interview with MSNBC, Bizzard's vice president of game design Rob Pardo reveals some juicy details about the development of StarCraft 2. The first design steps were taken back in 2003, nearly five years after the release of the original game. It wasn't until 2004 that development was in full-swing. The team also considered adding a fourth race to the mix but in the end decided to stick with the tried-and-true trio.
And the question everyone wants to know: when will we get to play StarCraft 2? Pardo initially responded with Blizzard's usual response: "It'll ship when it's ready." A gentle coaxing later, he elaborated with "The only thing I can give you [that's] concrete is it's not going to be this year."
Joystiq am cry.
No StarCraft 2 this year
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