
Ever since it was first
announced that
Crackdown would contain an invite to the coveted
Halo 3 multiplayer
beta, comments have been flying around the intertubes. Some have said that the beta was added in order to push an otherwise lackluster product. That theory, more or less, has been quashed now that the
Crackdown demo has won the hearts and minds of the people. Others have expressed outrage at being "forced" to buy
Crackdown in order to get into the beta. Frankly, this argument doesn't really hold water, as a beta test is just that, a beta test. In a recent Reuters
article, Microsoft's Craig Evans defends the choice. In response to the claim that
Crackdown was virtually off the radar before the
Halo 3 beta was announced, Evans says, "I can understand why people might think that, but the bottom line is that
Crackdown is a game that stands on its own." Referring to the common joke that people are buying the
Halo 3 beta and not
Crackdown (see image), Evans notes, "People are definitely saying 'I'm getting a free beta with
Crackdown', not the other way around," adding, "The
Halo 3 beta isn't going to push the game's sales into the millions.
Crackdown is going to push its sales into the millions."
We certainly won't argue that
Crackdown is a good game on its own merits, but it would be foolish to assume that the inclusion of the
Halo 3 beta had nothing to do with its quick rise into the spotlight. In the end, it was a slick way for Microsoft to promote a good original game with no franchise history to exploit.
Grand Theft Auto, for example, practically markets itself.
Crackdown didn't have an obvious marketing hook. The beta put
Crackdown in the public eye, and now that we've had a taste, we want more.
Halo 3 beta or not, we're picking
Crackdown up next week. Anyone want to take bets on how long it takes to become a million seller?
[Via
HBO]