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Metareview - F.E.A.R. (Xbox 360)


It's hard to shake the sense that F.E.A.R. is 'so last-year.' With Gears of War and Call of Duty 3 both just days away, and Rainbow Six Vegas debuting later this month, we're not sure there's reason to invest in Monolith's shooter -- at least, not until it lands in the bargain bin. Bottom line: a mostly stable port of the solid PC original, with some decent extras, like Instant Action, tacked on (the achievements are a bitch though).

Peep the word:

  • IGN (91/100) - "F.E.A.R. for me was a totally new experience and, as console games go, an excellent one ... While F.E.A.R. has been low on the hype meter for a while ... I think hardcore gamers will discover its greatness real quick" [Another Take].
  • Team Xbox (87/100) - "While F.E.A.R.'s core story is essentially run-of-the-mill in terms of video game plots, the game makes up for it by creating a world in which danger lurks around every corner. ... If you're looking for an intense shooter that will occasionally scare the living crap out of you, F.E.A.R. is exactly what the doctor ordered."
  • Game Informer (Second Opinion) (80/100) - "Maybe it's because I've played this game before, but F.E.A.R. doesn't get my blood pumping like it once did ... Or maybe it's just because I've played more intense shooters since the original came out ... Those who have played through F.E.A.R. on the PC don't have much reason to pick up the console version..."
Current overall average: 87/100

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