The latest issue of Game Informer has the first concrete details of Bethesda's Fallout 3. Those who were worried of Post-Apocalyptic Oblivion should find some solace in the amount of Fallout style that has been retained.
Though it does run off of a modified Oblivion -- which is no surprise, considering the in-game teaser featured a Powered Armor soldier that looked strikingly similar to an Elder Scrolls knight -- the developers have reworked the third-person view due to the "negative feedback from its last role-player," CVG reports. The health system allows you to hit enemies -- and subsequently lets enemies hit you -- in specific points on the body.
Remnants from previous Fallout titles include:
- The Karma system! Bethesda is touting 9 to 12 different endings based on your actions in the game.
- The ability to sneak and talk your way through the game. Maybe we can still talk the final boss into self-destructing.
- Turn-based combat is possible using Vault-tec Assisted Targeting System (V.A.T.S.), although once your action points are used up, you will revert to real-time combat until they charge up again.
- Radiation poisoning.
- As indicated from the trailer, Ron Perlman