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Laugh at Agetec's new DS game, 'LOL'


"If the game is boring, then you are boring." So says the motto of Agetec's newly announced DS game, "LOL." Billed as a "unique, free-form gaming experience," our first reaction to LOL is to erupt with laughter. A veritable LOLcano if you will, like the one we LOLlerbladed down whilst on LOLiday in MongLOLia.

"As long as you are a fun-loving person with a little bit of an imagination, there should be no reason you find LOL to be anything less than a great time with your friends," says Agetec producer, Hiro Fukuoka. Indeed, you'll have to imagine most of the gameplay come this May, as LOL consists entirely of players writing and sending "challenges" to each other in the form of on-screen messages. The answers to the challenge (remember, the "crazier the challenge, the more fun everyone will have") are then shared between participants who then choose a winner amongst themselves. If they can find one.

So confident is Agetec in the power of imagination that it hasn't even bothered to include a single-player mode. "We decided not to include a single player mode in the game because that would defeat the purpose," says Mark Johnson, seemingly unaware of the purpose's execution-style offing at the hands of Pictochat years ago. "LOL concentrates on the comedic joy of using the imagination of everyone in the room." You'll probably have to lock the door though, LOL!
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