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Finalized patch notes for EverQuest 2 Game Update 45 on the test servers

Gnobrin, with Sony Online's Community Relations, regularly drops out patch update notes for EverQuest 2's Test Realm updates. It looks like finalized notes for the upcoming Game Update 45 are now on the official forums, giving us a taste of what's coming in the next tweak. Unlike the epic GU 44, which added the Shard of Hate into the game, GU 45 looks to have slightly less ambitious goals.

Highlights include:

  • Removal of the timer that required players to wait between completing city tasks in the Sinking Sands.

  • The various debuff types (Elemental, Arcane, Trauma, etc.) have been consolidated into one category. All debuffs are now addressed by a single spell named 'Cure', instead of individual debuff-removal spells.

  • Achievement experience will now be gained even from grey-conning quests, as long as the quest is level 10 or higher.

  • Banks have gone 'cross-factional' and been expanded. All characters now have twelve bank slots, and an additional eight shared bank slots. On PvE servers these shared slots now allow evil and good characters on the same account to share coins and items. PvP realms are still segregated, but each alignment has eight slots to themselves on the account, and can share coins.

  • Woodworkers and weaponsmiths will have a number of new high-level implements to craft, with several options for proccing effects.

The exciting part, of course, is that this patch also includes hidden files for the next EQ2 expansion. Lots of hints, but little information. What will The Shadow of Odyssey be?