Judgement - Renamed "Sanctified Judgement".
  • Stormstrike - Cooldown reduced to 10 seconds. Mana cost reduced to 277 (at level 70).
  • Empowered Arcane Missiles - Mana cost increase is now 2/4/6%, changed from 3/6/10%.
  • Prismatic Cloak - Moved up a tier to the left of Arcane Instability and reduced to 2 ranks for 2/4%.
  • (NEW) Spell Power - Where Prismatic Cloak was. "Increases critical strike damage bonus of all spells by 25/50%."
  • Slow - Changed to "Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50%. Lasts 15 sec. Slow can only affect one target at a time."
  • Hawk Eye - Moved to first tier, where Deflection was.
  • Deflection - Moved to second tier, where Savage Strikes was.
  • Savage Strikes - Moved to first tier, to the right of where Hawk Eye was moved to.

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