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BioShock gets the Zero Punctuation treatment

Kyle Orland

Man, are we sick and tired of the cavalcade of praise being heaped on BioShock. "You will never look at a blah blah blah the same way again." "It's one of those monumental blah blah you'll never forget." OK, OK, we get it, the game's amazing. But surely it must have some flaws, right?

Ben "Yahtzee" Croshaw sure thinks so. He goes off on the game in his own inimitable web video style in the Escapist's latest Zero Punctuation feature. While Croshaw thinks that the game is overall pretty good, he points out some flaws that tend to get glossed over in the media lovefest. Among the major gripes:

  • Familiarity -- While inspiration is one thing, Croshaw argues that BioShock "isn't like System Shock 2, it is System Shock 2" only "everything that was cyberpunk then is steampunk now."
  • It's way too easy -- "You trip over ammo, money and medkits" and "dying is a momentary annoyance" with all the free vita-chambers strewn about.
  • The moral choices aren't very interesting -- The controversial decision to save or harvest the creepy Little Sisters pretty much becomes a choice between "Mother Teresa or baby eating," with nothing in between.
Despite all the bellyaching, Croshaw still admires BioShock for it's looks, writing, atmosphere and imagination, even going so far as to say it's "probably one of the best games of the year." Blah blah blah. Check out the video after the break.

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